Player Matchup

Nu Wa
Nu Wa
Eustaquia_-
Nu Wa
Level 27
God Stats
35W - 43L
1,412 SR
Queue Stats
54W - 75L
1,323 Elo+
Party 2
Bakasura
Bakasura
MartinSasuke
Bakasura
Level 6
God Stats
2W - 8L
1,296 SR
Queue Stats
11W - 28L
1,084 Elo+
Solo
Pele
Pele
vahedi
Pele
Level 28
God Stats
3W - 3L
1,646 SR
Queue Stats
34W - 67L
1,301 Elo+
Solo
King Arthur
King Arthur
wacholas95
King Arthur
Level 19
God Stats
48W - 48L
1,471 SR
Queue Stats
85W - 81L
1,382 Elo+
Party 2
Susano
Susano
warchild_25_17
Susano
Level 18
God Stats
0W - 3L
1,224 SR
Queue Stats
14W - 11L
1,363 Elo+
Solo
Team Averages
Level 20
1,410 SR
1,291 Elo+

VS

Team Averages
Level 23
1,469 SR
1,267 Elo+
Hel
Hel
GasHouseGang504
Hel
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 88L
1,210 Elo+
Solo
Heimdallr
Heimdallr
NastyNev1227
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,398 Elo+
Solo
Loki
Loki
namelessecho1313
Loki
Level 63
God Stats
4W - 3L
1,502 SR
Queue Stats
75W - 76L
1,233 Elo+
Party 1
Zeus
Zeus
namelessshadow14
Zeus
Level 11
God Stats
3W - 2L
1,341 SR
Queue Stats
19W - 29L
1,275 Elo+
Party 1
Neith
Neith
ughBrando
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 7
11,919
497
16,896
18,312
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
MartinSasuke
Bakasura
11
1 / 15 / 4
8,162
340
7,191
18,079
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
vahedi
Pele
16
10 / 12 / 4
11,774
491
20,956
25,248
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
wacholas95
King Arthur
15
3 / 4 / 7
10,224
426
13,075
21,824
18,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 7 / 7
10,142
423
9,007
18,776
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
11,390
475
6,806
17,803
11,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
NastyNev1227
Heimdallr
20
14 / 2 / 3
14,045
585
17,881
19,171
11,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 5 / 10
13,851
577
17,987
18,185
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
9 / 11 / 10
11,227
468
20,011
24,634
16,656
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
ughBrando
Neith
18
3 / 4 / 11
12,722
530
10,079
13,361
5,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
23
Kills
43
43
Deaths
24
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
8
5
7
2.3
W
4
2
16
6
L
Bakasura
MartinSasuke
Bakasura
1
15
4
0.2
W
Heimdallr
NastyNev1227
Heimdallr
14
2
3
7.75
W
13
5
10
3.6
W
9
11
10
1.27
W
Neith
ughBrando
Neith
3
4
11
2.13
L
Pele
vahedi
Pele
10
12
4
1
L
King Arthur
wacholas95
King Arthur
3
4
7
1.63
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,125
Damage
72,764
102,239
Taken
93,154
46,681
Mitigated
52,564
20,774
Healing
44,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,896
4,142
279
5,499
18,312
5,541
1,084
2,893
15,419
65,266
0
W
6,806
1,441
15,042
12,439
17,803
11,812
1,664
4,073
13,437
36,374
0
L
Bakasura
MartinSasuke
Bakasura
7,191
5,166
0
1,070
18,079
6,795
196
7,783
10,296
0
15,078
W
Heimdallr
NastyNev1227
Heimdallr
17,881
10,609
0
6,481
19,171
11,898
8,569
2,745
16,171
0
88,658
W
17,987
4,833
0
6,552
18,185
6,595
1,031
4,386
13,671
0
90,931
W
20,011
6,241
245
2,306
24,634
16,656
980
4,012
19,606
63,380
0
W
Neith
ughBrando
Neith
10,079
4,317
0
1,518
13,361
5,603
4,471
1,680
11,456
0
70,067
L
Pele
vahedi
Pele
20,956
5,341
0
1,920
25,248
8,482
53
10,102
15,146
0
63,861
L
King Arthur
wacholas95
King Arthur
13,075
960
381
9,068
21,824
18,356
580
4,120
17,704
0
60,692
L
9,007
1,605
0
2,557
18,776
7,507
331
1,919
16,816
0
51,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
63,235
343
Minions Killed
553
0
Camps Cleared
0
2,047,736
Distance Traveled
2,219,536
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,919
497
89
4
0
370,608
3
W
Hel
11,390
475
69
3
0
477,814
1
L
Bakasura
8,162
340
28
1
0
298,303
0
W
Heimdallr
14,045
585
145
6
0
438,994
1
W
Loki
13,851
577
116
5
0
469,736
0
W
Zeus
11,227
468
84
4
0
379,132
1
W
Neith
12,722
530
139
6
0
453,860
2
L
Pele
11,774
491
84
4
0
461,267
7
L
King Arthur
10,224
426
76
3
0
485,123
0
L
Susano
10,142
423
66
3
0
432,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role