Player Matchup

Izanami
Izanami
GotTekz
Izanami
Level 25
God Stats
23W - 21L
1,613 SR
Queue Stats
151W - 138L
1,519 Elo+
Party 1
Hades
Hades
Huskyyy-T
Hades
Level 83
God Stats
26W - 18L
1,580 SR
Queue Stats
300W - 290L
1,524 Elo+
Party 1
Bakasura
Bakasura
KING_RUHUL
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,522 Elo+
Party 1
Hachiman
Hachiman
SeeK_Ranger
Hachiman
Level 28
God Stats
6W - 5L
1,532 SR
Queue Stats
25W - 21L
1,479 Elo+
Party 3
Xing Tian
Xing Tian
SeeK_Warfar
Xing Tian
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,456 Elo+
Party 3
Team Averages
Level 47
1,545 SR
1,500 Elo+

VS

Team Averages
Level 43
1,494 SR
1,489 Elo+
Pele
Pele
ImYellowSoWhat
Pele
Level 69
God Stats
0W - 1L
1,312 SR
Queue Stats
68W - 51L
1,569 Elo+
Party 2
Izanami
Izanami
JimmyPewPew
Izanami
Level 40
God Stats
2W - 1L
1,565 SR
Queue Stats
59W - 44L
1,578 Elo+
Party 2
Ymir
Ymir
Mr-Squishyyy
Ymir
Level 29
God Stats
30W - 16L
1,719 SR
Queue Stats
61W - 46L
1,551 Elo+
Party 2
Janus
Janus
babayaga69xx
Janus
Level 36
God Stats
12W - 14L
1,587 SR
Queue Stats
200W - 213L
1,382 Elo+
Solo
Vamana
Vamana
baderoj03
Vamana
Level 43
God Stats
0W - 2L
1,286 SR
Queue Stats
323W - 376L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GotTekz
Izanami
10
2 / 0 / 0
5,664
809
4,444
3,294
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Huskyyy-T
Hades
10
2 / 0 / 0
5,789
827
1,422
3,316
1,461
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
KING_RUHUL
Bakasura
8
0 / 0 / 1
4,730
676
866
3,337
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
SeeK_Ranger
Hachiman
7
1 / 0 / 0
4,431
633
3,577
1,936
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Xing Tian
SeeK_Warfar
Xing Tian
7
0 / 0 / 1
4,529
647
1,983
5,175
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,394
628
1,237
4,136
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
JimmyPewPew
Izanami
6
0 / 0 / 0
3,538
505
1,747
4,022
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,877
554
1,349
4,548
1,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

2
0 / 1 / 0
3,120
446
36
552
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Vamana
baderoj03
Vamana
5
0 / 2 / 0
3,454
493
1,573
5,610
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
GotTekz
Izanami
2
0
0
2
W
Hades
Huskyyy-T
Hades
2
0
0
2
L
0
1
0
0
L
Izanami
JimmyPewPew
Izanami
0
0
0
0
W
Bakasura
KING_RUHUL
Bakasura
0
0
1
0.5
L
0
1
0
0
W
Hachiman
SeeK_Ranger
Hachiman
1
0
0
1
W
Xing Tian
SeeK_Warfar
Xing Tian
0
0
1
0.5
L
0
1
0
0
L
Vamana
baderoj03
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,292
Damage
5,942
17,058
Taken
18,868
6,346
Mitigated
5,784
7,274
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GotTekz
Izanami
4,444
3,029
0
1,219
3,294
1,128
2,082
0
3,294
0
33,989
W
Hades
Huskyyy-T
Hades
1,422
77
187
2,207
3,316
1,461
650
36
3,280
30,310
0
L
1,237
657
0
1,522
4,136
1,022
0
1,163
2,973
0
22,231
L
Izanami
JimmyPewPew
Izanami
1,747
1,287
0
1,896
4,022
831
0
833
3,121
0
18,264
W
Bakasura
KING_RUHUL
Bakasura
866
430
0
1,184
3,337
1,251
0
227
3,110
0
16,499
L
1,349
79
0
1,997
4,548
1,698
0
1,150
3,330
6,660
0
W
Hachiman
SeeK_Ranger
Hachiman
3,577
1,545
111
1,349
1,936
398
114
185
1,751
0
17,162
W
Xing Tian
SeeK_Warfar
Xing Tian
1,983
90
111
906
5,175
2,108
0
937
4,238
13,257
0
L
36
36
0
0
552
120
0
259
293
2,487
0
L
Vamana
baderoj03
Vamana
1,573
735
0
183
5,610
2,113
0
0
5,610
0
9,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
18,383
243
Minions Killed
125
0
Camps Cleared
0
701,609
Distance Traveled
607,865
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,664
809
77
11
0
117,267
2
W
Hades
5,789
827
69
10
0
137,397
0
L
Pele
4,394
628
54
8
0
162,251
2
L
Izanami
3,538
505
36
5
0
121,476
2
W
Bakasura
4,730
676
44
6
0
173,246
0
L
Ymir
3,877
554
9
1
0
135,188
1
W
Hachiman
4,431
633
34
5
0
111,300
2
W
Xing Tian
4,529
647
19
3
0
162,399
3
L
Janus
3,120
446
9
1
0
22,381
0
L
Vamana
3,454
493
17
2
0
166,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role