Player Matchup

Cerberus
Cerberus
Og k4u2s0h3763
Cerberus
Level 116
God Stats
44W - 46L
1,504 SR
Queue Stats
154W - 173L
1,420 Elo+
Party 1
Mercury
Mercury
VentralCorn5172
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
darnett865
Ra
Level 22
God Stats
3W - 9L
1,502 SR
Queue Stats
201W - 273L
1,330 Elo+
Party 1
Team Averages
Level 47
1,502 SR
1,417 Elo+

VS

Team Averages
Level 66
1,570 SR
1,548 Elo+
Achilles
Achilles
InflatedLama
Achilles
Level 14
God Stats
2W - 2L
1,314 SR
Queue Stats
21W - 22L
1,349 Elo+
Solo
Ymir
Ymir
Protagonista780
Ymir
Level 26
God Stats
2W - 1L
1,964 SR
Queue Stats
5W - 3L
1,724 Elo+
Party 2
Zhong Kui
Zhong Kui
TrapZeirosBr
Zhong Kui
Level 157
God Stats
10W - 9L
1,430 SR
Queue Stats
218W - 271L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 4 / 3
8,311
693
6,345
14,625
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 13 / 3
7,012
584
3,084
12,178
3,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 7 / 1
8,735
728
7,598
11,591
4,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
InflatedLama
Achilles
13
13 / 3 / 8
10,558
880
10,135
10,546
8,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 2 / 17
8,941
745
5,334
7,300
6,393
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
TrapZeirosBr
Zhong Kui
14
10 / 1 / 8
10,169
847
14,343
10,111
7,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
24
24
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
InflatedLama
Achilles
13
3
8
5.67
L
Cerberus
2
4
3
0.88
W
1
2
17
4.75
W
Zhong Kui
TrapZeirosBr
Zhong Kui
10
1
8
14
L
0
13
3
0.12
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
29,812
38,394
Taken
27,957
19,517
Mitigated
21,931
7,804
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
InflatedLama
Achilles
10,135
3,325
0
395
10,546
8,513
1,296
4,784
5,762
0
16,062
L
Cerberus
6,345
282
64
2,665
14,625
11,025
210
6,561
8,064
13,986
0
W
5,334
649
0
0
7,300
6,393
23
5,220
2,080
25,630
0
W
Zhong Kui
TrapZeirosBr
Zhong Kui
14,343
2,224
0
6,216
10,111
7,025
1,264
4,062
6,049
53,807
0
L
3,084
1,739
0
0
12,178
3,995
326
6,598
5,580
0
8,643
L
7,598
196
2,224
2,851
11,591
4,497
0
6,557
5,034
24,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,058
Gold Earned
29,668
76
Minions Killed
127
0
Camps Cleared
0
603,126
Distance Traveled
589,161
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,558
880
15
1
0
218,571
0
L
Cerberus
8,311
693
23
2
0
212,343
1
W
Ymir
8,941
745
37
3
0
182,266
5
W
Zhong Kui
10,169
847
75
6
0
188,324
5
L
Mercury
7,012
584
13
1
0
182,516
0
L
Ra
8,735
728
40
3
0
208,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role