Player Matchup

Bellona
Bellona
Masters
Εvil
Bellona
Masters
Level 160
God Stats
27W - 3L
1,950 SR
Queue Stats
106W - 30L
3,037 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,950 SR
3,037 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 66
1,306 SR
1,971 MMR
Anhur
Anhur
Gold II
GrandMasterTv
Anhur
Gold II
Level 66
God Stats
0W - 2L
1,306 SR
Queue Stats
46W - 41L
1,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Εvil
Bellona
12
3 / 0 / 0
6,830
1,138
3,951
7,258
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
OsirisHou YiSetKaliArachne

VS

Bans
ChironIzanamiSkadiAh Muzen CabNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,253
876
2,137
5,039
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bellona
Εvil
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,951
Damage
2,137
7,258
Taken
5,039
5,270
Mitigated
2,221
3,597
Healing
722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,137
663
0
722
5,039
2,221
0
52
4,987
0
23,496
W
Bellona
Εvil
Bellona
3,951
1,655
0
3,597
7,258
5,270
0
28
7,230
0
41,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,830
Gold Earned
5,253
81
Minions Killed
40
0
Camps Cleared
0
149,593
Distance Traveled
117,240
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,253
876
40
7
0
117,240
1
W
Bellona
6,830
1,138
81
14
0
149,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role