Player Matchup

Cthulhu
Cthulhu
ClausIsLove
Cthulhu
Level 4
God Stats
13W - 9L
1,262 SR
Queue Stats
16W - 16L
1,133 Elo+
Party 2
Janus
Janus
Grancrest27
Janus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OniSpirit
Izanami
Level 6
God Stats
9W - 4L
1,507 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 2
Fenrir
Fenrir
mAuš
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Thor
Thor
xea32
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,133 Elo+
Party 2
Team Averages
Level 7
1,454 SR
1,353 Elo+

VS

Team Averages
Level 19
1,441 SR
1,290 Elo+
Loki
Loki
BinyDaCranberry
Loki
Level 28
God Stats
7W - 5L
1,678 SR
Queue Stats
52W - 47L
1,393 Elo+
Solo
Heimdallr
Heimdallr
Harminder97
Heimdallr
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
318W - 322L
1,270 Elo+
Party 1
Scylla
Scylla
IBB98
Scylla
Level 29
God Stats
27W - 28L
1,587 SR
Queue Stats
476W - 512L
1,465 Elo+
Solo
Cthulhu
Cthulhu
OhDaddyChill69
Cthulhu
Level 10
God Stats
2W - 7L
1,168 SR
Queue Stats
10W - 26L
1,097 Elo+
Party 1
Anubis
Anubis
bboybox1
Anubis
Level 9
God Stats
2W - 8L
1,270 SR
Queue Stats
2W - 9L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClausIsLove
Cthulhu
9
2 / 0 / 8
5,547
555
2,351
3,442
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,165
617
1,963
3,391
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
OniSpirit
Izanami
10
7 / 0 / 3
5,946
595
8,086
3,776
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
mAuš
Fenrir
7
1 / 1 / 2
4,991
499
1,213
5,554
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Thor
xea32
Thor
10
5 / 1 / 3
5,912
591
4,521
4,619
1,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,986
499
1,035
4,328
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Harminder97
Heimdallr
7
0 / 4 / 0
4,052
405
2,134
5,269
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
IBB98
Scylla
10
1 / 2 / 1
5,708
571
2,596
3,635
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 6 / 0
4,105
411
1,020
8,918
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

Anubis
bboybox1
Anubis
6
0 / 4 / 0
4,286
429
1,767
3,346
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
3
3
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Cthulhu
ClausIsLove
Cthulhu
2
0
8
6
W
2
1
0
2
L
Heimdallr
Harminder97
Heimdallr
0
4
0
0
L
Scylla
IBB98
Scylla
1
2
1
0.75
L
0
6
0
0
W
Izanami
OniSpirit
Izanami
7
0
3
8.5
L
Anubis
bboybox1
Anubis
0
4
0
0
W
Fenrir
mAuš
Fenrir
1
1
2
2
W
Thor
xea32
Thor
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
8,552
20,782
Taken
25,496
7,118
Mitigated
8,213
6,590
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,035
337
0
2,279
4,328
1,030
0
664
3,636
0
14,812
W
Cthulhu
ClausIsLove
Cthulhu
2,351
230
85
379
3,442
2,109
205
714
2,688
7,962
0
W
1,963
138
0
1,203
3,391
920
68
967
2,304
31,926
0
L
Heimdallr
Harminder97
Heimdallr
2,134
857
0
585
5,269
1,383
0
693
4,476
0
14,459
L
Scylla
IBB98
Scylla
2,596
396
0
803
3,635
1,036
0
1,159
2,364
30,187
0
L
1,020
150
0
1,321
8,918
3,641
0
1,388
7,360
6,675
0
W
Izanami
OniSpirit
Izanami
8,086
5,405
0
1,055
3,776
1,367
1,716
365
3,411
0
40,435
L
Anubis
bboybox1
Anubis
1,767
253
0
545
3,346
1,123
296
0
3,346
15,281
0
W
Fenrir
mAuš
Fenrir
1,213
607
0
2,658
5,554
1,486
0
1,483
3,965
0
15,832
W
Thor
xea32
Thor
4,521
1,651
0
1,210
4,619
1,236
658
1,508
3,031
0
25,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
23,137
258
Minions Killed
178
0
Camps Cleared
0
935,980
Distance Traveled
813,703
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,986
499
44
4
0
191,170
1
W
Cthulhu
5,547
555
21
2
0
207,110
0
W
Janus
6,165
617
80
8
0
187,683
0
L
Heimdallr
4,052
405
22
2
0
154,336
0
L
Scylla
5,708
571
71
7
0
152,060
4
L
Cthulhu
4,105
411
14
1
0
158,541
0
W
Izanami
5,946
595
75
8
0
194,692
0
L
Anubis
4,286
429
27
3
0
157,596
2
W
Fenrir
4,991
499
36
4
0
159,378
1
W
Thor
5,912
591
46
5
0
187,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role