Player Matchup

Jormungandr
Jormungandr
Avromcito
Jormungandr
Level 7
God Stats
1W - 2L
1,205 SR
Queue Stats
18W - 24L
1,187 Elo+
Party 1
Anubis
Anubis
MaicolPanda
Anubis
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 21L
1,330 Elo+
Solo
Skadi
Skadi
Monsieur_Double0
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 180L
1,310 Elo+
Party 1
Cerberus
Cerberus
RussianRowlett
Cerberus
Level 18
God Stats
14W - 8L
1,365 SR
Queue Stats
91W - 112L
1,244 Elo+
Party 2
Fenrir
Fenrir
V1T0TUX3D00
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 163L
1,294 Elo+
Party 2
Team Averages
Level 17
1,414 SR
1,273 Elo+

VS

Team Averages
Level 11
1,319 SR
1,263 Elo+
Janus
Janus
Ortiztristano26
Janus
Level 8
God Stats
1W - 5L
1,220 SR
Queue Stats
6W - 14L
1,179 Elo+
Solo
Ra
Ra
THEGUYLIVE
Ra
Level 7
God Stats
34W - 31L
1,281 SR
Queue Stats
34W - 31L
1,319 Elo+
Solo
Loki
Loki
TragikOne90
Loki
Level 6
God Stats
3W - 5L
1,309 SR
Queue Stats
7W - 16L
1,296 Elo+
Solo
Merlin
Merlin
XYungZanX
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo
Kuzenbo
Kuzenbo
yuutaro kuro
Kuzenbo
Level 16
God Stats
1W - 4L
1,284 SR
Queue Stats
78W - 85L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Avromcito
Jormungandr
17
2 / 1 / 15
10,325
1,033
7,467
8,411
6,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
18
9 / 0 / 12
11,546
1,155
12,826
5,893
2,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 11
10,589
1,059
17,340
10,991
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
16
4 / 3 / 14
10,687
1,069
8,326
10,585
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
11 / 3 / 13
12,035
1,204
18,538
10,522
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,978
798
156
697
105
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 6
10,251
1,025
9,797
11,739
3,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 11 / 5
9,019
902
6,366
17,820
4,976
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
XYungZanX
Merlin
15
6 / 6 / 2
10,817
1,082
12,812
16,084
5,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
yuutaro kuro
Kuzenbo
15
1 / 9 / 4
9,232
923
10,651
23,687
15,867
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
31
Kills
9
9
Deaths
31
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Avromcito
Jormungandr
2
1
15
9.5
W
Anubis
9
0
12
15
W
5
2
11
5.25
L
0
1
1
0.5
W
Cerberus
4
3
14
3.67
L
2
4
6
1.25
L
0
11
5
0.23
W
Fenrir
11
3
13
5.83
L
Merlin
XYungZanX
Merlin
6
6
2
1.17
L
Kuzenbo
yuutaro kuro
Kuzenbo
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,497
Damage
39,782
46,402
Taken
70,027
22,003
Mitigated
30,464
9,876
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Avromcito
Jormungandr
7,467
1,737
0
0
8,411
6,067
0
6,059
2,352
21,081
0
W
Anubis
12,826
1,199
190
3,840
5,893
2,513
0
3,426
2,467
41,735
0
W
17,340
9,358
0
1,227
10,991
3,667
0
8,894
2,097
0
32,657
L
156
0
0
0
697
105
0
277
420
156
0
W
Cerberus
8,326
456
414
2,921
10,585
5,273
0
7,978
2,607
17,909
0
L
9,797
268
803
17
11,739
3,847
0
3,669
8,070
24,199
0
L
6,366
1,416
358
390
17,820
4,976
0
8,022
9,798
0
14,522
W
Fenrir
18,538
6,502
0
1,284
10,522
4,483
0
7,059
3,463
0
31,033
L
Merlin
XYungZanX
Merlin
12,812
2,847
166
1,665
16,084
5,669
0
3,588
12,496
22,681
0
L
Kuzenbo
yuutaro kuro
Kuzenbo
10,651
3,792
308
1,119
23,687
15,867
0
13,063
10,624
20,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,182
Gold Earned
47,297
211
Minions Killed
95
6
Camps Cleared
5
913,412
Distance Traveled
606,453
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,325
1,033
28
3
0
203,204
1
W
Anubis
11,546
1,155
73
7
3
171,690
0
W
Skadi
10,589
1,059
36
4
0
200,770
3
L
Janus
7,978
798
0
0
0
4,091
0
W
Cerberus
10,687
1,069
36
4
2
148,338
0
L
Ra
10,251
1,025
41
4
0
182,521
0
L
Loki
9,019
902
20
2
0
124,956
0
W
Fenrir
12,035
1,204
38
4
1
189,410
0
L
Merlin
10,817
1,082
22
2
4
131,829
0
L
Kuzenbo
9,232
923
12
1
1
163,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role