Player Matchup

Bakasura
Bakasura
DatBoiBolbi
Bakasura
Level 25
God Stats
5W - 3L
1,799 SR
Queue Stats
84W - 107L
1,521 Elo+
Party 4
Mulan
Mulan
HipHopHarry
Mulan
Level 89
God Stats
2W - 3L
1,596 SR
Queue Stats
30W - 39L
1,454 Elo+
Party 4
Kukulkan
Kukulkan
PenguinAnalRaid
Kukulkan
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,508 Elo+
Party 4
Kuzenbo
Kuzenbo
ShadowNoodle742
Kuzenbo
Level 57
God Stats
17W - 12L
1,782 SR
Queue Stats
165W - 180L
1,357 Elo+
Party 2
Izanami
Izanami
splashq
Izanami
Level 28
God Stats
63W - 54L
1,687 SR
Queue Stats
260W - 266L
1,663 Elo+
Party 2
Team Averages
Level 58
1,673 SR
1,501 Elo+

VS

Team Averages
Level 48
1,489 SR
1,376 Elo+
Anubis
Anubis
AbusoInfantil
Anubis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,400 Elo+
Party 1
Chernobog
Chernobog
TOP RYAN5399
Chernobog
Level 45
God Stats
0W - 4L
1,050 SR
Queue Stats
2W - 9L
1,162 Elo+
Solo
Chang'e
Chang'e
capeboy
Chang'e
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 290L
1,427 Elo+
Party 3
Pele
Pele
cguiubg
Pele
Level 27
God Stats
68W - 73L
1,531 SR
Queue Stats
95W - 115L
1,465 Elo+
Party 3
Ymir
Ymir
ommars15
Ymir
Level 16
God Stats
21W - 16L
1,863 SR
Queue Stats
435W - 482L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DatBoiBolbi
Bakasura
15
12 / 1 / 3
8,923
686
9,831
9,934
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 2 / 5
6,926
533
5,934
11,079
6,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
13
3 / 0 / 3
7,573
583
4,817
3,901
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 2 / 3
6,996
538
5,122
8,917
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
splashq
Izanami
11
3 / 4 / 3
6,695
515
5,865
8,587
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,186
553
5,667
6,086
2,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
TOP RYAN5399
Chernobog
10
0 / 9 / 4
6,063
466
2,244
8,534
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
capeboy
Chang'e
11
1 / 5 / 3
6,657
512
4,908
8,583
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
cguiubg
Pele
11
4 / 7 / 2
6,854
527
5,100
10,786
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
2 / 6 / 2
6,173
475
2,423
9,520
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
27
Kills
9
9
Deaths
28
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Bakasura
DatBoiBolbi
Bakasura
12
1
3
13.5
W
5
2
5
3.75
W
Kukulkan
3
0
3
4.5
W
4
2
3
2.75
L
Chernobog
TOP RYAN5399
Chernobog
0
9
4
0.22
L
Chang'e
capeboy
Chang'e
1
5
3
0.5
L
Pele
cguiubg
Pele
4
7
2
0.71
L
Ymir
2
6
2
0.5
W
Izanami
splashq
Izanami
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
20,342
42,418
Taken
43,509
20,486
Mitigated
15,093
9,839
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,667
0
0
3,195
6,086
2,752
0
1,882
3,830
50,647
0
W
Bakasura
DatBoiBolbi
Bakasura
9,831
7,189
0
3,477
9,934
4,525
1,352
1,560
8,374
0
44,683
W
5,934
595
0
882
11,079
6,013
0
2,194
8,885
0
28,550
W
Kukulkan
4,817
500
0
1,360
3,901
1,321
248
795
3,106
42,824
0
W
5,122
1,460
472
1,441
8,917
6,360
610
4,245
4,672
18,839
0
L
Chernobog
TOP RYAN5399
Chernobog
2,244
1,695
0
202
8,534
2,437
470
291
7,699
0
16,012
L
Chang'e
capeboy
Chang'e
4,908
738
370
2,565
8,583
2,538
138
2,027
6,484
29,295
0
L
Pele
cguiubg
Pele
5,100
1,184
0
1,782
10,786
3,223
0
2,636
7,469
0
35,734
L
Ymir
2,423
888
0
805
9,520
4,143
178
2,851
6,639
16,946
816
W
Izanami
splashq
Izanami
5,865
3,263
465
1,742
8,587
2,267
1,518
4,098
4,489
0
40,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,113
Gold Earned
32,933
359
Minions Killed
308
0
Camps Cleared
0
1,213,993
Distance Traveled
1,135,219
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,186
553
119
9
0
232,539
3
W
Bakasura
8,923
686
96
7
0
292,788
2
W
Mulan
6,926
533
53
4
0
228,287
2
W
Kukulkan
7,573
583
105
8
0
245,803
3
W
Kuzenbo
6,996
538
27
2
0
245,207
1
L
Chernobog
6,063
466
35
3
0
224,420
0
L
Chang'e
6,657
512
59
5
0
192,703
0
L
Pele
6,854
527
58
4
0
255,744
2
L
Ymir
6,173
475
37
3
0
229,813
0
W
Izanami
6,695
515
78
6
0
201,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role