Player Matchup

Cernunnos
Cernunnos
BogEyedPunLord
Cernunnos
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
431W - 468L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
CrAzY LEGS 64
Sun Wukong
Level 98
God Stats
1W - 1L
1,197 SR
Queue Stats
176W - 181L
1,485 Elo+
Party 2
Set
Set
KrispyYoshi24
Set
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 92L
1,661 Elo+
Party 4
Cthulhu
Cthulhu
MrBigBossMan
Cthulhu
Level 105
God Stats
2W - 1L
1,096 SR
Queue Stats
348W - 347L
1,466 Elo+
Party 2
Chang'e
Chang'e
Noach9646
Chang'e
Level 14
God Stats
3W - 4L
1,319 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 4
Team Averages
Level 64
1,322 SR
1,505 Elo+

VS

Team Averages
Level 55
1,429 SR
1,333 Elo+
Hou Yi
Hou Yi
Kepacs
Hou Yi
Level 29
God Stats
2W - 6L
1,288 SR
Queue Stats
108W - 136L
1,409 Elo+
Party 1
Cabrakan
Cabrakan
Szakramentum
Cabrakan
Level 36
God Stats
15W - 21L
1,432 SR
Queue Stats
124W - 157L
1,386 Elo+
Party 1
Mercury
Mercury
TW Joselo
Mercury
Level 124
God Stats
1W - 1L
1,490 SR
Queue Stats
6W - 12L
1,216 Elo+
Party 3
Scylla
Scylla
TW RulaFdz
Scylla
Level 20
God Stats
0W - 2L
1,466 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 3
Tyr
Tyr
ToshinRaizen
Tyr
Level 66
God Stats
2W - 4L
1,468 SR
Queue Stats
179W - 231L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BogEyedPunLord
Cernunnos
20
4 / 4 / 8
14,421
465
10,835
15,426
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
CrAzY LEGS 64
Sun Wukong
20
4 / 0 / 7
16,529
533
24,916
27,677
29,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 6 / 11
16,944
547
33,246
30,968
25,442
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MrBigBossMan
Cthulhu
20
5 / 3 / 12
14,750
476
21,145
32,504
38,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Noach9646
Chang'e
20
5 / 1 / 11
15,400
497
13,041
23,062
17,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kepacs
Hou Yi
20
3 / 6 / 5
13,509
436
17,495
24,388
12,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Szakramentum
Cabrakan
19
5 / 6 / 4
13,524
436
14,124
29,511
43,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
TW Joselo
Mercury
20
4 / 5 / 4
13,131
424
17,006
32,174
14,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
TW RulaFdz
Scylla
19
1 / 5 / 1
12,318
397
10,099
12,777
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
1 / 5 / 2
13,063
421
14,228
35,573
40,362
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
27
Kills
14
14
Deaths
27
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BogEyedPunLord
Cernunnos
4
4
8
2
W
Sun Wukong
CrAzY LEGS 64
Sun Wukong
4
0
7
7.5
L
Hou Yi
Kepacs
Hou Yi
3
6
5
0.92
W
9
6
11
2.42
W
Cthulhu
MrBigBossMan
Cthulhu
5
3
12
3.67
W
Chang'e
Noach9646
Chang'e
5
1
11
10.5
L
Cabrakan
Szakramentum
Cabrakan
5
6
4
1.17
L
Mercury
TW Joselo
Mercury
4
5
4
1.2
L
Scylla
TW RulaFdz
Scylla
1
5
1
0.3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,183
Damage
72,952
129,637
Taken
134,423
118,480
Mitigated
116,324
63,498
Healing
27,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BogEyedPunLord
Cernunnos
10,835
5,832
0
5,284
15,426
8,481
4,608
2,805
12,621
0
79,157
W
Sun Wukong
CrAzY LEGS 64
Sun Wukong
24,916
5,296
0
5,888
27,677
29,122
2,672
6,380
21,217
0
135,614
L
Hou Yi
Kepacs
Hou Yi
17,495
7,639
0
5,135
24,388
12,554
0
10,123
13,774
0
113,062
W
33,246
14,949
0
13,586
30,968
25,442
4,476
6,960
23,880
0
148,571
W
Cthulhu
MrBigBossMan
Cthulhu
21,145
1,441
5,320
16,543
32,504
38,400
1,761
7,549
24,795
91,357
0
W
Chang'e
Noach9646
Chang'e
13,041
921
2,738
14,139
23,062
17,035
2,881
7,013
15,817
76,458
0
L
Cabrakan
Szakramentum
Cabrakan
14,124
967
0
2,227
29,511
43,664
273
8,351
20,307
49,425
0
L
Mercury
TW Joselo
Mercury
17,006
11,976
0
7,790
32,174
14,480
0
6,428
25,377
0
95,133
L
Scylla
TW RulaFdz
Scylla
10,099
687
0
874
12,777
5,264
44
3,983
8,689
68,087
0
L
14,228
2,113
0
11,856
35,573
40,362
502
3,491
31,466
0
79,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,044
Gold Earned
65,545
726
Minions Killed
666
0
Camps Cleared
0
3,006,205
Distance Traveled
2,912,756
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,421
465
128
4
0
536,217
6
W
Sun Wukong
16,529
533
185
6
0
618,096
5
L
Hou Yi
13,509
436
171
6
0
550,259
1
W
Set
16,944
547
185
6
0
608,077
1
W
Cthulhu
14,750
476
105
3
0
660,052
4
W
Chang'e
15,400
497
123
4
0
583,763
0
L
Cabrakan
13,524
436
63
2
0
585,897
1
L
Mercury
13,131
424
139
4
0
676,394
0
L
Scylla
12,318
397
146
5
0
534,234
0
L
Tyr
13,063
421
147
5
0
565,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role