Player Matchup

Bellona
Bellona
Danula
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Jormungandr
Jormungandr
Drtoklad
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Skadi
Skadi
LimitNova
Skadi
Level 6
God Stats
3W - 2L
1,894 SR
Queue Stats
7W - 4L
1,829 Elo+
Solo
Hercules
Hercules
MainManThomas
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 7L
1,925 Elo+
Solo
Tiamat
Tiamat
Wyndborne
Tiamat
Level 24
God Stats
12W - 9L
1,530 SR
Queue Stats
62W - 67L
1,558 Elo+
Solo
Team Averages
Level 15
1,585 SR
1,695 Elo+

VS

Team Averages
Level 20
1,554 SR
1,529 Elo+
Raijin
Raijin
BabySon
Raijin
Level 29
God Stats
3W - 11L
1,277 SR
Queue Stats
49W - 62L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CardinAD
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Nemesis
Nemesis
ImUnfortAtJungle
Nemesis
Level 22
God Stats
8W - 4L
1,643 SR
Queue Stats
155W - 112L
1,605 Elo+
Party 1
King Arthur
King Arthur
JungleIsThrowing
King Arthur
Level 17
God Stats
11W - 5L
1,864 SR
Queue Stats
48W - 36L
1,683 Elo+
Party 1
Ratatoskr
Ratatoskr
lnting
Ratatoskr
Level 29
God Stats
5W - 4L
1,487 SR
Queue Stats
146W - 131L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danula
Bellona
7
0 / 15 / 0
4,973
355
752
13,219
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Drtoklad
Jormungandr
5
0 / 9 / 0
4,522
323
1,509
9,453
2,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
LimitNova
Skadi
9
0 / 6 / 1
5,408
386
3,366
8,818
2,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
MainManThomas
Hercules
10
5 / 3 / 3
7,373
527
8,009
12,206
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Wyndborne
Tiamat
13
3 / 1 / 2
7,787
556
6,377
5,099
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BabySon
Raijin
12
3 / 1 / 2
7,388
528
5,040
6,368
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
CardinAD
Ah Muzen Cab
15
7 / 1 / 1
8,621
616
7,267
6,108
2,192
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 13
7,234
517
4,965
8,582
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JungleIsThrowing
King Arthur
14
19 / 1 / 4
9,319
666
13,520
10,317
7,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
lnting
Ratatoskr
12
1 / 2 / 6
7,182
513
4,168
9,941
5,429
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
8
Kills
32
34
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
BabySon
Raijin
3
1
2
4
W
Ah Muzen Cab
CardinAD
Ah Muzen Cab
7
1
1
7.5
L
Bellona
Danula
Bellona
0
15
0
0
L
Jormungandr
Drtoklad
Jormungandr
0
9
0
0
W
2
3
13
2.83
W
King Arthur
JungleIsThrowing
King Arthur
19
1
4
21
L
Skadi
LimitNova
Skadi
0
6
1
0.08
L
Hercules
MainManThomas
Hercules
5
3
3
2.17
L
Tiamat
Wyndborne
Tiamat
3
1
2
4
W
Ratatoskr
lnting
Ratatoskr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,013
Damage
34,960
48,795
Taken
41,316
20,933
Mitigated
20,258
6,231
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BabySon
Raijin
5,040
637
0
2,533
6,368
1,890
139
1,815
4,365
43,954
0
W
Ah Muzen Cab
CardinAD
Ah Muzen Cab
7,267
4,256
0
2,881
6,108
2,192
1,375
247
5,821
0
61,514
L
Bellona
Danula
Bellona
752
281
0
208
13,219
7,573
36
1,062
12,053
0
15,140
L
Jormungandr
Drtoklad
Jormungandr
1,509
495
18
80
9,453
2,897
0
270
9,143
9,827
0
W
4,965
2,103
0
634
8,582
2,964
560
1,260
7,244
0
33,837
W
King Arthur
JungleIsThrowing
King Arthur
13,520
1,460
0
1,658
10,317
7,783
0
2,618
7,558
0
54,167
L
Skadi
LimitNova
Skadi
3,366
1,536
0
767
8,818
2,332
0
497
8,307
0
24,915
L
Hercules
MainManThomas
Hercules
8,009
2,315
0
3,454
12,206
4,755
0
1,055
11,060
0
26,206
L
Tiamat
Wyndborne
Tiamat
6,377
1,139
0
1,704
5,099
3,376
0
1,664
3,192
36,439
0
W
Ratatoskr
lnting
Ratatoskr
4,168
787
0
3,564
9,941
5,429
0
1,421
8,442
0
32,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
39,744
225
Minions Killed
446
0
Camps Cleared
0
1,178,451
Distance Traveled
1,372,378
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,388
528
120
9
0
251,731
2
W
Ah Muzen Cab
8,621
616
117
8
0
274,592
3
L
Bellona
4,973
355
24
2
0
225,748
1
L
Jormungandr
4,522
323
14
1
0
168,116
0
W
Nemesis
7,234
517
55
4
0
287,016
2
W
King Arthur
9,319
666
100
7
0
264,104
3
L
Skadi
5,408
386
50
4
0
225,885
0
L
Hercules
7,373
527
50
4
0
286,330
0
L
Tiamat
7,787
556
87
6
0
272,372
2
W
Ratatoskr
7,182
513
54
4
0
294,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role