Player Matchup

Arachne
Arachne
FunkyRainbow
Arachne
Level 46
God Stats
11W - 27L
1,465 SR
Queue Stats
727W - 825L
1,482 Elo+
Party 1
King Arthur
King Arthur
MrDiabeticMedic
King Arthur
Level 55
God Stats
2W - 3L
1,698 SR
Queue Stats
536W - 530L
1,468 Elo+
Party 1
The Morrigan
The Morrigan
killer59101
The Morrigan
Level 35
God Stats
21W - 30L
1,449 SR
Queue Stats
551W - 590L
1,461 Elo+
Party 1
Team Averages
Level 45
1,537 SR
1,470 Elo+

VS

Team Averages
Level 67
1,460 SR
1,477 Elo+
Merlin
Merlin
BigBen210
Merlin
Level 89
God Stats
25W - 27L
1,423 SR
Queue Stats
58W - 49L
1,471 Elo+
Solo
Cerberus
Cerberus
Chthomas8
Cerberus
Level 94
God Stats
4W - 3L
1,457 SR
Queue Stats
105W - 69L
1,598 Elo+
Party 2
Rama
Rama
IFeedJunglers
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FunkyRainbow
Arachne
13
3 / 1 / 3
9,748
609
8,074
13,021
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MrDiabeticMedic
King Arthur
13
1 / 3 / 5
9,213
576
7,552
23,617
20,343
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
killer59101
The Morrigan
13
3 / 7 / 2
9,776
611
7,039
12,539
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigBen210
Merlin
15
2 / 1 / 6
10,744
672
15,301
4,863
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Chthomas8
Cerberus
10
0 / 5 / 5
9,704
607
8,093
16,094
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 1 / 0
12,523
783
14,318
13,158
4,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
11
11
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigBen210
Merlin
2
1
6
5
W
Cerberus
Chthomas8
Cerberus
0
5
5
0.5
L
Arachne
FunkyRainbow
Arachne
3
1
3
4.5
W
9
1
0
9
L
King Arthur
MrDiabeticMedic
King Arthur
1
3
5
1.17
L
The Morrigan
killer59101
The Morrigan
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,665
Damage
37,712
49,177
Taken
34,115
30,608
Mitigated
23,183
6,829
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigBen210
Merlin
15,301
676
342
1,330
4,863
1,852
373
904
3,847
66,897
0
W
Cerberus
Chthomas8
Cerberus
8,093
260
0
2,272
16,094
16,337
0
1,643
14,249
19,510
0
L
Arachne
FunkyRainbow
Arachne
8,074
6,071
0
1,675
13,021
5,495
0
7,679
5,342
0
32,814
W
14,318
12,314
0
9,241
13,158
4,994
3,022
3,489
9,417
0
84,664
L
King Arthur
MrDiabeticMedic
King Arthur
7,552
649
195
4,579
23,617
20,343
0
9,869
13,748
0
37,518
L
The Morrigan
killer59101
The Morrigan
7,039
1,690
0
380
12,539
4,770
0
5,926
6,583
38,313
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
32,971
151
Minions Killed
249
0
Camps Cleared
0
846,233
Distance Traveled
805,302
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,744
672
89
6
0
249,026
0
W
Cerberus
9,704
607
34
2
0
262,968
0
L
Arachne
9,748
609
44
3
0
327,733
1
W
Rama
12,523
783
126
8
0
293,308
1
L
King Arthur
9,213
576
32
2
0
303,549
1
L
The Morrigan
9,776
611
75
5
0
214,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role