Player Matchup

Raijin
Raijin
JTisBald
Raijin
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
293W - 155L
1,666 Elo+
Solo
Nemesis
Nemesis
Jkus
Nemesis
Level 5
God Stats
3W - 1L
1,673 SR
Queue Stats
6W - 7L
1,681 Elo+
Solo
Eset
Eset
Thryque
Eset
Level 29
God Stats
2W - 2L
1,231 SR
Queue Stats
51W - 56L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Znatsoc
Danzaburou
Level 14
God Stats
6W - 2L
1,726 SR
Queue Stats
8W - 2L
1,764 Elo+
Solo
Chaac
Chaac
isekream
Chaac
Level 17
God Stats
19W - 13L
1,963 SR
Queue Stats
143W - 142L
1,669 Elo+
Solo
Team Averages
Level 15
1,619 SR
1,657 Elo+

VS

Team Averages
Level 23
1,658 SR
1,548 Elo+
Fenrir
Fenrir
AngiGamer15
Fenrir
Level 24
God Stats
7W - 6L
1,699 SR
Queue Stats
38W - 43L
1,458 Elo+
Party 1
Merlin
Merlin
Frôglike
Merlin
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
292W - 281L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Javiti
Aphrodite
Level 7
God Stats
8W - 3L
1,861 SR
Queue Stats
9W - 5L
1,617 Elo+
Party 1
Nike
Nike
RAMIDIEZzz
Nike
Level 25
God Stats
5W - 6L
1,731 SR
Queue Stats
52W - 82L
1,599 Elo+
Party 1
Izanami
Izanami
Tugatete123
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JTisBald
Raijin
17
18 / 0 / 5
11,051
737
16,944
8,744
3,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Jkus
Nemesis
16
6 / 0 / 12
9,732
649
6,480
9,474
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Thryque
Eset
12
2 / 2 / 10
7,386
492
4,924
6,998
2,294
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Znatsoc
Danzaburou
15
7 / 0 / 4
9,942
663
6,838
7,941
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
isekream
Chaac
16
5 / 0 / 4
9,728
649
9,024
9,243
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 8 / 1
6,244
416
5,786
12,120
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Frôglike
Merlin
13
0 / 9 / 1
7,231
482
4,685
9,670
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Javiti
Aphrodite
9
1 / 8 / 0
6,279
419
2,967
10,037
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
6,144
410
4,038
13,159
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Tugatete123
Izanami
9
0 / 7 / 1
5,565
371
4,140
10,662
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
38
Kills
2
2
Deaths
38
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
1
0.19
L
Merlin
Frôglike
Merlin
0
9
1
0.06
W
Raijin
JTisBald
Raijin
18
0
5
20.5
L
Aphrodite
Javiti
Aphrodite
1
8
0
0.13
W
Nemesis
Jkus
Nemesis
6
0
12
12
L
0
6
0
0
W
Eset
Thryque
Eset
2
2
10
3.5
L
Izanami
Tugatete123
Izanami
0
7
1
0.07
W
Danzaburou
Znatsoc
Danzaburou
7
0
4
9
W
Chaac
isekream
Chaac
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
21,616
42,400
Taken
55,648
22,185
Mitigated
23,786
13,658
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,786
1,214
99
1,485
12,120
3,838
0
4,911
7,159
0
26,404
L
Merlin
Frôglike
Merlin
4,685
36
0
0
9,670
3,297
0
3,456
6,214
56,460
0
W
Raijin
JTisBald
Raijin
16,944
3,119
0
3,207
8,744
3,655
700
2,356
6,388
75,011
0
L
Aphrodite
Javiti
Aphrodite
2,967
298
1,343
2,389
10,037
7,265
273
5,333
4,704
12,928
0
W
Nemesis
Jkus
Nemesis
6,480
3,263
0
739
9,474
3,821
1,234
2,341
7,133
0
66,738
L
4,038
523
0
2,332
13,159
5,845
184
2,147
10,637
0
28,712
W
Eset
Thryque
Eset
4,924
665
1,170
1,932
6,998
2,294
937
705
6,293
18,232
0
L
Izanami
Tugatete123
Izanami
4,140
2,599
0
851
10,662
3,541
572
6,127
4,535
0
26,477
W
Danzaburou
Znatsoc
Danzaburou
6,838
3,957
0
1,641
7,941
2,911
2,282
1,939
6,002
0
64,229
W
Chaac
isekream
Chaac
9,024
1,989
0
4,969
9,243
9,504
1,714
311
8,932
106
54,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
31,463
492
Minions Killed
286
0
Camps Cleared
0
1,464,087
Distance Traveled
1,271,580
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,244
416
40
3
0
274,647
0
L
Merlin
7,231
482
106
7
0
248,290
4
W
Raijin
11,051
737
139
9
0
294,808
3
L
Aphrodite
6,279
419
18
1
0
231,919
2
W
Nemesis
9,732
649
106
7
0
358,900
3
L
Nike
6,144
410
58
4
0
253,402
0
W
Eset
7,386
492
38
3
0
237,441
6
L
Izanami
5,565
371
64
4
0
263,322
4
W
Danzaburou
9,942
663
97
6
0
287,682
6
W
Chaac
9,728
649
112
7
0
285,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role