Player Matchup

Ra
Ra
Deathwizard4312
Ra
Level 27
God Stats
30W - 23L
1,607 SR
Queue Stats
96W - 84L
1,659 Elo+
Solo
Bellona
Bellona
Jose_Henrique16
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,436 Elo+
Solo
Hercules
Hercules
Teexyy007
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,503 Elo+
Solo
Chernobog
Chernobog
iiGnives
Chernobog
Level 14
God Stats
2W - 3L
1,441 SR
Queue Stats
19W - 21L
1,416 Elo+
Solo
Nox
Nox
zS4nTt
Nox
Level 28
God Stats
0W - 1L
1,478 SR
Queue Stats
21W - 18L
1,505 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,504 Elo+

VS

Team Averages
Level 20
1,549 SR
1,530 Elo+
Guan Yu
Guan Yu
Buttowzky
Guan Yu
Level 23
God Stats
5W - 0L
1,833 SR
Queue Stats
38W - 38L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
EdEddnEddy_4x
Tsukuyomi
Level 20
God Stats
7W - 3L
1,486 SR
Queue Stats
123W - 59L
1,766 Elo+
Solo
Ao Kuang
Ao Kuang
Osama_BonJovi_03
Ao Kuang
Level 12
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 12L
1,422 Elo+
Solo
Heimdallr
Heimdallr
SendingtheWolf7
Heimdallr
Level 27
God Stats
16W - 21L
1,519 SR
Queue Stats
48W - 63L
1,506 Elo+
Solo
Tiamat
Tiamat
bastille321
Tiamat
Level 19
God Stats
4W - 2L
1,603 SR
Queue Stats
7W - 8L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 3
12,115
505
12,703
12,952
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 13 / 0
7,620
318
4,944
16,638
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Teexyy007
Hercules
16
2 / 6 / 3
10,350
431
7,622
22,779
17,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
iiGnives
Chernobog
18
8 / 5 / 4
12,060
503
9,746
15,760
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
zS4nTt
Nox
13
0 / 8 / 3
8,528
355
6,354
14,188
5,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Buttowzky
Guan Yu
19
2 / 3 / 11
11,828
493
5,178
15,351
12,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
EdEddnEddy_4x
Tsukuyomi
20
6 / 3 / 11
14,228
593
14,134
15,135
7,697
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
14 / 2 / 5
12,793
533
16,914
15,284
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SendingtheWolf7
Heimdallr
20
12 / 3 / 9
13,628
568
21,254
18,287
8,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
19
2 / 1 / 6
11,474
478
5,158
7,078
3,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
12
Kills
36
36
Deaths
12
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Buttowzky
Guan Yu
2
3
11
2.5
L
2
4
3
0.88
W
Tsukuyomi
EdEddnEddy_4x
Tsukuyomi
6
3
11
3.83
L
0
13
0
0
W
14
2
5
8.25
W
Heimdallr
SendingtheWolf7
Heimdallr
12
3
9
5.5
L
Hercules
Teexyy007
Hercules
2
6
3
0.58
W
Tiamat
2
1
6
5
L
Chernobog
iiGnives
Chernobog
8
5
4
2
L
Nox
zS4nTt
Nox
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,369
Damage
62,638
82,317
Taken
71,135
46,041
Mitigated
37,876
14,911
Healing
30,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Buttowzky
Guan Yu
5,178
584
1,238
5,920
15,351
12,376
1,358
5,434
9,592
0
64,907
L
12,703
586
385
4,943
12,952
5,186
292
1,813
11,139
93,598
0
W
Tsukuyomi
EdEddnEddy_4x
Tsukuyomi
14,134
2,829
0
6,094
15,135
7,697
1,510
2,975
12,085
0
128,987
L
4,944
1,416
0
38
16,638
11,186
129
3,782
12,856
0
24,299
W
16,914
5,846
0
5,634
15,284
6,351
82
4,101
11,133
54,572
0
W
Heimdallr
SendingtheWolf7
Heimdallr
21,254
13,920
0
8,303
18,287
8,334
2,258
5,242
12,970
0
90,888
L
Hercules
Teexyy007
Hercules
7,622
1,747
0
3,359
22,779
17,548
0
5,773
17,006
0
37,517
W
Tiamat
5,158
1,017
124
2,972
7,078
3,118
1,408
1,305
5,773
62,763
0
L
Chernobog
iiGnives
Chernobog
9,746
4,731
0
4,077
15,760
6,470
0
4,497
11,263
0
51,846
L
Nox
zS4nTt
Nox
6,354
395
81
2,028
14,188
5,651
800
6,207
7,981
42,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,673
Gold Earned
63,951
481
Minions Killed
627
0
Camps Cleared
0
2,034,268
Distance Traveled
2,282,713
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,828
493
124
5
0
417,755
4
L
Ra
12,115
505
202
8
0
535,761
3
W
Tsukuyomi
14,228
593
183
8
0
518,736
6
L
Bellona
7,620
318
43
2
0
358,047
1
W
Ao Kuang
12,793
533
88
4
0
495,428
6
W
Heimdallr
13,628
568
131
5
0
392,648
0
L
Hercules
10,350
431
77
3
0
386,255
3
W
Tiamat
11,474
478
101
4
0
458,146
1
L
Chernobog
12,060
503
92
4
0
435,419
5
L
Nox
8,528
355
67
3
0
318,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role