Player Matchup
Team Averages
Level 60
1,587 SR
1,482
Elo+
VS
Team Averages
Level 18
1,498 SR
1,510
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chilibr
Susano
4
0 / 0 / 2
4,441
634
590
392
101
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Mace
+10
Physical Power
Kaioop
Sun Wukong
9
3 / 0 / 4
5,869
838
3,289
3,946
2,458
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Shillelagh
+15
Physical Power
+100
Health
PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5
Xiborgue
Chronos
9
4 / 0 / 2
5,939
848
2,827
3,343
1,003
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Spellbook
+20
Magical Power
+75
Mana
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Dark Wolf6058
Loki
7
0 / 3 / 0
4,560
651
1,312
3,611
953
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
7
0 / 0 / 0
4,775
682
961
1,883
535
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Lost Artifact
+20
Magical Power
+5
Mp 5
Ninjappr
Chang'e
7
0 / 4 / 0
4,619
660
1,785
4,227
1,184
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,441
634
1
0
0
28,177
0
L
4,560
651
11
2
0
116,044
0
L
4,775
682
23
3
0
81,476
0
W
5,869
838
27
4
0
128,822
1
L
4,619
660
10
1
0
118,422
0
W
5,939
848
33
5
0
118,126
3