Player Matchup

Tiamat
Tiamat
De5troyer117
Tiamat
Level 158
God Stats
1W - 1L
1,400 SR
Queue Stats
23W - 11L
1,693 Elo+
Party 1
Guan Yu
Guan Yu
Giovash
Guan Yu
Level 106
God Stats
1W - 0L
1,544 SR
Queue Stats
46W - 29L
1,548 Elo+
Party 1
Da Ji
Da Ji
MaikuI
Da Ji
Level 132
God Stats
1W - 0L
1,283 SR
Queue Stats
27W - 25L
1,556 Elo+
Party 1
Raijin
Raijin
Tymonic
Raijin
Level 20
God Stats
6W - 0L
1,643 SR
Queue Stats
38W - 31L
1,586 Elo+
Party 1
Ullr
Ullr
Yordli
Ullr
Level 114
God Stats
2W - 1L
1,431 SR
Queue Stats
96W - 79L
1,592 Elo+
Party 1
Team Averages
Level 106
1,460 SR
1,595 Elo+

VS

Team Averages
Level 41
1,457 SR
1,464 Elo+
Horus
Horus
A VIL3 QU33R
Horus
Level 43
God Stats
3W - 6L
1,068 SR
Queue Stats
26W - 34L
1,406 Elo+
Solo
Chaac
Chaac
DemonicStraydog
Chaac
Level 38
God Stats
15W - 13L
1,603 SR
Queue Stats
96W - 115L
1,499 Elo+
Solo
Medusa
Medusa
MagnusMarco
Medusa
Level 46
God Stats
1W - 3L
1,410 SR
Queue Stats
166W - 227L
1,459 Elo+
Solo
Agni
Agni
Nut69Ela
Agni
Level 34
God Stats
3W - 3L
1,642 SR
Queue Stats
19W - 17L
1,457 Elo+
Solo
Tiamat
Tiamat
ValorousPuppy67
Tiamat
Level 43
God Stats
4W - 3L
1,564 SR
Queue Stats
137W - 159L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
13 / 2 / 20
12,291
1,229
26,291
11,637
13,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Giovash
Guan Yu
17
5 / 1 / 25
11,118
1,112
9,698
19,749
17,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
MaikuI
Da Ji
17
11 / 4 / 21
11,901
1,190
17,748
11,498
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Tymonic
Raijin
17
6 / 2 / 19
11,031
1,103
16,331
7,644
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Yordli
Ullr
19
7 / 0 / 26
12,046
1,205
14,304
7,463
4,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

270

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 4
10,347
1,035
11,266
22,095
20,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 11 / 6
9,243
924
10,069
23,242
19,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
15
2 / 9 / 3
9,640
964
8,491
15,846
6,085
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
0 / 7 / 5
8,938
894
8,054
11,884
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 4
10,390
1,039
13,065
17,208
11,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
31
42
Kills
9
9
Deaths
42
111
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
W
Tiamat
13
2
20
11.5
L
0
11
6
0.27
W
Guan Yu
Giovash
Guan Yu
5
1
25
17.5
L
Medusa
2
9
3
0.39
W
Da Ji
MaikuI
Da Ji
11
4
21
5.38
L
Agni
0
7
5
0.36
W
Raijin
Tymonic
Raijin
6
2
19
7.75
L
3
6
4
0.83
W
Ullr
Yordli
Ullr
7
0
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,372
Damage
50,945
57,991
Taken
90,275
47,751
Mitigated
61,588
17,377
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,266
4,075
2,026
2,574
22,095
20,165
0
9,229
12,262
6,258
15,006
W
Tiamat
26,291
2,787
410
5,104
11,637
13,314
0
4,937
6,700
55,597
0
L
10,069
2,133
252
3,797
23,242
19,808
0
9,945
12,491
0
18,769
W
Guan Yu
Giovash
Guan Yu
9,698
1,511
1,234
8,307
19,749
17,281
0
8,704
10,729
0
12,882
L
Medusa
8,491
4,503
0
0
15,846
6,085
0
6,987
8,585
0
22,488
W
Da Ji
MaikuI
Da Ji
17,748
5,785
0
348
11,498
9,648
0
3,557
7,941
0
20,081
L
Agni
8,054
147
0
257
11,884
4,011
0
5,946
5,703
27,544
0
W
Raijin
Tymonic
Raijin
16,331
958
0
0
7,644
3,087
0
4,086
3,558
27,638
0
L
13,065
1,801
0
1,851
17,208
11,519
0
9,423
7,514
36,594
0
W
Ullr
Yordli
Ullr
14,304
9,898
0
1,974
7,463
4,421
0
2,733
4,730
0
44,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,387
Gold Earned
48,558
200
Minions Killed
184
9
Camps Cleared
5
957,905
Distance Traveled
857,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,347
1,035
25
3
1
182,228
0
W
Tiamat
12,291
1,229
70
7
5
187,010
0
L
Chaac
9,243
924
31
3
0
169,070
0
W
Guan Yu
11,118
1,112
6
1
0
226,132
0
L
Medusa
9,640
964
25
3
2
138,160
0
W
Da Ji
11,901
1,190
8
1
1
180,235
0
L
Agni
8,938
894
49
5
1
173,920
0
W
Raijin
11,031
1,103
30
3
0
182,760
0
L
Tiamat
10,390
1,039
54
5
1
193,656
0
W
Ullr
12,046
1,205
86
9
3
181,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role