Player Matchup

Medusa
Medusa
Nara007
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,472 Elo+
Solo
Kukulkan
Kukulkan
NiTe_VernE
Kukulkan
Level 102
God Stats
29W - 17L
1,641 SR
Queue Stats
49W - 37L
1,572 Elo+
Solo
Janus
Janus
XxAlemanXx1371
Janus
Level 109
God Stats
14W - 19L
1,185 SR
Queue Stats
439W - 482L
1,539 Elo+
Solo
Team Averages
Level 72
1,442 SR
1,528 Elo+

VS

Team Averages
Level 64
1,648 SR
1,550 Elo+
Neith
Neith
BoPatriot
Neith
Level 6
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
DIEGO_R7T_
Vamana
Level 76
God Stats
1W - 1L
1,750 SR
Queue Stats
248W - 260L
1,593 Elo+
Solo
Discordia
Discordia
illinz
Discordia
Level 111
God Stats
5W - 6L
1,500 SR
Queue Stats
252W - 253L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nara007
Medusa
14
9 / 3 / 7
10,648
761
11,226
9,517
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
NiTe_VernE
Kukulkan
15
6 / 1 / 8
10,533
752
9,785
5,071
1,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 13
10,836
774
10,052
6,946
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoPatriot
Neith
12
0 / 9 / 4
8,838
631
4,757
12,868
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
DIEGO_R7T_
Vamana
13
2 / 3 / 1
8,685
620
5,141
12,130
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
illinz
Discordia
12
2 / 8 / 1
9,991
714
7,197
11,283
3,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
4
4
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
BoPatriot
Neith
0
9
4
0.22
L
Vamana
DIEGO_R7T_
Vamana
2
3
1
0.83
W
Medusa
Nara007
Medusa
9
3
7
4.17
W
Kukulkan
NiTe_VernE
Kukulkan
6
1
8
10
W
5
0
13
11.5
L
Discordia
illinz
Discordia
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,063
Damage
17,095
21,534
Taken
36,281
6,757
Mitigated
15,223
5,088
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BoPatriot
Neith
4,757
1,892
0
286
12,868
4,438
0
8,365
4,503
0
28,833
L
Vamana
DIEGO_R7T_
Vamana
5,141
1,455
0
4,046
12,130
7,524
0
5,563
6,567
0
21,613
W
Medusa
Nara007
Medusa
11,226
4,172
0
1,263
9,517
3,114
974
2,911
6,379
0
31,012
W
Kukulkan
NiTe_VernE
Kukulkan
9,785
204
0
0
5,071
1,637
1,007
1,992
3,079
48,655
0
W
10,052
613
0
3,825
6,946
2,006
463
2,438
4,383
50,093
0
L
Discordia
illinz
Discordia
7,197
76
489
1,431
11,283
3,261
0
5,973
5,310
28,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
27,514
203
Minions Killed
120
0
Camps Cleared
0
777,749
Distance Traveled
667,399
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,838
631
56
4
0
189,872
0
L
Vamana
8,685
620
32
2
0
270,197
0
W
Medusa
10,648
761
38
3
0
253,713
0
W
Kukulkan
10,533
752
93
7
0
253,793
0
W
Janus
10,836
774
72
5
0
270,243
1
L
Discordia
9,991
714
32
2
0
207,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role