Player Matchup

Guan Yu
Guan Yu
HatoriHans
Guan Yu
Level 27
God Stats
6W - 2L
1,877 SR
Queue Stats
12W - 7L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
NotHenc
Kuzenbo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 34L
1,306 Elo+
Party 1
Arachne
Arachne
Strubbelchan
Arachne
Level 13
God Stats
3W - 2L
1,736 SR
Queue Stats
13W - 17L
1,376 Elo+
Party 1
Janus
Janus
finnite
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xMajorFred1x
Danzaburou
Level 8
God Stats
5W - 5L
1,620 SR
Queue Stats
7W - 11L
1,404 Elo+
Party 1
Team Averages
Level 43
1,647 SR
1,412 Elo+

VS

Team Averages
Level 18
1,502 SR
1,442 Elo+
Anubis
Anubis
Agatun
Anubis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,475 Elo+
Party 2
Arachne
Arachne
CoronaVirusGG
Arachne
Level 20
God Stats
11W - 16L
1,454 SR
Queue Stats
15W - 17L
1,435 Elo+
Party 2
Anhur
Anhur
Izanobis
Anhur
Level 18
God Stats
6W - 12L
1,504 SR
Queue Stats
7W - 12L
1,476 Elo+
Party 2
Vamana
Vamana
Mrhingyah
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,350 Elo+
Solo
Cerberus
Cerberus
SuskoJones
Cerberus
Level 19
God Stats
7W - 10L
1,551 SR
Queue Stats
7W - 11L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HatoriHans
Guan Yu
20
8 / 2 / 6
15,297
493
17,102
20,874
29,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
NotHenc
Kuzenbo
18
0 / 4 / 13
13,360
431
10,550
18,742
25,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Strubbelchan
Arachne
20
6 / 9 / 7
14,831
478
10,432
26,405
11,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
finnite
Janus
20
15 / 5 / 7
16,286
525
37,024
15,271
4,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xMajorFred1x
Danzaburou
19
1 / 5 / 8
12,955
418
12,016
15,922
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agatun
Anubis
20
3 / 8 / 5
13,665
441
12,935
20,905
10,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
20
8 / 6 / 9
15,421
497
16,173
21,375
11,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Izanobis
Anhur
19
10 / 5 / 5
14,017
452
13,144
21,133
8,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Mrhingyah
Vamana
15
1 / 9 / 5
10,863
350
12,240
22,971
13,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
SuskoJones
Cerberus
20
3 / 4 / 15
13,012
420
12,745
30,660
33,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
64
30
Kills
25
25
Deaths
32
41
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
Agatun
Anubis
3
8
5
0.69
L
Arachne
8
6
9
2.08
W
Guan Yu
HatoriHans
Guan Yu
8
2
6
5.5
L
Anhur
Izanobis
Anhur
10
5
5
2.5
L
Vamana
Mrhingyah
Vamana
1
9
5
0.39
W
Kuzenbo
NotHenc
Kuzenbo
0
4
13
1.63
W
Arachne
Strubbelchan
Arachne
6
9
7
1.06
L
Cerberus
SuskoJones
Cerberus
3
4
15
2.63
W
Janus
finnite
Janus
15
5
7
3.7
W
Danzaburou
xMajorFred1x
Danzaburou
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,124
Damage
67,237
97,214
Taken
117,044
77,588
Mitigated
77,724
19,398
Healing
26,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Agatun
Anubis
12,935
1,044
0
7,539
20,905
10,662
698
9,408
10,999
92,642
0
L
Arachne
16,173
11,865
0
4,666
21,375
11,420
716
8,557
12,365
0
127,663
W
Guan Yu
HatoriHans
Guan Yu
17,102
3,972
2,554
6,278
20,874
29,352
1,774
4,192
16,682
899
82,567
L
Anhur
Izanobis
Anhur
13,144
2,609
1,297
2,568
21,133
8,404
620
10,390
10,388
0
69,946
L
Vamana
Mrhingyah
Vamana
12,240
6,440
219
4,985
22,971
13,503
0
8,831
13,754
0
51,207
W
Kuzenbo
NotHenc
Kuzenbo
10,550
4,234
0
1,632
18,742
25,004
736
5,419
13,323
30,624
0
W
Arachne
Strubbelchan
Arachne
10,432
7,786
0
4,019
26,405
11,743
696
7,728
18,677
0
118,960
L
Cerberus
SuskoJones
Cerberus
12,745
926
1,594
3,965
30,660
33,735
420
16,130
14,002
53,819
0
W
Janus
finnite
Janus
37,024
2,507
0
1,720
15,271
4,981
968
4,017
11,254
106,087
0
W
Danzaburou
xMajorFred1x
Danzaburou
12,016
4,520
0
3,195
15,922
6,508
3,200
4,324
11,598
0
93,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,729
Gold Earned
66,978
594
Minions Killed
594
0
Camps Cleared
0
2,912,971
Distance Traveled
2,707,658
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,665
441
156
5
0
510,862
11
L
Arachne
15,421
497
181
6
0
625,066
0
W
Guan Yu
15,297
493
118
4
0
626,186
2
L
Anhur
14,017
452
98
3
0
552,561
3
L
Vamana
10,863
350
69
2
0
449,025
6
W
Kuzenbo
13,360
431
30
1
0
604,155
1
W
Arachne
14,831
478
135
4
0
564,079
4
L
Cerberus
13,012
420
90
3
0
570,144
4
W
Janus
16,286
525
148
5
0
602,448
3
W
Danzaburou
12,955
418
163
5
0
516,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role