Player Matchup

Aphrodite
Aphrodite
Gold IV
Killemallkiltau
Aphrodite
Gold IV
Level 121
God Stats
1W - 2L
1,271 SR
Queue Stats
36W - 37L
1,586 MMR
Solo
Athena
Athena
Gold III
Monkeypaw911
Athena
Gold III
Level 136
God Stats
8W - 4L
1,662 SR
Queue Stats
13W - 14L
1,581 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
RAFA3L_g215
Tsukuyomi
Gold III
Level 84
God Stats
49W - 60L
1,620 SR
Queue Stats
499W - 539L
1,614 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,518 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,609 SR
1,595 MMR
Danzaburou
Danzaburou
Gold II
Apex Vulpes
Danzaburou
Gold II
Level 128
God Stats
21W - 6L
1,708 SR
Queue Stats
91W - 106L
1,496 MMR
Solo
Hera
Hera
Gold V
Kevin_Cordero316
Hera
Gold V
Level 136
God Stats
0W - 1L
1,733 SR
Queue Stats
54W - 57L
1,657 MMR
Solo
Vamana
Vamana
Gold I
Z3RO OD
Vamana
Gold I
Level 148
God Stats
15W - 13L
1,385 SR
Queue Stats
111W - 100L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Killemallkiltau
Aphrodite
17
3 / 2 / 9
13,238
602
14,811
18,741
17,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
6 / 1 / 8
14,051
639
15,835
25,310
33,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
RAFA3L_g215
Tsukuyomi
16
6 / 3 / 7
13,799
627
13,938
21,577
23,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
CabrakanCthulhuBacchusChaacCu Chulainn

VS

Bans
PersephoneZeusAchillesAh PuchCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apex Vulpes
Danzaburou
13
0 / 6 / 4
11,670
530
11,634
17,340
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 2
13,100
595
21,254
11,527
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Z3RO OD
Vamana
14
2 / 5 / 4
12,485
568
11,384
23,220
25,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apex Vulpes
Danzaburou
0
6
4
0.33
L
4
4
2
1.25
W
Aphrodite
Killemallkiltau
Aphrodite
3
2
9
3.75
W
Athena
6
1
8
10
W
Tsukuyomi
RAFA3L_g215
Tsukuyomi
6
3
7
3.17
L
Vamana
Z3RO OD
Vamana
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,584
Damage
44,272
65,628
Taken
52,087
74,918
Mitigated
37,913
37,661
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apex Vulpes
Danzaburou
11,634
4,109
0
2,356
17,340
7,207
136
10,470
6,870
0
52,735
L
21,254
5,726
0
1,295
11,527
4,734
20
7,503
4,024
73,329
0
W
Aphrodite
Killemallkiltau
Aphrodite
14,811
1,190
14,704
14,526
18,741
17,924
623
8,818
9,304
69,443
0
W
Athena
15,835
4,244
0
2,276
25,310
33,698
721
5,741
18,801
55,401
0
W
Tsukuyomi
RAFA3L_g215
Tsukuyomi
13,938
3,516
0
6,155
21,577
23,296
1,376
5,597
15,336
0
91,616
L
Vamana
Z3RO OD
Vamana
11,384
4,789
0
7,695
23,220
25,972
154
12,836
10,384
0
42,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
37,255
241
Minions Killed
234
0
Camps Cleared
0
1,264,083
Distance Traveled
1,063,466
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,670
530
67
3
0
358,822
2
L
Hera
13,100
595
115
5
0
337,692
6
W
Aphrodite
13,238
602
102
5
0
390,989
7
W
Athena
14,051
639
48
2
0
436,540
0
W
Tsukuyomi
13,799
627
91
4
0
436,554
1
L
Vamana
12,485
568
52
2
0
366,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role