Player Matchup

Bacchus
Bacchus
LeonDom
Bacchus
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 100L
1,243 Elo+
Solo
Sol
Sol
lilfrogjr
Sol
Level 29
God Stats
0W - 1L
1,585 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
tigerloveralli
Awilix
Level 107
God Stats
1W - 3L
1,497 SR
Queue Stats
18W - 11L
1,656 Elo+
Party 1
Team Averages
Level 53
1,528 SR
1,466 Elo+

VS

Team Averages
Level 42
1,488 SR
1,642 Elo+
Ra
Ra
DS107
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
MaxTennison
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 17L
1,748 Elo+
Party 2
Guan Yu
Guan Yu
bigal525
Guan Yu
Level 101
God Stats
1W - 0L
1,464 SR
Queue Stats
15W - 12L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LeonDom
Bacchus
14
4 / 7 / 6
11,256
704
6,819
15,675
12,659
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 7 / 4
11,219
701
10,111
17,701
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 6 / 5
9,610
601
6,997
14,681
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
4 / 1 / 10
11,219
701
7,817
4,563
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MaxTennison
Cerberus
16
11 / 4 / 9
13,077
817
16,676
19,296
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
bigal525
Guan Yu
14
5 / 5 / 12
11,436
715
11,951
17,553
13,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
20
20
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
4
1
10
9
L
Bacchus
LeonDom
Bacchus
4
7
6
1
W
Cerberus
MaxTennison
Cerberus
11
4
9
3.88
W
Guan Yu
bigal525
Guan Yu
5
5
12
2.2
L
5
7
4
1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
36,444
48,057
Taken
41,412
20,765
Mitigated
31,024
6,520
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
7,817
365
3,475
1,576
4,563
1,630
1,181
845
3,718
68,929
0
L
Bacchus
LeonDom
Bacchus
6,819
753
0
250
15,675
12,659
0
6,269
9,149
26,370
0
W
Cerberus
MaxTennison
Cerberus
16,676
951
0
4,393
19,296
16,102
324
7,650
11,646
44,103
0
W
Guan Yu
bigal525
Guan Yu
11,951
2,231
1,030
3,107
17,553
13,292
844
8,924
8,629
0
35,786
L
10,111
3,571
389
4,906
17,701
4,276
748
10,111
7,466
42,351
0
L
6,997
2,724
0
975
14,681
3,830
743
8,122
6,409
0
40,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
35,732
139
Minions Killed
194
0
Camps Cleared
0
818,849
Distance Traveled
881,410
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,219
701
78
5
0
305,770
2
L
Bacchus
11,256
704
23
1
0
270,370
2
W
Cerberus
13,077
817
65
4
0
287,823
0
W
Guan Yu
11,436
715
51
3
0
287,817
0
L
Sol
11,219
701
45
3
0
253,789
0
L
Awilix
9,610
601
71
4
0
294,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role