Player Matchup

Horus
Horus
BatBro101
Horus
Level 27
God Stats
8W - 5L
1,683 SR
Queue Stats
16W - 18L
1,546 Elo+
Solo
Athena
Athena
Luekos
Athena
Level 29
God Stats
5W - 4L
1,588 SR
Queue Stats
201W - 131L
1,748 Elo+
Party 2
Pele
Pele
captainsaveasol
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 80L
1,727 Elo+
Party 2
Baba Yaga
Baba Yaga
nycgremlin
Baba Yaga
Level 19
God Stats
4W - 4L
1,705 SR
Queue Stats
19W - 14L
1,749 Elo+
Party 2
Neith
Neith
xNeker
Neith
Level 26
God Stats
19W - 15L
1,629 SR
Queue Stats
60W - 59L
1,506 Elo+
Solo
Team Averages
Level 26
1,621 SR
1,655 Elo+

VS

Team Averages
Level 17
1,571 SR
1,637 Elo+
Olorun
Olorun
Deepwatercow
Olorun
Level 5
God Stats
4W - 2L
1,696 SR
Queue Stats
6W - 6L
1,705 Elo+
Solo
Khepri
Khepri
ExodusTM
Khepri
Level 17
God Stats
47W - 27L
1,500 SR
Queue Stats
505W - 440L
1,649 Elo+
Party 1
Merlin
Merlin
FrankieOcean
Merlin
Level 17
God Stats
3W - 3L
1,457 SR
Queue Stats
76W - 70L
1,592 Elo+
Solo
Izanami
Izanami
SmurfManYes
Izanami
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 72L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
yorukin320
Erlang Shen
Level 26
God Stats
8W - 5L
1,702 SR
Queue Stats
17W - 12L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BatBro101
Horus
13
0 / 4 / 1
8,104
477
3,796
10,456
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Luekos
Athena
15
5 / 4 / 4
9,434
555
17,530
18,937
18,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 3
8,715
513
5,425
14,692
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
nycgremlin
Baba Yaga
11
0 / 4 / 1
6,751
397
2,975
6,775
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xNeker
Neith
12
3 / 6 / 2
8,025
472
7,570
10,517
2,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 5 / 4
8,713
513
5,779
15,188
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
ExodusTM
Khepri
13
2 / 1 / 11
8,507
500
3,760
11,540
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
16
5 / 2 / 5
10,014
589
8,675
8,424
3,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SmurfManYes
Izanami
16
9 / 1 / 6
9,998
588
17,144
13,294
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
yorukin320
Erlang Shen
15
5 / 1 / 6
9,424
554
5,504
10,142
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
23
23
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
BatBro101
Horus
0
4
1
0.13
W
Olorun
2
5
4
0.8
W
Khepri
ExodusTM
Khepri
2
1
11
7.5
W
Merlin
5
2
5
3.75
L
Athena
Luekos
Athena
5
4
4
1.75
W
Izanami
SmurfManYes
Izanami
9
1
6
12
L
2
5
3
0.7
L
Baba Yaga
nycgremlin
Baba Yaga
0
4
1
0.13
L
Neith
xNeker
Neith
3
6
2
0.67
W
Erlang Shen
yorukin320
Erlang Shen
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
40,862
61,377
Taken
58,588
32,430
Mitigated
28,978
17,303
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BatBro101
Horus
3,796
1,887
255
3,070
10,456
4,540
521
966
9,490
0
31,019
W
Olorun
5,779
2,713
478
5,486
15,188
5,554
490
10,761
4,387
41,879
0
W
Khepri
ExodusTM
Khepri
3,760
771
0
2,623
11,540
9,950
280
1,583
9,863
21,801
0
W
Merlin
8,675
1,053
277
1,361
8,424
3,419
0
3,287
5,057
67,493
0
L
Athena
Luekos
Athena
17,530
4,912
0
4,735
18,937
18,148
178
8,806
10,131
59,762
0
W
Izanami
SmurfManYes
Izanami
17,144
9,566
0
3,559
13,294
4,308
2,169
2,199
11,017
0
82,851
L
5,425
721
0
4,616
14,692
5,139
42
4,417
10,275
0
55,292
L
Baba Yaga
nycgremlin
Baba Yaga
2,975
35
0
1,151
6,775
2,045
0
2,278
4,497
22,728
0
L
Neith
xNeker
Neith
7,570
4,354
0
3,476
10,517
2,558
518
1,747
8,770
0
40,249
W
Erlang Shen
yorukin320
Erlang Shen
5,504
3,091
0
4,053
10,142
5,747
129
3,414
6,728
0
55,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
46,656
371
Minions Killed
464
0
Camps Cleared
0
1,524,185
Distance Traveled
1,601,609
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,104
477
59
3
0
324,172
1
W
Olorun
8,713
513
92
5
0
275,024
3
W
Khepri
8,507
500
32
2
0
328,616
7
W
Merlin
10,014
589
139
8
0
345,203
8
L
Athena
9,434
555
102
6
0
315,707
0
W
Izanami
9,998
588
119
7
0
303,709
3
L
Pele
8,715
513
98
6
0
352,470
1
L
Baba Yaga
6,751
397
46
3
0
240,729
2
L
Neith
8,025
472
66
4
0
291,107
7
W
Erlang Shen
9,424
554
82
5
0
349,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role