Player Matchup

Mulan
Mulan
DerpyPhysics
Mulan
Level 35
God Stats
3W - 1L
1,492 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 2
Tiamat
Tiamat
Holdway
Tiamat
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,773 Elo+
Party 2
Bastet
Bastet
Mason2G
Bastet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,576 Elo+
Party 2
Team Averages
Level 62
1,497 SR
1,617 Elo+

VS

Team Averages
Level 95
1,615 SR
1,597 Elo+
Scylla
Scylla
GEORGEwp
Scylla
Level 149
God Stats
4W - 7L
1,743 SR
Queue Stats
290W - 301L
1,579 Elo+
Party 1
Apollo
Apollo
Jan4848411
Apollo
Level 28
God Stats
6W - 4L
1,545 SR
Queue Stats
59W - 42L
1,594 Elo+
Party 1
Osiris
Osiris
xescodipesco2
Osiris
Level 108
God Stats
2W - 1L
1,557 SR
Queue Stats
116W - 93L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
11,106
793
12,056
16,022
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Holdway
Tiamat
11
1 / 4 / 9
8,597
614
6,077
7,485
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Mason2G
Bastet
15
9 / 4 / 6
11,087
792
12,271
10,765
3,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GEORGEwp
Scylla
13
5 / 4 / 5
10,026
716
10,397
10,263
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Jan4848411
Apollo
10
1 / 5 / 2
7,919
566
4,931
10,486
3,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 7 / 4
9,921
709
11,585
14,723
11,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
11
11
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Scylla
GEORGEwp
Scylla
5
4
5
1.88
W
Tiamat
Holdway
Tiamat
1
4
9
1.38
L
Apollo
Jan4848411
Apollo
1
5
2
0.4
W
Bastet
Mason2G
Bastet
9
4
6
3
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,404
Damage
26,913
34,272
Taken
35,472
24,130
Mitigated
17,777
9,254
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,056
2,357
0
6,860
16,022
16,042
492
3,756
12,082
8,182
39,313
L
Scylla
GEORGEwp
Scylla
10,397
1,919
0
1,878
10,263
3,035
364
1,350
8,913
38,567
0
W
Tiamat
Holdway
Tiamat
6,077
1,166
0
1,513
7,485
4,356
184
2,573
4,796
30,064
0
L
Apollo
Jan4848411
Apollo
4,931
3,030
0
1,167
10,486
3,138
0
2,005
8,481
0
20,435
W
Bastet
Mason2G
Bastet
12,271
3,736
0
881
10,765
3,732
793
3,691
6,876
0
34,084
L
11,585
5,089
0
2,221
14,723
11,604
268
4,569
10,154
0
33,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
27,866
140
Minions Killed
163
0
Camps Cleared
0
743,566
Distance Traveled
681,427
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,106
793
59
4
0
255,534
4
L
Scylla
10,026
716
81
6
0
217,259
3
W
Tiamat
8,597
614
35
3
0
214,568
1
L
Apollo
7,919
566
37
3
0
231,398
0
W
Bastet
11,087
792
46
3
0
273,464
3
L
Osiris
9,921
709
45
3
0
232,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role