Player Matchup

He Bo
He Bo
AronChiss
He Bo
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 83L
1,394 Elo+
Solo
Amaterasu
Amaterasu
Atlahua
Amaterasu
Level 113
God Stats
16W - 11L
1,337 SR
Queue Stats
245W - 248L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Børnø
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,198 Elo+
Solo
Chaac
Chaac
lolibenko
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
prebzblaster
Fenrir
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 64L
1,463 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,398 Elo+

VS

Team Averages
Level 62
1,464 SR
1,443 Elo+
Guan Yu
Guan Yu
Bep4k228
Guan Yu
Level 64
God Stats
5W - 5L
1,255 SR
Queue Stats
217W - 227L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deadtrafic
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 102L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Dovvers
Nu Wa
Level 41
God Stats
25W - 20L
1,564 SR
Queue Stats
160W - 165L
1,465 Elo+
Party 1
Chiron
Chiron
RTX1030TISUPER
Chiron
Level 39
God Stats
15W - 11L
1,499 SR
Queue Stats
58W - 73L
1,437 Elo+
Party 1
Ymir
Ymir
moigamers
Ymir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 81L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AronChiss
He Bo
8
0 / 5 / 0
4,467
447
1,217
4,339
1,112
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Atlahua
Amaterasu
8
1 / 6 / 0
5,140
514
4,047
8,689
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
Børnø
Jing Wei
8
0 / 4 / 0
4,534
453
3,205
5,957
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

Chaac
lolibenko
Chaac
8
2 / 3 / 0
5,095
510
4,172
8,047
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
6
0 / 6 / 1
4,487
449
2,357
7,621
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bep4k228
Guan Yu
12
5 / 1 / 1
6,722
672
5,951
6,785
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Deadtrafic
Tsukuyomi
10
6 / 0 / 3
6,164
616
3,996
5,637
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Dovvers
Nu Wa
10
9 / 1 / 3
6,605
661
6,520
4,457
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 2
5,715
572
4,260
6,200
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 1 / 6
4,962
496
1,531
5,135
2,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
24
24
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
AronChiss
He Bo
0
5
0
0
L
Amaterasu
Atlahua
Amaterasu
1
6
0
0.17
W
Guan Yu
Bep4k228
Guan Yu
5
1
1
5.5
L
Jing Wei
Børnø
Jing Wei
0
4
0
0
W
Tsukuyomi
Deadtrafic
Tsukuyomi
6
0
3
7.5
W
Nu Wa
Dovvers
Nu Wa
9
1
3
10.5
W
3
1
2
4
L
Chaac
lolibenko
Chaac
2
3
0
0.67
W
Ymir
1
1
6
4
L
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,998
Damage
22,258
34,653
Taken
28,214
13,369
Mitigated
11,579
9,508
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AronChiss
He Bo
1,217
0
0
280
4,339
1,112
0
2,144
2,016
16,247
0
L
Amaterasu
Atlahua
Amaterasu
4,047
2,474
0
2,401
8,689
3,625
0
383
7,912
0
21,100
W
Guan Yu
Bep4k228
Guan Yu
5,951
2,085
0
3,178
6,785
4,471
218
0
6,785
0
30,757
L
Jing Wei
Børnø
Jing Wei
3,205
2,289
0
1,314
5,957
1,431
175
1,653
4,182
0
22,119
W
Tsukuyomi
Deadtrafic
Tsukuyomi
3,996
2,048
0
2,510
5,637
1,595
30
536
5,101
0
28,970
W
Nu Wa
Dovvers
Nu Wa
6,520
1,150
0
1,092
4,457
1,326
872
681
3,776
27,734
0
W
4,260
2,438
226
3,953
6,200
1,572
408
0
6,029
0
32,781
L
Chaac
lolibenko
Chaac
4,172
381
0
3,199
8,047
5,221
0
1,567
6,408
0
19,902
W
Ymir
1,531
327
0
1,000
5,135
2,615
204
0
4,914
9,842
0
L
Fenrir
2,357
883
0
2,314
7,621
1,980
0
1,804
5,688
0
12,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
30,168
182
Minions Killed
265
0
Camps Cleared
0
864,072
Distance Traveled
957,754
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,467
447
32
3
0
178,778
2
L
Amaterasu
5,140
514
52
5
0
149,429
0
W
Guan Yu
6,722
672
79
8
0
194,676
0
L
Jing Wei
4,534
453
40
4
0
175,882
1
W
Tsukuyomi
6,164
616
67
7
0
229,227
2
W
Nu Wa
6,605
661
45
5
0
176,474
0
W
Chiron
5,715
572
53
5
0
173,997
1
L
Chaac
5,095
510
35
4
0
178,434
2
W
Ymir
4,962
496
21
2
0
183,380
0
L
Fenrir
4,487
449
23
2
0
181,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role