Player Matchup

Ra
Ra
IDivineRuler4I
Ra
Level 22
God Stats
10W - 6L
1,790 SR
Queue Stats
82W - 53L
1,438 Elo+
Solo
Ymir
Ymir
MashinZ
Ymir
Level 12
God Stats
8W - 6L
1,731 SR
Queue Stats
142W - 126L
1,652 Elo+
Solo
Pele
Pele
R3DFoX28
Pele
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Party 1
Janus
Janus
TheJunkySanta
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Party 1
Loki
Loki
TopKalos
Loki
Level 4
God Stats
1W - 0L
1,713 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 1
Team Averages
Level 13
1,647 SR
1,521 Elo+

VS

Team Averages
Level 15
1,584 SR
1,514 Elo+
Neith
Neith
CiuffoRosso93
Neith
Level 6
God Stats
4W - 10L
1,731 SR
Queue Stats
6W - 17L
1,360 Elo+
Solo
He Bo
He Bo
Obiwankenntobi
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,665 Elo+
Solo
Guan Yu
Guan Yu
OwOwenz
Guan Yu
Level 13
God Stats
1W - 1L
1,763 SR
Queue Stats
29W - 32L
1,534 Elo+
Solo
Kali
Kali
Trexel
Kali
Level 22
God Stats
5W - 3L
1,753 SR
Queue Stats
14W - 14L
1,417 Elo+
Solo
Bellona
Bellona
ΩSquadTeemo
Bellona
Level 17
God Stats
0W - 2L
1,176 SR
Queue Stats
32W - 30L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 19
13,845
1,259
29,636
9,318
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
MashinZ
Ymir
19
5 / 2 / 29
12,040
1,095
22,327
17,828
8,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
19
5 / 5 / 23
11,990
1,090
12,515
15,314
5,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 2 / 25
13,060
1,187
22,390
7,656
2,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
19
9 / 1 / 26
12,986
1,181
15,124
8,308
3,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
10,285
935
4,055
14,656
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 11 / 5
10,319
938
15,302
19,832
9,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
OwOwenz
Guan Yu
17
2 / 6 / 6
11,267
1,024
11,735
19,653
21,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
Trexel
Kali
17
3 / 11 / 7
11,632
1,057
10,978
23,328
9,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ΩSquadTeemo
Bellona
18
4 / 9 / 7
11,873
1,079
11,572
32,014
19,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
42
46
Kills
12
12
Deaths
46
122
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
16
2
19
12.75
W
Ymir
MashinZ
Ymir
5
2
29
9.75
L
2
11
5
0.41
L
Guan Yu
OwOwenz
Guan Yu
2
6
6
0.83
W
Pele
5
5
23
3.3
W
11
2
25
11.75
W
Loki
9
1
26
22
L
Kali
Trexel
Kali
3
11
7
0.59
L
Bellona
ΩSquadTeemo
Bellona
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,992
Damage
53,642
58,424
Taken
109,483
24,471
Mitigated
64,547
11,644
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,055
3,027
0
454
14,656
5,068
0
9,534
5,122
0
22,608
W
29,636
2,474
5,374
1,258
9,318
3,879
0
2,848
6,470
54,542
0
W
Ymir
MashinZ
Ymir
22,327
2,480
225
4,441
17,828
8,952
0
4,603
13,225
32,245
0
L
15,302
669
0
0
19,832
9,319
0
16,211
3,621
30,337
0
L
Guan Yu
OwOwenz
Guan Yu
11,735
1,991
2,892
2,816
19,653
21,252
0
10,848
8,805
0
33,521
W
Pele
12,515
2,664
0
346
15,314
5,522
0
3,852
11,462
0
26,959
W
22,390
2,514
0
0
7,656
2,842
0
2,277
5,379
47,994
0
W
Loki
15,124
4,523
0
0
8,308
3,276
0
2,114
6,194
0
24,394
L
Kali
Trexel
Kali
10,978
4,583
0
1,472
23,328
9,036
0
15,218
8,110
0
26,031
L
Bellona
ΩSquadTeemo
Bellona
11,572
3,906
0
4,429
32,014
19,872
0
22,542
9,472
416
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,921
Gold Earned
55,376
200
Minions Killed
179
8
Camps Cleared
7
1,065,667
Distance Traveled
1,038,464
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,285
935
39
4
1
166,055
1
W
Ra
13,845
1,259
58
5
2
244,665
0
W
Ymir
12,040
1,095
12
1
1
211,768
1
L
He Bo
10,319
938
47
4
0
197,609
0
L
Guan Yu
11,267
1,024
46
4
3
231,110
4
W
Pele
11,990
1,090
33
3
1
196,942
0
W
Janus
13,060
1,187
70
6
0
188,353
1
W
Loki
12,986
1,181
27
2
4
223,939
2
L
Kali
11,632
1,057
27
2
2
224,745
0
L
Bellona
11,873
1,079
20
2
1
218,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role