Player Matchup

Rama
Rama
EatSeals
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 58L
1,664 Elo+
Solo
Eset
Eset
MackieZen
Eset
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 138L
1,500 Elo+
Solo
Hercules
Hercules
MaxSucks2001
Hercules
Level 18
God Stats
0W - 1L
1,677 SR
Queue Stats
12W - 9L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Mrdudeguyman
Cthulhu
Level 25
God Stats
71W - 60L
1,460 SR
Queue Stats
284W - 301L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatGuyOverSea
Baron Samedi
Level 14
God Stats
34W - 52L
1,332 SR
Queue Stats
47W - 67L
1,287 Elo+
Party 1
Team Averages
Level 18
1,494 SR
1,418 Elo+

VS

Team Averages
Level 24
1,497 SR
1,382 Elo+
Ares
Ares
D3XT3R999
Ares
Level 17
God Stats
3W - 0L
1,767 SR
Queue Stats
40W - 54L
1,343 Elo+
Party 2
Hera
Hera
MissGorl
Hera
Level 39
God Stats
1W - 1L
1,238 SR
Queue Stats
10W - 17L
1,366 Elo+
Party 3
Chiron
Chiron
Savage_draco7442
Chiron
Level 27
God Stats
2W - 1L
1,480 SR
Queue Stats
73W - 125L
1,298 Elo+
Party 2
Olorun
Olorun
SpicyEyebrow
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,315 Elo+
Party 3
Jing Wei
Jing Wei
ThatWackCracker
Jing Wei
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 197L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
5 / 1 / 8
10,523
1,052
10,211
10,616
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
15
0 / 8 / 11
9,242
924
5,263
12,757
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
MaxSucks2001
Hercules
16
4 / 0 / 9
10,038
1,004
9,379
13,740
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Mrdudeguyman
Cthulhu
16
6 / 4 / 10
10,636
1,064
10,957
13,305
17,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ThatGuyOverSea
Baron Samedi
14
2 / 4 / 7
9,183
918
9,872
14,085
6,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 3 / 12
10,362
1,036
13,154
11,253
11,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
16
6 / 4 / 11
10,894
1,089
20,294
9,108
4,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 12
9,443
944
13,118
10,359
4,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
16
0 / 5 / 10
9,091
909
3,568
9,726
4,506
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
16
3 / 0 / 9
10,216
1,022
9,132
10,351
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
71
17
Kills
17
17
Deaths
17
45
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
5
3
12
3.67
L
Rama
5
1
8
9
L
Eset
0
8
11
0.69
L
Hercules
MaxSucks2001
Hercules
4
0
9
8.5
W
Hera
6
4
11
2.88
L
Cthulhu
Mrdudeguyman
Cthulhu
6
4
10
2.75
W
3
5
12
1.8
W
Olorun
0
5
10
1
L
Baron Samedi
ThatGuyOverSea
Baron Samedi
2
4
7
1.38
W
Jing Wei
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,682
Damage
59,266
64,503
Taken
50,797
45,498
Mitigated
29,206
12,200
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,154
760
0
0
11,253
11,241
0
6,316
4,745
18,291
0
L
Rama
10,211
8,682
0
1,728
10,616
4,417
0
5,290
5,326
0
31,356
L
Eset
5,263
1,762
330
559
12,757
5,209
0
7,469
5,288
19,252
0
L
Hercules
MaxSucks2001
Hercules
9,379
1,474
0
8,104
13,740
11,778
0
8,477
5,263
0
15,957
W
Hera
20,294
4,268
322
1,246
9,108
4,143
0
3,697
5,250
41,277
0
L
Cthulhu
Mrdudeguyman
Cthulhu
10,957
159
106
0
13,305
17,309
0
9,423
3,882
20,554
0
W
13,118
7,747
2,078
2,674
10,359
4,530
0
4,847
5,301
0
24,166
W
Olorun
3,568
1,447
772
1,256
9,726
4,506
0
5,607
3,910
14,726
0
L
Baron Samedi
ThatGuyOverSea
Baron Samedi
9,872
361
681
692
14,085
6,785
0
6,357
7,728
15,895
0
W
Jing Wei
9,132
8,227
0
2,658
10,351
4,786
0
5,129
5,079
0
36,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,622
Gold Earned
50,006
141
Minions Killed
175
3
Camps Cleared
3
921,092
Distance Traveled
879,681
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,362
1,036
3
0
0
197,344
0
L
Rama
10,523
1,052
45
5
2
172,345
1
L
Eset
9,242
924
40
4
0
158,229
0
L
Hercules
10,038
1,004
15
2
1
204,197
1
W
Hera
10,894
1,089
59
6
2
184,240
0
L
Cthulhu
10,636
1,064
30
3
0
222,976
0
W
Chiron
9,443
944
29
3
0
143,143
0
W
Olorun
9,091
909
25
3
1
155,347
0
L
Baron Samedi
9,183
918
11
1
0
163,345
0
W
Jing Wei
10,216
1,022
59
6
0
199,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role