Player Matchup

Vulcan
Vulcan
AionPhantom
Vulcan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 75L
1,695 Elo+
Party 2
Tiamat
Tiamat
Exogenesiz
Tiamat
Level 67
God Stats
5W - 4L
1,574 SR
Queue Stats
6W - 5L
1,676 Elo+
Party 1
Cerberus
Cerberus
Moosbart
Cerberus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Izanami
Izanami
Nabsauruss
Izanami
Level 157
God Stats
20W - 21L
1,500 SR
Queue Stats
70W - 86L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Polete91
Ratatoskr
Level 138
God Stats
2W - 2L
1,422 SR
Queue Stats
155W - 135L
1,522 Elo+
Party 2
Team Averages
Level 128
1,499 SR
1,578 Elo+

VS

Team Averages
Level 119
1,619 SR
1,559 Elo+
Hercules
Hercules
AntonioP97
Hercules
Level 154
God Stats
9W - 11L
1,670 SR
Queue Stats
217W - 192L
1,591 Elo+
Party 3
Olorun
Olorun
Archilele
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CarlosRguezF
Tiamat
Level 118
God Stats
122W - 74L
1,795 SR
Queue Stats
438W - 395L
1,565 Elo+
Party 3
Pele
Pele
Riberto1996
Pele
Level 116
God Stats
6W - 6L
1,596 SR
Queue Stats
676W - 644L
1,525 Elo+
Party 3
King Arthur
King Arthur
sutts13
King Arthur
Level 103
God Stats
7W - 8L
1,532 SR
Queue Stats
228W - 205L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
7 / 0 / 4
7,026
703
9,453
3,414
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Exogenesiz
Tiamat
12
2 / 1 / 3
6,560
656
5,183
4,410
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Moosbart
Cerberus
8
2 / 2 / 6
5,795
580
2,623
7,980
2,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Nabsauruss
Izanami
9
2 / 4 / 2
5,825
583
4,131
6,919
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Polete91
Ratatoskr
11
5 / 2 / 3
6,648
665
4,150
7,026
2,997
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntonioP97
Hercules
8
1 / 3 / 4
5,408
541
3,519
7,829
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Archilele
Olorun
10
4 / 2 / 2
6,347
635
5,072
5,700
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
9
0 / 5 / 1
5,191
519
2,586
6,663
3,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 5 / 1
5,688
569
2,635
7,940
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
sutts13
King Arthur
9
0 / 3 / 2
5,502
550
2,023
8,436
4,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
9
9
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
0
4
9
L
Hercules
AntonioP97
Hercules
1
3
4
1
L
Olorun
Archilele
Olorun
4
2
2
2.5
L
Tiamat
0
5
1
0.1
W
Tiamat
Exogenesiz
Tiamat
2
1
3
3.5
W
Cerberus
Moosbart
Cerberus
2
2
6
2.5
W
Izanami
Nabsauruss
Izanami
2
4
2
0.75
W
Ratatoskr
Polete91
Ratatoskr
5
2
3
3.25
L
4
5
1
0.9
L
King Arthur
sutts13
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
15,835
29,749
Taken
36,568
13,304
Mitigated
15,303
10,502
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
9,453
2,315
0
1,501
3,414
1,127
730
1,678
1,736
36,318
0
L
Hercules
AntonioP97
Hercules
3,519
1,511
0
2,587
7,829
3,176
0
3,824
3,885
0
13,431
L
Olorun
Archilele
Olorun
5,072
3,141
467
2,177
5,700
1,959
0
1,671
3,989
33,887
4,043
L
Tiamat
2,586
354
0
1,158
6,663
3,068
325
3,632
2,853
29,671
0
W
Tiamat
Exogenesiz
Tiamat
5,183
889
0
2,896
4,410
4,900
185
0
4,410
36,600
0
W
Cerberus
Moosbart
Cerberus
2,623
268
0
1,003
7,980
2,586
58
1,219
6,761
8,633
0
W
Izanami
Nabsauruss
Izanami
4,131
2,726
0
2,296
6,919
1,694
0
3,345
3,574
0
31,360
W
Ratatoskr
Polete91
Ratatoskr
4,150
989
0
2,806
7,026
2,997
0
823
6,203
0
34,219
L
2,635
390
0
1,450
7,940
2,509
0
3,110
4,700
0
22,303
L
King Arthur
sutts13
King Arthur
2,023
137
0
2,086
8,436
4,591
0
4,536
3,882
0
28,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
28,136
328
Minions Killed
274
0
Camps Cleared
0
977,778
Distance Traveled
948,364
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,026
703
81
8
0
202,405
2
L
Hercules
5,408
541
26
3
0
205,129
3
L
Olorun
6,347
635
63
6
0
178,794
4
L
Tiamat
5,191
519
70
7
0
187,310
1
W
Tiamat
6,560
656
95
10
0
168,052
1
W
Cerberus
5,795
580
15
2
0
208,873
4
W
Izanami
5,825
583
61
6
0
179,223
2
W
Ratatoskr
6,648
665
76
8
0
219,225
3
L
Pele
5,688
569
43
4
0
190,904
2
L
King Arthur
5,502
550
72
7
0
186,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role