Player Matchup

Tyr
Tyr
Demond Wolfs
Tyr
Level 126
God Stats
4W - 5L
1,802 SR
Queue Stats
140W - 154L
1,455 Elo+
Party 1
Tiamat
Tiamat
Sandvich42
Tiamat
Level 56
God Stats
15W - 12L
1,505 SR
Queue Stats
200W - 185L
1,408 Elo+
Party 2
Serqet
Serqet
StonedDeziner
Serqet
Level 81
God Stats
1W - 1L
1,289 SR
Queue Stats
121W - 137L
1,419 Elo+
Party 1
Chaac
Chaac
Tama_Gotchix
Chaac
Level 48
God Stats
44W - 21L
1,656 SR
Queue Stats
154W - 148L
1,478 Elo+
Party 2
Chernobog
Chernobog
zLyon--
Chernobog
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
341W - 321L
1,422 Elo+
Party 2
Team Averages
Level 89
1,551 SR
1,436 Elo+

VS

Team Averages
Level 70
1,567 SR
1,415 Elo+
Achilles
Achilles
Ajofaifus_King
Achilles
Level 68
God Stats
1W - 2L
1,477 SR
Queue Stats
12W - 15L
1,381 Elo+
Party 3
Merlin
Merlin
CatNight001
Merlin
Level 68
God Stats
13W - 17L
1,572 SR
Queue Stats
616W - 699L
1,432 Elo+
Solo
Neith
Neith
Juanjo_Guerrero
Neith
Level 48
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
carcajuan4
Pele
Level 81
God Stats
0W - 2L
1,386 SR
Queue Stats
24W - 19L
1,381 Elo+
Party 3
Ra
Ra
joseluis712
Ra
Level 86
God Stats
1W - 1L
1,585 SR
Queue Stats
17W - 13L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 9
12,476
567
11,103
17,539
19,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Sandvich42
Tiamat
17
5 / 2 / 7
12,038
547
11,669
12,897
9,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 14
10,326
469
6,201
13,096
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 6
13,678
622
20,763
22,955
20,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
zLyon--
Chernobog
19
11 / 3 / 13
14,052
639
19,639
22,324
9,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 3 / 2
9,371
426
9,078
16,480
19,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
16
2 / 6 / 0
9,784
445
7,843
13,079
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 4
8,816
401
10,151
15,811
5,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 8 / 4
10,210
464
11,242
21,933
7,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 9 / 4
10,230
465
10,219
18,983
7,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
33
Kills
13
14
Deaths
33
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
2
0.67
L
Merlin
2
6
0
0.33
W
9
4
9
3.38
L
2
7
4
0.57
W
Tiamat
Sandvich42
Tiamat
5
2
7
4.25
W
0
4
14
1.75
W
8
1
6
11
L
5
8
4
0.88
L
3
9
4
0.56
W
Chernobog
zLyon--
Chernobog
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,375
Damage
48,533
88,811
Taken
86,286
63,335
Mitigated
45,392
43,119
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,078
2,136
243
2,511
16,480
19,022
1,020
2,539
13,579
0
34,770
L
Merlin
7,843
93
0
1,500
13,079
5,391
892
2,185
10,460
65,795
0
W
11,103
843
0
4,445
17,539
19,193
743
5,564
11,807
0
49,573
L
10,151
3,841
87
3,212
15,811
5,564
506
1,930
13,317
0
40,790
W
Tiamat
Sandvich42
Tiamat
11,669
853
176
3,875
12,897
9,671
4,628
4,899
7,717
58,385
0
W
6,201
1,270
0
5,083
13,096
4,399
1,008
3,134
9,723
0
45,014
W
20,763
3,847
0
16,019
22,955
20,300
2,519
5,554
16,602
0
107,250
L
11,242
3,561
330
5,664
21,933
7,757
0
2,498
18,678
0
55,112
L
10,219
551
1,532
5,184
18,983
7,658
0
1,580
17,209
67,528
0
W
Chernobog
zLyon--
Chernobog
19,639
12,564
0
13,521
22,324
9,772
8,160
4,643
17,523
0
102,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,570
Gold Earned
48,411
561
Minions Killed
502
0
Camps Cleared
0
2,036,175
Distance Traveled
1,841,110
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,371
426
71
3
0
393,612
1
L
Merlin
9,784
445
140
6
0
272,317
4
W
Tyr
12,476
567
72
3
0
384,614
1
L
Neith
8,816
401
73
3
0
401,517
1
W
Tiamat
12,038
547
108
5
0
396,533
1
W
Serqet
10,326
469
66
3
0
453,661
3
W
Chaac
13,678
622
177
8
0
428,985
7
L
Pele
10,210
464
86
4
0
396,745
0
L
Ra
10,230
465
132
6
0
376,919
1
W
Chernobog
14,052
639
138
6
0
372,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role