Player Matchup

Hachiman
Hachiman
Bubba11132
Hachiman
Level 29
God Stats
15W - 22L
1,429 SR
Queue Stats
447W - 442L
1,532 Elo+
Party 1
Nemesis
Nemesis
hugoguay72
Nemesis
Level 22
God Stats
2W - 1L
1,274 SR
Queue Stats
40W - 36L
1,489 Elo+
Solo
Ares
Ares
loveandkill07
Ares
Level 15
God Stats
319W - 284L
1,518 SR
Queue Stats
550W - 609L
1,502 Elo+
Solo
Danzaburou
Danzaburou
vessejede420
Danzaburou
Level 28
God Stats
11W - 11L
1,410 SR
Queue Stats
66W - 59L
1,485 Elo+
Solo
Anubis
Anubis
xD3LTA420
Anubis
Level 28
God Stats
2W - 1L
1,503 SR
Queue Stats
16W - 18L
1,402 Elo+
Party 1
Team Averages
Level 24
1,427 SR
1,482 Elo+

VS

Team Averages
Level 18
1,588 SR
1,410 Elo+
Pele
Pele
Anacronico_NR
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,333 Elo+
Solo
Skadi
Skadi
Frostyy9040
Skadi
Level 26
God Stats
4W - 3L
1,871 SR
Queue Stats
51W - 40L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Gaiathor
Cthulhu
Level 18
God Stats
18W - 15L
1,515 SR
Queue Stats
32W - 38L
1,351 Elo+
Solo
Loki
Loki
Imbadatark7658
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,335 Elo+
Solo
Nemesis
Nemesis
darkshadows60
Nemesis
Level 27
God Stats
4W - 3L
1,554 SR
Queue Stats
155W - 120L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bubba11132
Hachiman
12
10 / 2 / 5
8,476
605
9,269
7,160
3,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
hugoguay72
Nemesis
14
5 / 4 / 9
8,819
630
6,507
11,838
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 12
7,973
570
2,941
5,687
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
vessejede420
Danzaburou
15
11 / 1 / 1
10,202
729
6,781
8,347
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
xD3LTA420
Anubis
14
7 / 0 / 9
9,053
647
8,069
6,774
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 2
5,145
368
2,788
10,337
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 1
6,209
444
3,553
5,399
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Gaiathor
Cthulhu
8
2 / 5 / 0
5,643
403
1,652
7,108
2,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 13 / 1
5,351
382
3,178
10,681
2,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
12
4 / 6 / 1
7,763
555
7,745
10,943
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
36
Kills
8
8
Deaths
36
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Hachiman
Bubba11132
Hachiman
10
2
5
6.25
L
2
4
1
0.63
L
Cthulhu
Gaiathor
Cthulhu
2
5
0
0.4
L
0
13
1
0.04
L
Nemesis
4
6
1
0.75
W
Nemesis
hugoguay72
Nemesis
5
4
9
2.38
W
3
1
12
9
W
Danzaburou
vessejede420
Danzaburou
11
1
1
11.5
W
Anubis
xD3LTA420
Anubis
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,567
Damage
18,916
39,806
Taken
44,468
19,977
Mitigated
13,599
14,830
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,788
349
0
300
10,337
2,442
0
2,764
7,573
0
14,491
W
Hachiman
Bubba11132
Hachiman
9,269
4,594
0
1,517
7,160
3,421
2,414
264
6,896
0
33,869
L
3,553
1,424
0
588
5,399
1,637
0
837
4,562
0
16,995
L
Cthulhu
Gaiathor
Cthulhu
1,652
220
98
797
7,108
2,364
0
3,484
3,624
6,989
0
L
3,178
1,186
0
0
10,681
2,310
0
1,980
8,701
0
17,555
L
Nemesis
7,745
2,705
0
1,180
10,943
4,846
0
1,945
8,998
0
36,145
W
Nemesis
hugoguay72
Nemesis
6,507
2,557
0
3,827
11,838
5,146
199
781
11,057
0
46,911
W
2,941
344
0
963
5,687
4,135
337
442
5,245
8,942
0
W
Danzaburou
vessejede420
Danzaburou
6,781
2,266
0
3,546
8,347
4,099
5,802
40
8,307
0
58,158
W
Anubis
xD3LTA420
Anubis
8,069
830
1,416
3,561
6,774
3,176
1,572
125
6,649
43,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
30,111
344
Minions Killed
155
0
Camps Cleared
0
1,341,807
Distance Traveled
1,168,240
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,145
368
18
1
0
271,436
3
W
Hachiman
8,476
605
45
3
0
274,519
6
L
Skadi
6,209
444
32
2
0
158,473
0
L
Cthulhu
5,643
403
5
0
0
167,449
0
L
Loki
5,351
382
28
2
0
286,158
3
L
Nemesis
7,763
555
72
5
0
284,724
0
W
Nemesis
8,819
630
88
6
0
288,111
1
W
Ares
7,973
570
5
0
0
285,105
2
W
Danzaburou
10,202
729
115
8
0
217,227
2
W
Anubis
9,053
647
91
7
0
276,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role