Player Matchup

Susano
Susano
AzulaKhanz
Susano
Level 16
God Stats
24W - 31L
1,401 SR
Queue Stats
37W - 36L
1,438 Elo+
Party 1
Olorun
Olorun
EquinoxGGBoi
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,599 Elo+
Party 4
Arachne
Arachne
LUKDanny
Arachne
Level 29
God Stats
7W - 10L
1,279 SR
Queue Stats
113W - 159L
1,322 Elo+
Party 1
Yemoja
Yemoja
ThatSaltyHomie
Yemoja
Level 90
God Stats
1W - 2L
1,546 SR
Queue Stats
17W - 24L
1,442 Elo+
Party 4
Kali
Kali
agrogynous
Kali
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Solo
Team Averages
Level 29
1,445 SR
1,496 Elo+

VS

Team Averages
Level 33
1,248 SR
1,404 Elo+
Ra
Ra
Betatrek
Ra
Level 43
God Stats
5W - 2L
1,247 SR
Queue Stats
27W - 20L
1,662 Elo+
Party 3
Cerberus
Cerberus
BigBoarski
Cerberus
Level 14
God Stats
9W - 13L
1,272 SR
Queue Stats
11W - 21L
1,232 Elo+
Party 3
Neith
Neith
Sifi1030
Neith
Level 89
God Stats
3W - 4L
1,079 SR
Queue Stats
7W - 10L
1,313 Elo+
Party 2
Merlin
Merlin
Somuchoregano
Merlin
Level 4
God Stats
5W - 7L
1,141 SR
Queue Stats
11W - 13L
1,313 Elo+
Party 2
Hercules
Hercules
wookiecookie21
Hercules
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 37L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AzulaKhanz
Susano
18
2 / 8 / 5
11,944
853
14,247
22,379
9,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
20
3 / 8 / 9
13,236
945
15,608
24,439
10,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LUKDanny
Arachne
20
9 / 14 / 5
14,730
1,052
24,065
37,318
16,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 3 / 10
14,226
1,016
9,861
18,374
17,774
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 1
10,450
746
1,070
8,344
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 21
15,044
1,075
26,240
6,646
3,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
BigBoarski
Cerberus
20
6 / 3 / 26
13,867
991
13,584
18,457
17,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Sifi1030
Neith
20
9 / 0 / 20
14,519
1,037
20,054
10,038
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 6 / 27
14,152
1,011
23,741
14,175
6,623
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
19
5 / 4 / 17
13,271
948
15,292
19,847
25,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
148
15
Kills
37
37
Deaths
15
30
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Susano
AzulaKhanz
Susano
2
8
5
0.56
W
11
2
21
10.75
W
Cerberus
BigBoarski
Cerberus
6
3
26
6.33
L
Olorun
3
8
9
0.94
L
Arachne
LUKDanny
Arachne
9
14
5
0.82
W
Neith
Sifi1030
Neith
9
0
20
19
W
6
6
27
3.25
L
1
3
10
2
L
0
4
1
0.13
W
Hercules
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,851
Damage
98,911
110,854
Taken
69,163
56,490
Mitigated
57,199
22,676
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AzulaKhanz
Susano
14,247
2,458
0
174
22,379
9,072
0
12,516
9,863
0
36,180
W
26,240
2,606
4,741
1,175
6,646
3,233
0
2,060
4,586
62,075
0
W
Cerberus
BigBoarski
Cerberus
13,584
778
631
4,608
18,457
17,357
0
4,740
13,717
26,539
0
L
Olorun
15,608
7,288
1,220
5,843
24,439
10,500
0
13,708
10,731
49,491
0
L
Arachne
LUKDanny
Arachne
24,065
16,777
0
5,028
37,318
16,401
0
20,803
16,515
0
39,673
W
Neith
Sifi1030
Neith
20,054
11,687
849
6,675
10,038
4,614
0
2,707
7,331
0
69,197
W
23,741
2,927
0
630
14,175
6,623
0
6,514
7,661
40,597
0
L
9,861
1,928
6,234
3,983
18,374
17,774
0
11,836
6,538
44,198
0
L
1,070
167
0
194
8,344
2,743
0
4,702
3,642
0
8,101
W
Hercules
15,292
5,280
0
5,115
19,847
25,372
0
9,448
10,399
0
23,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,586
Gold Earned
70,853
224
Minions Killed
315
3
Camps Cleared
5
1,104,957
Distance Traveled
1,156,695
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,944
853
44
3
3
254,920
0
W
Ra
15,044
1,075
95
7
1
243,335
0
W
Cerberus
13,867
991
45
3
0
217,775
0
L
Olorun
13,236
945
81
6
0
231,495
0
L
Arachne
14,730
1,052
25
2
0
295,583
0
W
Neith
14,519
1,037
110
8
2
259,636
0
W
Merlin
14,152
1,011
43
3
0
194,990
0
L
Yemoja
14,226
1,016
56
4
0
219,205
0
L
Kali
10,450
746
18
1
0
103,754
0
W
Hercules
13,271
948
22
2
2
240,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role