Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BinoGostoso
Ra
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,235 Elo+
Solo
Ares
Ares
Kingzknight
Ares
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 171L
1,483 Elo+
Party 2
Bellona
Bellona
MimzT
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
elfraile
Tsukuyomi
Level 63
God Stats
35W - 35L
1,459 SR
Queue Stats
187W - 258L
1,383 Elo+
Solo
Team Averages
Level 90
1,492 SR
1,420 Elo+

VS

Team Averages
Level 64
1,502 SR
1,373 Elo+
Thanatos
Thanatos
MrMangoPeach
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,338 Elo+
Solo
Merlin
Merlin
Qraf
Merlin
Level 82
God Stats
8W - 10L
1,500 SR
Queue Stats
279W - 328L
1,373 Elo+
Solo
Achilles
Achilles
Showguun
Achilles
Level 61
God Stats
7W - 11L
1,510 SR
Queue Stats
617W - 713L
1,349 Elo+
Solo
Ymir
Ymir
WezNoTo
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
YonashQ
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
7 / 3 / 2
11,313
595
8,979
16,407
6,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 7 / 1
10,252
540
6,547
11,374
4,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 3 / 16
10,109
532
8,457
15,324
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
MimzT
Bellona
18
9 / 2 / 6
11,668
614
12,918
11,296
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
elfraile
Tsukuyomi
18
6 / 3 / 6
11,379
599
7,912
12,997
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrMangoPeach
Thanatos
15
7 / 7 / 5
9,346
492
14,210
18,688
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Qraf
Merlin
9
4 / 3 / 1
7,358
387
3,433
4,525
1,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Showguun
Achilles
14
3 / 7 / 2
8,656
456
7,009
15,177
15,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
WezNoTo
Ymir
15
3 / 4 / 5
9,188
484
10,138
14,755
14,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
YonashQ
Artemis
12
1 / 8 / 5
7,846
413
5,614
9,955
3,245
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
29
Kills
18
18
Deaths
29
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
3
2
2.67
W
5
7
1
0.79
W
2
3
16
3.33
W
Bellona
MimzT
Bellona
9
2
6
6
L
Thanatos
MrMangoPeach
Thanatos
7
7
5
1.36
L
Merlin
Qraf
Merlin
4
3
1
1.5
L
Achilles
Showguun
Achilles
3
7
2
0.57
L
Ymir
WezNoTo
Ymir
3
4
5
1.38
L
Artemis
YonashQ
Artemis
1
8
5
0.44
W
Tsukuyomi
elfraile
Tsukuyomi
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
40,404
67,398
Taken
63,100
40,365
Mitigated
41,707
23,613
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,979
5,045
345
7,822
16,407
6,415
1,909
3,882
12,525
0
85,520
W
6,547
1,831
815
3,016
11,374
4,332
2,986
2,860
8,514
54,826
0
W
8,457
761
0
3,888
15,324
13,013
181
4,264
11,060
25,555
0
W
Bellona
MimzT
Bellona
12,918
4,916
0
1,331
11,296
11,337
560
1,211
10,085
240
67,094
L
Thanatos
MrMangoPeach
Thanatos
14,210
4,514
0
11,364
18,688
6,987
0
5,623
13,065
0
44,924
L
Merlin
Qraf
Merlin
3,433
247
0
869
4,525
1,391
0
1,622
2,903
23,313
0
L
Achilles
Showguun
Achilles
7,009
1,969
0
974
15,177
15,569
0
1,792
13,385
0
40,806
L
Ymir
WezNoTo
Ymir
10,138
2,216
0
1,682
14,755
14,515
0
4,783
9,972
48,497
0
L
Artemis
YonashQ
Artemis
5,614
2,464
0
0
9,955
3,245
0
1,408
8,547
0
33,923
W
Tsukuyomi
elfraile
Tsukuyomi
7,912
1,729
0
6,396
12,997
5,268
749
1,354
11,643
0
76,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,721
Gold Earned
42,394
501
Minions Killed
321
0
Camps Cleared
0
1,773,372
Distance Traveled
1,371,367
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,313
595
108
6
0
317,339
5
W
Ra
10,252
540
99
5
0
316,052
0
W
Ares
10,109
532
26
1
0
388,236
1
W
Bellona
11,668
614
133
7
0
361,201
1
L
Thanatos
9,346
492
73
4
0
293,998
4
L
Merlin
7,358
387
42
2
0
148,157
0
L
Achilles
8,656
456
86
5
0
289,264
4
L
Ymir
9,188
484
58
3
0
347,220
3
L
Artemis
7,846
413
62
3
0
292,728
1
W
Tsukuyomi
11,379
599
135
7
0
390,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role