Player Matchup

Izanami
Izanami
Dodgerty22
Izanami
Level 11
God Stats
20W - 10L
1,810 SR
Queue Stats
39W - 22L
1,671 Elo+
Party 1
Anhur
Anhur
KBash044
Anhur
Level 32
God Stats
8W - 9L
1,600 SR
Queue Stats
190W - 153L
1,729 Elo+
Party 1
Tiamat
Tiamat
XanderPortillo
Tiamat
Level 23
God Stats
18W - 16L
1,633 SR
Queue Stats
107W - 86L
1,679 Elo+
Solo
Ares
Ares
gelatogreens
Ares
Level 11
God Stats
44W - 31L
1,844 SR
Queue Stats
137W - 131L
1,650 Elo+
Solo
Anubis
Anubis
mfla506
Anubis
Level 4
God Stats
2W - 2L
1,888 SR
Queue Stats
3W - 4L
1,920 Elo+
Solo
Team Averages
Level 16
1,755 SR
1,729 Elo+

VS

Team Averages
Level 22
1,563 SR
1,608 Elo+
Ra
Ra
ADC Lord
Ra
Level 28
God Stats
6W - 5L
1,628 SR
Queue Stats
80W - 66L
1,686 Elo+
Solo
Susano
Susano
Jaxson2006766
Susano
Level 31
God Stats
3W - 9L
1,444 SR
Queue Stats
215W - 206L
1,642 Elo+
Solo
Hou Yi
Hou Yi
OPPyeahYouKnowMe
Hou Yi
Level 21
God Stats
16W - 7L
1,500 SR
Queue Stats
244W - 218L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
TacticalPotato54
Cu Chulainn
Level 26
God Stats
34W - 25L
1,672 SR
Queue Stats
586W - 491L
1,621 Elo+
Solo
Cabrakan
Cabrakan
xMaximumxEffortx
Cabrakan
Level 4
God Stats
3W - 1L
1,570 SR
Queue Stats
7W - 2L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dodgerty22
Izanami
10
1 / 2 / 2
5,633
563
5,696
6,931
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
KBash044
Anhur
6
0 / 4 / 0
4,129
413
436
5,458
1,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 3 / 2
5,663
566
3,738
6,253
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 5 / 2
4,488
449
824
6,452
2,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
mfla506
Anubis
5
0 / 8 / 0
3,934
393
2,653
5,827
2,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,607
661
4,248
4,888
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 0
5,878
588
1,821
4,006
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
11 / 0 / 0
6,447
645
4,880
5,816
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
TacticalPotato54
Cu Chulainn
11
3 / 3 / 1
6,533
653
6,341
8,551
4,001
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 9
5,657
566
3,880
6,676
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
21
22
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Izanami
Dodgerty22
Izanami
1
2
2
1
W
4
0
0
4
L
Anhur
KBash044
Anhur
0
4
0
0
W
11
0
0
11
W
Cu Chulainn
TacticalPotato54
Cu Chulainn
3
3
1
1.17
L
2
3
2
1
L
1
5
2
0.4
L
Anubis
mfla506
Anubis
0
8
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,347
Damage
21,170
30,921
Taken
29,937
13,852
Mitigated
12,472
5,182
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,248
430
568
2,308
4,888
1,492
39
1,457
3,431
42,030
0
L
Izanami
Dodgerty22
Izanami
5,696
3,193
0
1,180
6,931
3,431
702
1,620
5,201
0
42,562
W
1,821
263
0
457
4,006
1,198
472
204
3,802
0
26,976
L
Anhur
KBash044
Anhur
436
279
0
1,136
5,458
1,042
0
1,304
4,154
0
13,240
W
4,880
2,709
0
2,800
5,816
1,723
0
888
4,928
0
20,245
W
Cu Chulainn
TacticalPotato54
Cu Chulainn
6,341
1,044
0
1,830
8,551
4,001
232
3,158
5,393
0
36,687
L
3,738
721
0
2,068
6,253
4,773
231
613
5,638
27,670
0
L
824
36
96
90
6,452
2,479
254
1,484
4,856
10,442
0
L
Anubis
mfla506
Anubis
2,653
331
0
612
5,827
2,127
0
2,761
2,944
11,825
0
W
3,880
821
0
1,132
6,676
4,058
0
1,508
5,168
15,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
31,122
208
Minions Killed
314
0
Camps Cleared
0
789,490
Distance Traveled
944,444
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,607
661
90
9
0
205,906
1
L
Izanami
5,633
563
86
9
0
154,117
1
W
Susano
5,878
588
61
6
0
212,740
1
L
Anhur
4,129
413
24
2
0
129,625
1
W
Hou Yi
6,447
645
46
5
0
168,913
0
W
Cu Chulainn
6,533
653
89
9
0
159,284
1
L
Tiamat
5,663
566
57
6
0
169,219
1
L
Ares
4,488
449
19
2
0
178,499
0
L
Anubis
3,934
393
22
2
0
158,030
0
W
Cabrakan
5,657
566
28
3
0
197,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role