Player Matchup

Arachne
Arachne
Broyser
Arachne
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Zeus
Zeus
Buga_34
Zeus
Level 8
God Stats
3W - 2L
1,664 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
HunterzinhaUWU
Cthulhu
Level 26
God Stats
43W - 44L
1,519 SR
Queue Stats
53W - 64L
1,391 Elo+
Party 1
Medusa
Medusa
Moonlit_Sweet
Medusa
Level 17
God Stats
4W - 1L
1,810 SR
Queue Stats
14W - 20L
1,221 Elo+
Solo
Janus
Janus
peque2005A
Janus
Level 29
God Stats
21W - 37L
1,081 SR
Queue Stats
254W - 294L
1,365 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,362 Elo+

VS

Team Averages
Level 17
1,615 SR
1,373 Elo+
Loki
Loki
Blahpig10742
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DANIELUISbr
Cabrakan
Level 27
God Stats
7W - 7L
1,677 SR
Queue Stats
42W - 52L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
Fluwue
Kukulkan
Level 26
God Stats
1W - 3L
1,676 SR
Queue Stats
74W - 80L
1,314 Elo+
Party 2
Chaac
Chaac
Gabbsssssss
Chaac
Level 15
God Stats
4W - 4L
1,767 SR
Queue Stats
213W - 252L
1,262 Elo+
Party 2
Artemis
Artemis
valeriabarao83
Artemis
Level 4
God Stats
2W - 3L
1,454 SR
Queue Stats
6W - 9L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Broyser
Arachne
11
3 / 3 / 3
7,108
474
3,496
6,544
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Buga_34
Zeus
11
4 / 2 / 2
7,029
469
5,445
6,984
2,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 5
7,023
468
7,702
9,383
4,631
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
5 / 1 / 3
8,442
563
8,727
6,779
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
13
5 / 3 / 4
7,741
516
6,773
5,901
1,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,434
429
2,103
6,817
3,454
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
DANIELUISbr
Cabrakan
9
0 / 6 / 5
6,327
422
4,030
13,535
10,164
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Fluwue
Kukulkan
12
5 / 4 / 2
7,708
514
4,614
7,872
2,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 5 / 0
6,722
448
2,834
10,809
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 3 / 2
6,527
435
8,011
8,073
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
9
9
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Arachne
Broyser
Arachne
3
3
3
1.5
W
Zeus
Buga_34
Zeus
4
2
2
2.5
L
Cabrakan
DANIELUISbr
Cabrakan
0
6
5
0.42
L
Kukulkan
Fluwue
Kukulkan
5
4
2
1.5
L
0
5
0
0
W
2
0
5
4.5
W
5
1
3
6.5
W
Janus
5
3
4
2.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,143
Damage
21,592
35,591
Taken
47,106
13,633
Mitigated
26,888
9,052
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,103
370
0
694
6,817
3,454
0
2,638
4,179
0
24,917
W
Arachne
Broyser
Arachne
3,496
2,305
0
2,020
6,544
2,451
61
1,488
5,056
0
28,572
W
Zeus
Buga_34
Zeus
5,445
794
0
1,463
6,984
2,383
1,109
1,419
5,565
25,757
0
L
Cabrakan
DANIELUISbr
Cabrakan
4,030
284
0
2,402
13,535
10,164
0
7,584
5,951
13,138
0
L
Kukulkan
Fluwue
Kukulkan
4,614
1,016
0
1,122
7,872
2,990
0
5,219
2,653
29,270
0
L
2,834
776
0
2,608
10,809
7,309
734
0
10,809
0
32,874
W
7,702
605
93
1,360
9,383
4,631
248
1,487
7,896
29,454
0
W
8,727
4,681
0
3,226
6,779
2,415
1,344
1,506
5,023
0
40,160
W
Janus
6,773
248
0
890
5,901
1,753
688
2,744
3,157
36,164
0
L
8,011
1,801
417
2,952
8,073
2,971
186
4,479
3,594
0
30,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
33,718
295
Minions Killed
239
0
Camps Cleared
0
1,283,849
Distance Traveled
1,228,641
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,434
429
41
3
0
278,605
4
W
Arachne
7,108
474
48
3
0
257,364
2
W
Zeus
7,029
469
53
4
0
246,829
1
L
Cabrakan
6,327
422
26
2
0
248,569
2
L
Kukulkan
7,708
514
55
4
0
243,843
0
L
Chaac
6,722
448
60
4
0
257,693
0
W
Cthulhu
7,023
468
47
3
0
241,873
0
W
Medusa
8,442
563
77
5
0
271,860
4
W
Janus
7,741
516
70
5
0
265,923
2
L
Artemis
6,527
435
57
4
0
199,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role