Player Matchup

Hou Yi
Hou Yi
AnnieGAmes
Hou Yi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,532 Elo+
Party 1
Ymir
Ymir
Pointerwar
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,395 Elo+
Party 1
Freya
Freya
QQmore
Freya
Level 5
God Stats
2W - 1L
1,543 SR
Queue Stats
15W - 8L
1,561 Elo+
Party 1
Nemesis
Nemesis
mart1nsinho
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,164 Elo+
Party 1
Ra
Ra
yungrakuwu
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,274 Elo+
Party 1
Team Averages
Level 31
1,509 SR
1,385 Elo+

VS

Team Averages
Level 13
1,330 SR
1,204 Elo+
Nike
Nike
Arthur_CKL
Nike
Level 16
God Stats
7W - 11L
1,252 SR
Queue Stats
43W - 106L
1,084 Elo+
Party 2
Khepri
Khepri
DARKZIN_CKL
Khepri
Level 5
God Stats
0W - 6L
1,500 SR
Queue Stats
15W - 39L
1,113 Elo+
Party 2
Artemis
Artemis
GW-R0cket
Artemis
Level 9
God Stats
0W - 2L
1,157 SR
Queue Stats
10W - 45L
1,150 Elo+
Party 2
Athena
Athena
Junnnnnnnnn
Athena
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
105W - 58L
1,651 Elo+
Solo
Nemesis
Nemesis
bigorrilho-Itz
Nemesis
Level 9
God Stats
1W - 3L
1,239 SR
Queue Stats
36W - 102L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AnnieGAmes
Hou Yi
16
15 / 0 / 8
10,919
607
12,612
6,877
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
6 / 2 / 11
9,338
519
7,140
10,304
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
QQmore
Freya
16
5 / 5 / 9
9,843
547
8,590
13,208
4,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
mart1nsinho
Nemesis
16
6 / 2 / 0
10,170
565
5,487
9,304
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 5 / 8
9,377
521
8,007
9,553
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,668
426
4,436
12,480
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
9
1 / 9 / 1
6,565
365
1,996
9,810
6,571
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
GW-R0cket
Artemis
11
2 / 9 / 2
7,333
407
6,974
8,948
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
18
10 / 2 / 1
10,799
600
11,858
12,921
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 10 / 2
6,761
376
3,631
11,516
6,919
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
37
Kills
14
14
Deaths
37
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AnnieGAmes
Hou Yi
15
0
8
19
L
0
7
5
0.36
L
Khepri
1
9
1
0.17
L
Artemis
GW-R0cket
Artemis
2
9
2
0.33
L
Athena
10
2
1
5.25
W
6
2
11
5.75
W
Freya
QQmore
Freya
5
5
9
1.9
L
1
10
2
0.2
W
Nemesis
mart1nsinho
Nemesis
6
2
0
3
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,836
Damage
28,895
49,246
Taken
55,675
21,083
Mitigated
30,265
12,418
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AnnieGAmes
Hou Yi
12,612
6,957
0
3,380
6,877
2,661
1,995
1,593
5,284
0
52,224
L
4,436
616
0
492
12,480
7,311
119
5,391
7,089
0
30,157
L
Khepri
1,996
314
0
0
9,810
6,571
503
4,691
5,037
12,730
0
L
Artemis
GW-R0cket
Artemis
6,974
3,551
0
100
8,948
3,729
1,299
3,911
4,851
0
23,580
L
Athena
11,858
3,818
0
5,111
12,921
5,735
1,097
5,626
7,267
73,720
0
W
7,140
1,205
0
1,605
10,304
5,712
840
3,842
6,387
33,487
1,531
W
Freya
QQmore
Freya
8,590
2,807
0
5,117
13,208
4,635
410
3,779
9,154
44,227
0
L
3,631
1,953
0
927
11,516
6,919
330
3,509
7,827
0
21,557
W
Nemesis
mart1nsinho
Nemesis
5,487
2,402
0
1,124
9,304
4,657
0
1,816
7,438
0
77,358
W
8,007
1,326
101
1,091
9,553
3,418
1,358
2,824
6,729
41,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,647
Gold Earned
39,126
427
Minions Killed
276
0
Camps Cleared
0
1,703,385
Distance Traveled
1,467,226
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,919
607
95
5
0
323,897
3
L
Nike
7,668
426
46
3
0
294,208
1
L
Khepri
6,565
365
21
1
0
274,773
1
L
Artemis
7,333
407
41
2
0
274,528
4
L
Athena
10,799
600
144
8
0
341,112
2
W
Ymir
9,338
519
47
3
0
317,428
6
W
Freya
9,843
547
70
4
0
356,909
2
L
Nemesis
6,761
376
24
1
0
282,605
2
W
Nemesis
10,170
565
130
7
0
387,425
0
W
Ra
9,377
521
85
5
0
317,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role