Player Matchup

Kukulkan
Kukulkan
Faizen01
Kukulkan
Level 8
God Stats
3W - 1L
1,767 SR
Queue Stats
21W - 13L
1,615 Elo+
Party 2
Fenrir
Fenrir
ILoveYuriΔ
Fenrir
Level 3
God Stats
14W - 0L
1,709 SR
Queue Stats
43W - 12L
1,882 Elo+
Solo
Horus
Horus
LolxDLmaoRofl
Horus
Level 26
God Stats
11W - 9L
1,762 SR
Queue Stats
58W - 41L
1,615 Elo+
Solo
Izanami
Izanami
Reaphr
Izanami
Level 28
God Stats
8W - 10L
1,774 SR
Queue Stats
113W - 110L
1,567 Elo+
Solo
Susano
Susano
SpiderPigHero
Susano
Level 145
God Stats
1W - 1L
1,729 SR
Queue Stats
23W - 10L
1,668 Elo+
Party 2
Team Averages
Level 42
1,748 SR
1,670 Elo+

VS

Team Averages
Level 20
1,481 SR
1,645 Elo+
Ganesha
Ganesha
Jacob21705
Ganesha
Level 27
God Stats
0W - 4L
1,550 SR
Queue Stats
48W - 53L
1,699 Elo+
Party 1
Tiamat
Tiamat
St3akSh0t
Tiamat
Level 18
God Stats
9W - 6L
1,655 SR
Queue Stats
79W - 49L
1,741 Elo+
Solo
Raijin
Raijin
deserterstoolong
Raijin
Level 5
God Stats
5W - 6L
1,541 SR
Queue Stats
66W - 43L
1,605 Elo+
Solo
Ravana
Ravana
eightpointkilla
Ravana
Level 28
God Stats
4W - 7L
1,346 SR
Queue Stats
60W - 58L
1,574 Elo+
Solo
Chernobog
Chernobog
hypersnype
Chernobog
Level 20
God Stats
1W - 3L
1,312 SR
Queue Stats
26W - 26L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Faizen01
Kukulkan
10
2 / 4 / 0
6,222
622
2,874
5,744
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
12
5 / 1 / 1
7,138
714
5,304
6,305
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 1 / 7
7,658
766
6,780
6,672
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Reaphr
Izanami
12
7 / 3 / 6
7,367
737
7,853
8,377
2,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
6,007
601
1,978
6,051
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jacob21705
Ganesha
7
0 / 5 / 3
4,804
480
3,080
9,290
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
St3akSh0t
Tiamat
3
0 / 1 / 0
3,791
379
784
1,447
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
2 / 3 / 2
6,044
604
3,838
6,771
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 6 / 1
6,528
653
5,248
7,316
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
hypersnype
Chernobog
8
1 / 7 / 2
5,229
523
4,149
7,275
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
22
Kills
9
11
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Faizen01
Kukulkan
2
4
0
0.5
W
Fenrir
5
1
1
5.5
L
Ganesha
Jacob21705
Ganesha
0
5
3
0.3
W
7
1
7
10.5
W
Izanami
Reaphr
Izanami
7
3
6
3.33
W
1
2
2
1
L
Tiamat
St3akSh0t
Tiamat
0
1
0
0
L
2
3
2
1
L
6
6
1
1.08
L
Chernobog
hypersnype
Chernobog
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,789
Damage
17,099
33,149
Taken
32,099
13,390
Mitigated
9,353
13,574
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Faizen01
Kukulkan
2,874
276
0
1,267
5,744
1,978
135
2,289
3,279
28,240
0
W
Fenrir
5,304
2,373
0
2,937
6,305
3,148
1,016
1,058
5,115
0
29,501
L
Ganesha
Jacob21705
Ganesha
3,080
175
0
1,085
9,290
3,200
0
246
9,044
11,074
0
W
6,780
3,746
1,280
2,822
6,672
3,919
0
1,780
4,890
0
17,610
W
Izanami
Reaphr
Izanami
7,853
5,594
0
2,410
8,377
2,406
2,624
1,182
7,195
0
50,067
W
1,978
638
0
2,858
6,051
1,939
0
1,011
4,968
0
29,966
L
Tiamat
St3akSh0t
Tiamat
784
150
0
726
1,447
388
0
0
1,372
4,713
0
L
3,838
516
0
1,462
6,771
2,238
0
1,868
4,878
33,690
0
L
5,248
1,552
0
1,019
7,316
2,591
0
615
6,626
0
28,567
L
Chernobog
hypersnype
Chernobog
4,149
2,596
0
791
7,275
936
0
145
7,130
0
14,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
26,396
324
Minions Killed
192
0
Camps Cleared
0
1,008,987
Distance Traveled
790,928
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,222
622
69
7
0
174,324
2
W
Fenrir
7,138
714
73
7
0
216,187
2
L
Ganesha
4,804
480
9
1
0
208,049
0
W
Horus
7,658
766
27
3
0
205,784
0
W
Izanami
7,367
737
85
9
0
173,992
2
W
Susano
6,007
601
70
7
0
238,700
0
L
Tiamat
3,791
379
11
1
0
33,039
0
L
Raijin
6,044
604
77
8
0
178,966
3
L
Ravana
6,528
653
68
7
0
192,452
1
L
Chernobog
5,229
523
27
3
0
178,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role