Player Matchup

Danzaburou
Danzaburou
AvatarBuddha
Danzaburou
Level 141
God Stats
6W - 1L
1,536 SR
Queue Stats
56W - 44L
1,733 Elo+
Party 1
Chaac
Chaac
SeanFordAndSon
Chaac
Level 28
God Stats
3W - 1L
1,253 SR
Queue Stats
177W - 171L
1,613 Elo+
Party 1
Ra
Ra
Skárly
Ra
Level 43
God Stats
3W - 2L
1,654 SR
Queue Stats
22W - 19L
1,598 Elo+
Solo
Team Averages
Level 71
1,481 SR
1,648 Elo+

VS

Team Averages
Level 60
1,543 SR
1,383 Elo+
Chaac
Chaac
FLINTGIVEN
Chaac
Level 154
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 11L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
WalterPFreely
Baron Samedi
Level 11
God Stats
1W - 3L
1,442 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 2
Heimdallr
Heimdallr
alucargeo
Heimdallr
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AvatarBuddha
Danzaburou
16
4 / 1 / 6
12,573
629
17,939
14,527
9,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 7
12,242
612
12,133
25,348
29,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 1 / 6
12,064
603
11,912
11,798
8,753
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 1 / 6
11,926
596
15,769
29,578
37,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
WalterPFreely
Baron Samedi
16
4 / 3 / 5
12,723
636
14,887
13,950
7,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
alucargeo
Heimdallr
14
2 / 6 / 4
12,241
612
4,945
12,011
5,214
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
10
Kills
9
9
Deaths
10
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AvatarBuddha
Danzaburou
4
1
6
7
L
Chaac
3
1
6
6
W
3
7
7
0.93
W
3
1
6
6
L
Baron Samedi
WalterPFreely
Baron Samedi
4
3
5
2.17
L
Heimdallr
alucargeo
Heimdallr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
35,601
51,673
Taken
55,539
48,396
Mitigated
50,508
21,819
Healing
24,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AvatarBuddha
Danzaburou
17,939
7,522
0
2,552
14,527
9,958
2,367
4,834
9,318
0
73,975
L
Chaac
15,769
2,399
1,527
15,444
29,578
37,748
482
6,392
22,951
252
45,635
W
12,133
2,132
0
9,269
25,348
29,685
496
5,854
19,098
0
60,946
W
11,912
2,102
3,977
6,021
11,798
8,753
355
4,534
6,939
58,304
0
L
Baron Samedi
WalterPFreely
Baron Samedi
14,887
1,262
2,853
3,862
13,950
7,546
990
3,477
10,357
60,408
0
L
Heimdallr
alucargeo
Heimdallr
4,945
3,618
0
451
12,011
5,214
1,676
2,119
9,642
0
40,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
36,890
248
Minions Killed
190
0
Camps Cleared
0
1,044,527
Distance Traveled
1,108,642
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,573
629
107
5
0
339,716
0
L
Chaac
11,926
596
44
2
0
401,278
6
W
Chaac
12,242
612
63
3
0
352,926
6
W
Ra
12,064
603
78
4
0
351,885
3
L
Baron Samedi
12,723
636
81
4
0
365,922
3
L
Heimdallr
12,241
612
65
3
0
341,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role