Player Matchup

Hachiman
Hachiman
Cobra1666
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 457L
1,581 Elo+
Party 1
Ra
Ra
Phralis
Ra
Level 128
God Stats
0W - 1L
1,441 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 1
Bacchus
Bacchus
White310s
Bacchus
Level 97
God Stats
0W - 1L
1,803 SR
Queue Stats
122W - 102L
1,542 Elo+
Party 1
Team Averages
Level 125
1,581 SR
1,489 Elo+

VS

Team Averages
Level 79
1,581 SR
1,639 Elo+
Ra
Ra
AmunPtah
Ra
Level 37
God Stats
4W - 1L
1,745 SR
Queue Stats
7W - 7L
1,712 Elo+
Solo
Artemis
Artemis
HectorBO1
Artemis
Level 86
God Stats
7W - 4L
1,499 SR
Queue Stats
85W - 87L
1,549 Elo+
Solo
Sobek
Sobek
Vremonable
Sobek
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cobra1666
Hachiman
15
7 / 5 / 2
12,511
658
23,133
16,848
8,650
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

16
1 / 4 / 8
11,941
628
9,170
11,585
7,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
White310s
Bacchus
13
2 / 8 / 5
10,725
564
9,027
17,190
9,066
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
12,589
663
12,367
12,686
5,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
HectorBO1
Artemis
16
8 / 2 / 6
12,972
683
15,584
16,497
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
17
5 / 5 / 11
13,306
700
9,138
24,595
26,170
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
17
17
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Hachiman
Cobra1666
Hachiman
7
5
2
1.6
W
Artemis
HectorBO1
Artemis
8
2
6
5.5
L
1
4
8
1.25
W
Sobek
5
5
11
2.1
L
Bacchus
White310s
Bacchus
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
37,089
45,623
Taken
53,778
25,399
Mitigated
37,973
3,876
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,367
982
6,396
5,151
12,686
5,181
420
6,352
6,334
59,597
0
L
Hachiman
Cobra1666
Hachiman
23,133
9,204
0
419
16,848
8,650
442
8,512
8,336
0
77,054
W
Artemis
HectorBO1
Artemis
15,584
6,836
0
5,082
16,497
6,622
2,810
5,577
10,920
0
75,959
L
9,170
68
1,060
2,343
11,585
7,683
1,034
6,528
5,057
66,075
0
W
Sobek
9,138
1,057
0
7,028
24,595
26,170
249
6,686
17,909
34,066
0
L
Bacchus
White310s
Bacchus
9,027
295
0
54
17,190
9,066
132
6,532
10,658
23,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
38,867
230
Minions Killed
219
0
Camps Cleared
0
959,923
Distance Traveled
1,004,491
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,589
663
99
5
0
345,177
6
L
Hachiman
12,511
658
82
4
0
326,314
2
W
Artemis
12,972
683
88
5
0
335,931
3
L
Ra
11,941
628
117
6
0
340,016
1
W
Sobek
13,306
700
32
2
0
323,383
5
L
Bacchus
10,725
564
31
2
0
293,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role