Player Matchup

Nu Wa
Nu Wa
Arklesss
Nu Wa
Level 44
God Stats
2W - 0L
1,702 SR
Queue Stats
353W - 289L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
Dezixxx
Sylvanus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
HappyArexx
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SpookyCookies
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shaozine
Tsukuyomi
Level 43
God Stats
10W - 5L
1,553 SR
Queue Stats
363W - 286L
1,530 Elo+
Party 2
Team Averages
Level 86
1,551 SR
1,516 Elo+

VS

Team Averages
Level 83
1,578 SR
1,531 Elo+
Izanami
Izanami
Dkdance
Izanami
Level 31
God Stats
4W - 9L
1,436 SR
Queue Stats
92W - 116L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Elerenai
Aphrodite
Level 124
God Stats
17W - 11L
1,634 SR
Queue Stats
26W - 22L
1,601 Elo+
Party 3
Achilles
Achilles
Lition
Achilles
Level 107
God Stats
6W - 3L
1,573 SR
Queue Stats
65W - 57L
1,446 Elo+
Party 3
Anubis
Anubis
ReyTheWolf
Anubis
Level 15
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 3
Arachne
Arachne
Zadzius
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arklesss
Nu Wa
19
10 / 3 / 9
12,398
620
13,980
9,274
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Dezixxx
Sylvanus
16
6 / 1 / 22
10,787
539
10,238
16,970
17,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
HappyArexx
Osiris
20
5 / 3 / 5
12,726
636
12,999
17,829
14,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

19
23 / 2 / 11
13,323
666
26,844
12,832
6,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
shaozine
Tsukuyomi
18
6 / 2 / 9
11,576
579
10,100
12,970
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dkdance
Izanami
12
0 / 12 / 2
7,888
394
5,977
17,859
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Elerenai
Aphrodite
12
0 / 10 / 1
7,161
358
6,024
16,047
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Lition
Achilles
15
6 / 6 / 2
10,044
502
10,964
19,195
16,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
ReyTheWolf
Anubis
13
0 / 10 / 2
7,777
389
6,337
14,439
5,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Zadzius
Arachne
15
5 / 12 / 0
10,100
505
7,818
22,085
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
18
50
Kills
11
11
Deaths
50
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Arklesss
Nu Wa
10
3
9
4.83
W
Sylvanus
Dezixxx
Sylvanus
6
1
22
17
L
Izanami
Dkdance
Izanami
0
12
2
0.08
L
Aphrodite
Elerenai
Aphrodite
0
10
1
0.05
W
Osiris
HappyArexx
Osiris
5
3
5
2.5
L
Achilles
Lition
Achilles
6
6
2
1.17
L
Anubis
ReyTheWolf
Anubis
0
10
2
0.1
W
23
2
11
14.25
L
Arachne
Zadzius
Arachne
5
12
0
0.42
W
Tsukuyomi
shaozine
Tsukuyomi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,161
Damage
37,120
69,875
Taken
89,625
47,892
Mitigated
40,563
28,716
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Arklesss
Nu Wa
13,980
4,066
0
740
9,274
3,488
1,727
2,511
6,763
83,220
0
W
Sylvanus
Dezixxx
Sylvanus
10,238
1,870
2,854
6,497
16,970
17,339
1,234
5,361
11,609
30,013
4,191
L
Izanami
Dkdance
Izanami
5,977
2,756
0
2,166
17,859
5,828
0
5,782
11,905
0
51,454
L
Aphrodite
Elerenai
Aphrodite
6,024
465
4,268
6,650
16,047
5,191
0
4,370
11,553
34,635
0
W
Osiris
HappyArexx
Osiris
12,999
4,946
0
5,493
17,829
14,969
2,170
1,452
16,377
0
106,731
L
Achilles
Lition
Achilles
10,964
3,795
0
1,266
19,195
16,939
0
3,159
15,928
0
29,573
L
Anubis
ReyTheWolf
Anubis
6,337
225
0
3,025
14,439
5,305
0
4,715
9,430
34,861
0
W
26,844
13,532
0
7,147
12,832
6,312
4,984
1,953
10,879
0
85,753
L
Arachne
Zadzius
Arachne
7,818
6,298
0
3,116
22,085
7,300
0
4,913
16,995
0
44,832
W
Tsukuyomi
shaozine
Tsukuyomi
10,100
2,043
0
5,985
12,970
5,784
868
1,084
11,886
0
86,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,810
Gold Earned
42,970
646
Minions Killed
356
0
Camps Cleared
0
1,904,155
Distance Traveled
1,648,746
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,398
620
134
7
0
350,061
1
W
Sylvanus
10,787
539
57
3
0
387,950
3
L
Izanami
7,888
394
90
5
0
310,642
7
L
Aphrodite
7,161
358
65
3
0
346,418
4
W
Osiris
12,726
636
198
10
0
403,206
3
L
Achilles
10,044
502
60
3
0
340,770
1
L
Anubis
7,777
389
64
3
0
280,122
2
W
Neith
13,323
666
124
6
0
331,577
2
L
Arachne
10,100
505
77
4
0
370,794
2
W
Tsukuyomi
11,576
579
133
7
0
431,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role