Player Matchup

Sun Wukong
Sun Wukong
EnvySaint
Sun Wukong
Level 25
God Stats
2W - 1L
1,126 SR
Queue Stats
138W - 123L
1,375 Elo+
Solo
Ah Puch
Ah Puch
UnknownSolider7
Ah Puch
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 72L
1,309 Elo+
Solo
Fenrir
Fenrir
braisen
Fenrir
Level 15
God Stats
23W - 28L
1,287 SR
Queue Stats
46W - 65L
1,177 Elo+
Party 1
Bacchus
Bacchus
defkyd
Bacchus
Level 27
God Stats
4W - 6L
1,689 SR
Queue Stats
266W - 293L
1,281 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tenya123
Cu Chulainn
Level 15
God Stats
11W - 17L
1,367 SR
Queue Stats
63W - 103L
1,277 Elo+
Party 1
Team Averages
Level 22
1,394 SR
1,284 Elo+

VS

Team Averages
Level 18
1,363 SR
1,410 Elo+
Cabrakan
Cabrakan
Lingersoll0606
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
kaydolla
Kukulkan
Level 13
God Stats
16W - 19L
1,453 SR
Queue Stats
21W - 23L
1,357 Elo+
Solo
Arachne
Arachne
lusalgado8000
Arachne
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
13W - 3L
1,427 Elo+
Solo
Cerberus
Cerberus
skipgibblet
Cerberus
Level 25
God Stats
0W - 2L
1,136 SR
Queue Stats
17W - 22L
1,512 Elo+
Solo
Janus
Janus
yuutaro kuro
Janus
Level 17
God Stats
3W - 4L
1,223 SR
Queue Stats
78W - 85L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnvySaint
Sun Wukong
20
22 / 0 / 17
18,598
1,162
34,158
19,564
23,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 0 / 25
16,727
1,045
34,877
12,121
4,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
braisen
Fenrir
20
6 / 2 / 11
13,553
847
9,544
7,562
2,700
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
defkyd
Bacchus
20
7 / 1 / 28
15,656
979
25,625
22,353
22,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
tenya123
Cu Chulainn
20
6 / 3 / 13
14,162
885
10,904
12,024
4,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
1 / 15 / 2
12,919
807
6,333
30,178
29,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
kaydolla
Kukulkan
20
0 / 7 / 4
13,486
843
23,050
18,555
9,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
19
1 / 7 / 2
13,083
818
5,692
26,372
23,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
skipgibblet
Cerberus
18
3 / 14 / 1
13,387
837
14,785
34,200
41,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 7 / 2
12,948
809
14,465
21,265
16,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
17
50
Kills
6
6
Deaths
50
94
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EnvySaint
Sun Wukong
22
0
17
30.5
L
Cabrakan
1
15
2
0.13
W
9
0
25
21.5
W
Fenrir
braisen
Fenrir
6
2
11
5.75
W
Bacchus
defkyd
Bacchus
7
1
28
21
L
Kukulkan
kaydolla
Kukulkan
0
7
4
0.29
L
Arachne
1
7
2
0.29
L
Cerberus
skipgibblet
Cerberus
3
14
1
0.25
W
Cu Chulainn
tenya123
Cu Chulainn
6
3
13
4.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,108
Damage
64,325
73,624
Taken
130,570
57,266
Mitigated
120,212
8,184
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EnvySaint
Sun Wukong
34,158
9,747
0
1,956
19,564
23,276
0
14,378
4,911
1,435
58,695
L
Cabrakan
6,333
1,196
0
647
30,178
29,230
0
12,458
17,720
15,653
0
W
34,877
1,696
0
690
12,121
4,202
0
9,566
2,505
79,128
0
W
Fenrir
braisen
Fenrir
9,544
3,758
372
1,031
7,562
2,700
0
5,657
1,830
0
16,735
W
Bacchus
defkyd
Bacchus
25,625
2,563
1,283
2,060
22,353
22,761
0
18,674
3,426
47,715
0
L
Kukulkan
kaydolla
Kukulkan
23,050
1,207
0
13
18,555
9,617
0
9,913
8,642
72,971
0
L
Arachne
5,692
4,882
0
3,612
26,372
23,246
0
10,707
15,665
0
20,304
L
Cerberus
skipgibblet
Cerberus
14,785
803
0
1,938
34,200
41,673
0
17,663
16,537
40,170
0
W
Cu Chulainn
tenya123
Cu Chulainn
10,904
7,448
233
559
12,024
4,327
0
9,655
2,319
0
25,026
L
14,465
3,618
708
2,222
21,265
16,446
0
10,611
9,466
48,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,696
Gold Earned
65,823
263
Minions Killed
318
7
Camps Cleared
4
1,319,116
Distance Traveled
1,233,143
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,598
1,162
56
4
3
360,564
2
L
Cabrakan
12,919
807
19
1
3
216,095
4
W
Ah Puch
16,727
1,045
104
7
1
277,470
0
W
Fenrir
13,553
847
16
1
0
187,389
1
W
Bacchus
15,656
979
52
3
0
326,594
0
L
Kukulkan
13,486
843
108
7
0
294,004
0
L
Arachne
13,083
818
33
2
0
230,093
1
L
Cerberus
13,387
837
65
4
0
260,123
0
W
Cu Chulainn
14,162
885
35
2
3
167,099
0
L
Janus
12,948
809
93
6
1
232,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role