Player Matchup

Cthulhu
Cthulhu
AceUndermind
Cthulhu
Level 48
God Stats
39W - 60L
1,380 SR
Queue Stats
322W - 373L
1,340 Elo+
Solo
Bellona
Bellona
HectorDorian
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
jakku01
Tsukuyomi
Level 46
God Stats
11W - 12L
1,581 SR
Queue Stats
64W - 95L
1,322 Elo+
Solo
Team Averages
Level 33
1,487 SR
1,387 Elo+

VS

Team Averages
Level 45
1,586 SR
1,472 Elo+
Merlin
Merlin
DanoKrum
Merlin
Level 47
God Stats
9W - 7L
1,644 SR
Queue Stats
46W - 38L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Ianthegamerguy
Danzaburou
Level 64
God Stats
6W - 4L
1,615 SR
Queue Stats
114W - 122L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
LITPosho
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceUndermind
Cthulhu
13
0 / 2 / 11
10,470
654
6,608
16,958
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
HectorDorian
Bellona
15
6 / 4 / 7
11,352
710
11,920
17,002
16,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
jakku01
Tsukuyomi
16
8 / 2 / 5
11,838
740
10,392
10,007
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DanoKrum
Merlin
14
4 / 4 / 3
10,273
642
20,045
9,169
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Ianthegamerguy
Danzaburou
14
3 / 6 / 3
10,367
648
8,896
12,878
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
LITPosho
Sun Wukong
11
1 / 4 / 6
9,381
586
4,591
11,884
7,101
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
8
8
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AceUndermind
Cthulhu
0
2
11
2.75
L
Merlin
DanoKrum
Merlin
4
4
3
1.38
W
Bellona
HectorDorian
Bellona
6
4
7
2.38
L
Danzaburou
Ianthegamerguy
Danzaburou
3
6
3
0.75
L
Sun Wukong
LITPosho
Sun Wukong
1
4
6
1
W
Tsukuyomi
jakku01
Tsukuyomi
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
33,532
43,967
Taken
33,931
38,442
Mitigated
15,800
15,755
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AceUndermind
Cthulhu
6,608
166
1,408
5,428
16,958
15,725
58
9,909
7,049
26,606
0
L
Merlin
DanoKrum
Merlin
20,045
930
816
1,873
9,169
3,286
0
2,681
6,488
58,675
0
W
Bellona
HectorDorian
Bellona
11,920
4,033
0
5,305
17,002
16,359
364
5,474
11,528
0
62,067
L
Danzaburou
Ianthegamerguy
Danzaburou
8,896
3,735
573
1,918
12,878
5,413
0
1,837
11,041
0
33,341
L
Sun Wukong
LITPosho
Sun Wukong
4,591
385
0
416
11,884
7,101
0
2,118
9,766
0
21,966
W
Tsukuyomi
jakku01
Tsukuyomi
10,392
3,366
0
3,614
10,007
6,358
287
4,718
5,289
0
52,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
30,021
217
Minions Killed
162
0
Camps Cleared
0
912,646
Distance Traveled
754,727
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,470
654
32
2
0
277,945
1
L
Merlin
10,273
642
78
5
0
262,234
5
W
Bellona
11,352
710
94
6
0
307,411
0
L
Danzaburou
10,367
648
71
4
0
241,493
0
L
Sun Wukong
9,381
586
13
1
0
251,000
0
W
Tsukuyomi
11,838
740
91
6
0
327,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role