Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
BubgetsDubs
Chernobog
Level 53
God Stats
35W - 22L
1,480 SR
Queue Stats
173W - 151L
1,509 Elo+
Party 3
Neith
Neith
DeadShot3021
Neith
Level 117
God Stats
86W - 76L
1,426 SR
Queue Stats
761W - 723L
1,475 Elo+
Party 2
Ullr
Ullr
GDAWG730
Ullr
Level 109
God Stats
44W - 51L
1,501 SR
Queue Stats
620W - 571L
1,508 Elo+
Party 2
Bellona
Bellona
WonderingSpoon1
Bellona
Level 37
God Stats
65W - 47L
1,667 SR
Queue Stats
202W - 206L
1,501 Elo+
Party 2
Team Averages
Level 77
1,515 SR
1,498 Elo+

VS

Team Averages
Level 47
1,364 SR
1,505 Elo+
Kuzenbo
Kuzenbo
CD X MISST
Kuzenbo
Level 66
God Stats
3W - 2L
1,391 SR
Queue Stats
13W - 11L
1,700 Elo+
Party 1
Poseidon
Poseidon
Domakazzi
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
owo_martello
Ah Muzen Cab
Level 56
God Stats
0W - 1L
1,176 SR
Queue Stats
112W - 102L
1,489 Elo+
Solo
Set
Set
xawsd
Set
Level 46
God Stats
2W - 2L
1,255 SR
Queue Stats
33W - 35L
1,334 Elo+
Party 1
Bellona
Bellona
xawsn
Bellona
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 0 / 6
5,599
560
1,304
5,144
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
BubgetsDubs
Chernobog
10
7 / 0 / 2
6,341
634
7,009
6,589
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 2
6,209
621
3,138
4,611
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
11
3 / 0 / 2
6,256
626
3,773
4,810
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,789
579
3,197
5,319
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CD X MISST
Kuzenbo
10
0 / 1 / 0
5,066
507
4,080
6,964
5,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Domakazzi
Poseidon
7
0 / 3 / 0
4,490
449
2,902
4,598
999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
owo_martello
Ah Muzen Cab
7
0 / 5 / 0
4,826
483
2,538
5,745
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
xawsd
Set
8
0 / 3 / 0
4,858
486
3,288
6,183
2,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xawsn
Bellona
4
0 / 3 / 0
3,787
379
865
4,545
1,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
0
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
6
4
W
Chernobog
BubgetsDubs
Chernobog
7
0
2
8
L
Kuzenbo
CD X MISST
Kuzenbo
0
1
0
0
W
4
0
2
5
L
Poseidon
Domakazzi
Poseidon
0
3
0
0
W
Ullr
3
0
2
4
W
0
0
1
0.5
L
Ah Muzen Cab
owo_martello
Ah Muzen Cab
0
5
0
0
L
Set
xawsd
Set
0
3
0
0
L
Bellona
xawsn
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
13,673
26,473
Taken
28,035
10,923
Mitigated
12,099
10,841
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,304
498
0
2,207
5,144
2,376
0
342
4,802
10,748
0
W
Chernobog
BubgetsDubs
Chernobog
7,009
3,877
0
4,103
6,589
1,874
301
0
6,589
0
29,979
L
Kuzenbo
CD X MISST
Kuzenbo
4,080
1,467
0
2,530
6,964
5,485
0
0
6,584
27,233
0
W
3,138
1,151
0
2,095
4,611
1,234
0
899
3,712
0
32,225
L
Poseidon
Domakazzi
Poseidon
2,902
295
0
0
4,598
999
195
180
4,418
20,503
0
W
Ullr
3,773
1,043
0
174
4,810
1,411
988
1,665
3,145
0
37,302
W
3,197
672
0
2,262
5,319
4,028
0
3,726
1,243
0
27,098
L
Ah Muzen Cab
owo_martello
Ah Muzen Cab
2,538
614
111
899
5,745
1,073
0
679
5,066
0
22,105
L
Set
xawsd
Set
3,288
1,274
0
1,245
6,183
2,871
0
241
5,942
0
24,479
L
Bellona
xawsn
Bellona
865
254
93
1,095
4,545
1,671
0
204
4,341
0
5,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
23,027
299
Minions Killed
176
0
Camps Cleared
0
940,251
Distance Traveled
847,987
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,599
560
16
2
0
206,919
1
W
Chernobog
6,341
634
62
6
0
172,359
0
L
Kuzenbo
5,066
507
37
4
0
192,406
2
W
Neith
6,209
621
70
7
0
201,023
0
L
Poseidon
4,490
449
32
3
0
169,631
1
W
Ullr
6,256
626
67
7
0
180,770
0
W
Bellona
5,789
579
84
8
0
179,180
3
L
Ah Muzen Cab
4,826
483
47
5
0
160,559
1
L
Set
4,858
486
52
5
0
205,607
2
L
Bellona
3,787
379
8
1
0
119,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role