Player Matchup

Chiron
Chiron
Sr_trolleador999
Chiron
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 138L
1,337 Elo+
Party 2
Tyr
Tyr
camapicho
Tyr
Level 28
God Stats
19W - 16L
1,652 SR
Queue Stats
45W - 51L
1,461 Elo+
Party 2
Janus
Janus
pepitina33
Janus
Level 55
God Stats
22W - 26L
1,570 SR
Queue Stats
95W - 134L
1,414 Elo+
Party 2
Team Averages
Level 44
1,574 SR
1,404 Elo+

VS

Team Averages
Level 15
1,377 SR
1,115 Elo+
Athena
Athena
GameLegionaire
Athena
Level 23
God Stats
15W - 29L
1,313 SR
Queue Stats
51W - 101L
1,093 Elo+
Party 1
Chiron
Chiron
GunnerGrets
Chiron
Level 12
God Stats
10W - 11L
1,357 SR
Queue Stats
10W - 22L
1,107 Elo+
Party 1
Artemis
Artemis
MaliciousOrder
Artemis
Level 9
God Stats
4W - 4L
1,461 SR
Queue Stats
6W - 16L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
9,587
599
6,278
6,926
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 6
10,071
629
4,699
11,573
10,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
15
9 / 1 / 1
11,497
719
16,504
6,941
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,991
562
8,163
12,383
5,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
12
0 / 6 / 5
8,577
536
3,888
11,522
4,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 2
9,357
585
5,038
9,157
3,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
4
5
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Chiron
0
6
5
0.42
L
3
2
2
2
W
0
1
8
4
W
2
3
6
1.67
W
Janus
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
17,089
25,440
Taken
33,062
15,984
Mitigated
12,461
9,142
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,163
1,987
0
3,996
12,383
5,021
0
6,243
6,140
22,349
0
L
Chiron
3,888
1,502
503
2,376
11,522
4,079
0
5,008
6,491
0
27,516
L
5,038
1,661
0
0
9,157
3,361
0
5,261
3,896
0
20,770
W
6,278
1,491
1,327
2,210
6,926
2,892
1,371
2,873
4,053
0
36,328
W
4,699
570
0
3,423
11,573
10,670
166
3,432
8,141
0
38,696
W
Janus
16,504
383
0
2,182
6,941
2,422
497
1,920
5,021
63,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
26,925
203
Minions Killed
121
0
Camps Cleared
0
863,157
Distance Traveled
694,476
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,991
562
33
2
0
262,301
1
L
Chiron
8,577
536
47
3
0
202,377
0
L
Artemis
9,357
585
41
3
0
229,798
1
W
Chiron
9,587
599
49
3
0
279,450
1
W
Tyr
10,071
629
48
3
0
305,461
4
W
Janus
11,497
719
106
7
0
278,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role