Player Matchup

Athena
Athena
FlappyHarambe
Athena
Level 61
God Stats
15W - 9L
1,626 SR
Queue Stats
266W - 261L
1,497 Elo+
Party 2
Scylla
Scylla
NeroFiveSeven
Scylla
Level 68
God Stats
5W - 3L
1,357 SR
Queue Stats
448W - 462L
1,471 Elo+
Party 2
Loki
Loki
supermancam1628
Loki
Level 135
God Stats
37W - 46L
1,545 SR
Queue Stats
130W - 131L
1,481 Elo+
Solo
Team Averages
Level 88
1,509 SR
1,483 Elo+

VS

Team Averages
Level 71
1,532 SR
1,421 Elo+
Chaac
Chaac
JGSNIPER23
Chaac
Level 67
God Stats
1W - 1L
1,519 SR
Queue Stats
8W - 15L
1,355 Elo+
Party 1
Artemis
Artemis
XxKUBAN_POWERxX
Artemis
Level 48
God Stats
2W - 1L
1,577 SR
Queue Stats
14W - 16L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
codyxvasco
Nu Wa
Level 98
God Stats
10W - 6L
1,500 SR
Queue Stats
37W - 40L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 6
8,208
684
5,581
15,943
11,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 6 / 7
8,358
697
7,540
9,010
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
6 / 6 / 3
8,452
704
5,421
8,517
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
9 / 3 / 6
10,091
841
10,549
9,675
8,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 6 / 8
9,059
755
6,416
9,281
3,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
13
3 / 4 / 12
9,548
796
9,210
7,257
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
16
17
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Chaac
9
3
6
4
L
3
6
7
1.08
W
4
6
8
1.33
W
Nu Wa
3
4
12
2.25
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,542
Damage
26,175
33,470
Taken
26,213
17,355
Mitigated
13,907
5,472
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,581
1,574
542
658
15,943
11,609
0
4,122
11,821
16,782
0
W
Chaac
10,549
1,734
207
3,419
9,675
8,360
914
4,504
4,912
0
25,543
L
7,540
749
722
1,407
9,010
3,049
0
2,458
6,552
31,984
0
W
6,416
3,416
321
581
9,281
3,110
800
4,487
4,764
0
22,164
W
Nu Wa
9,210
2,675
0
788
7,257
2,437
1,674
3,743
3,376
56,275
0
L
5,421
1,390
916
1,227
8,517
2,697
0
2,655
5,862
0
26,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,018
Gold Earned
28,698
103
Minions Killed
137
0
Camps Cleared
0
537,059
Distance Traveled
620,351
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,208
684
25
2
0
195,974
1
W
Chaac
10,091
841
20
2
0
234,318
0
L
Scylla
8,358
697
41
3
0
180,477
0
W
Artemis
9,059
755
30
3
0
205,586
1
W
Nu Wa
9,548
796
87
7
0
180,447
2
L
Loki
8,452
704
37
3
0
160,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role