Player Matchup

Danzaburou
Danzaburou
Doctor Puhh
Danzaburou
Level 121
God Stats
5W - 2L
1,618 SR
Queue Stats
83W - 82L
1,535 Elo+
Party 1
Nemesis
Nemesis
FlameOverBeast
Nemesis
Level 145
God Stats
4W - 4L
1,453 SR
Queue Stats
148W - 148L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
NettoKlopapier
Cabrakan
Level 120
God Stats
7W - 5L
1,550 SR
Queue Stats
174W - 174L
1,537 Elo+
Solo
Tiamat
Tiamat
Pi3Guy
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ThomasTheGr8t
Horus
Level 146
God Stats
1W - 2L
1,724 SR
Queue Stats
113W - 100L
1,514 Elo+
Solo
Team Averages
Level 137
1,569 SR
1,527 Elo+

VS

Team Averages
Level 143
1,488 SR
1,564 Elo+
Zeus
Zeus
Bigno985
Zeus
Level 145
God Stats
5W - 6L
1,801 SR
Queue Stats
58W - 58L
1,589 Elo+
Solo
Amaterasu
Amaterasu
Gekyume3
Amaterasu
Level 117
God Stats
2W - 1L
1,521 SR
Queue Stats
76W - 60L
1,638 Elo+
Solo
Fenrir
Fenrir
KinglyCriminal
Fenrir
Level 157
God Stats
0W - 1L
1,351 SR
Queue Stats
76W - 69L
1,500 Elo+
Solo
Chronos
Chronos
Luishino
Chronos
Level 153
God Stats
6W - 5L
1,499 SR
Queue Stats
464W - 450L
1,571 Elo+
Solo
Apollo
Apollo
THEdirtyORNGE
Apollo
Level 145
God Stats
0W - 1L
1,267 SR
Queue Stats
148W - 120L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doctor Puhh
Danzaburou
17
5 / 3 / 5
11,422
761
14,449
11,059
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 1 / 7
11,007
734
8,934
11,037
5,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
16
2 / 3 / 8
10,613
708
7,834
17,030
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Pi3Guy
Tiamat
20
9 / 1 / 6
13,108
874
20,994
12,869
10,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 11
9,524
635
5,233
15,713
12,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 5 / 5
10,559
704
14,106
10,030
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Gekyume3
Amaterasu
15
1 / 2 / 5
9,198
613
7,712
17,129
11,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 2
9,283
619
10,056
13,454
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
Luishino
Chronos
18
3 / 3 / 4
11,696
780
9,615
12,657
5,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 5 / 2
9,948
663
10,557
14,658
6,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
18
Kills
10
10
Deaths
18
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
5
0.9
W
Danzaburou
Doctor Puhh
Danzaburou
5
3
5
2.5
W
2
1
7
5.5
L
Amaterasu
Gekyume3
Amaterasu
1
2
5
1.75
L
2
3
2
1
L
Chronos
Luishino
Chronos
3
3
4
1.67
W
Cabrakan
2
3
8
2
W
Tiamat
Pi3Guy
Tiamat
9
1
6
12
L
2
5
2
0.6
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,444
Damage
52,046
67,708
Taken
67,928
52,087
Mitigated
37,105
19,987
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,106
1,191
0
932
10,030
3,474
623
5,951
3,869
41,830
0
W
Danzaburou
Doctor Puhh
Danzaburou
14,449
6,660
0
2,176
11,059
5,122
2,698
3,595
7,222
0
44,989
W
8,934
2,043
0
1,116
11,037
5,141
0
3,225
7,663
0
53,359
L
Amaterasu
Gekyume3
Amaterasu
7,712
3,614
699
7,941
17,129
11,775
1
6,809
10,162
0
19,873
L
10,056
1,718
780
2,260
13,454
9,855
270
5,129
8,187
0
23,250
L
Chronos
Luishino
Chronos
9,615
2,903
0
930
12,657
5,039
347
4,079
8,434
45,897
0
W
Cabrakan
7,834
1,441
0
1,708
17,030
18,892
221
6,336
10,397
14,185
0
W
Tiamat
Pi3Guy
Tiamat
20,994
2,570
0
3,354
12,869
10,427
784
5,158
7,343
59,793
0
L
10,557
6,417
0
2,302
14,658
6,962
198
6,265
8,093
0
51,468
W
5,233
2,387
5,915
5,718
15,713
12,505
368
5,136
10,262
0
13,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
50,684
310
Minions Killed
367
5
Camps Cleared
12
1,411,509
Distance Traveled
1,272,969
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,559
704
83
6
5
235,887
2
W
Danzaburou
11,422
761
58
4
1
246,459
1
W
Nemesis
11,007
734
103
7
4
330,477
4
L
Amaterasu
9,198
613
36
2
1
272,882
0
L
Fenrir
9,283
619
42
3
2
276,222
0
L
Chronos
11,696
780
97
6
2
247,950
4
W
Cabrakan
10,613
708
11
1
0
271,917
5
W
Tiamat
13,108
874
112
7
0
282,610
1
L
Apollo
9,948
663
109
7
2
240,028
2
W
Horus
9,524
635
26
2
0
280,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role