Player Matchup

Khepri
Khepri
AngelTroll22
Khepri
Level 29
God Stats
0W - 1L
1,708 SR
Queue Stats
23W - 31L
1,853 Elo+
Party 2
Medusa
Medusa
Arquero_br
Medusa
Level 80
God Stats
29W - 22L
1,449 SR
Queue Stats
218W - 216L
1,442 Elo+
Party 3
Nemesis
Nemesis
SenpailoliLove
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nike
Nike
Yuluc
Nike
Level 7
God Stats
9W - 8L
1,629 SR
Queue Stats
11W - 14L
1,454 Elo+
Solo
Poseidon
Poseidon
yBacalhauZ
Poseidon
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 15L
1,452 Elo+
Party 2
Team Averages
Level 24
1,557 SR
1,540 Elo+

VS

Team Averages
Level 22
1,559 SR
1,485 Elo+
Merlin
Merlin
FSBRICIOLIMA
Merlin
Level 26
God Stats
4W - 9L
1,418 SR
Queue Stats
167W - 216L
1,388 Elo+
Solo
Rama
Rama
Fakoszz
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,762 Elo+
Party 1
Cerberus
Cerberus
Juankster
Cerberus
Level 29
God Stats
5W - 5L
1,453 SR
Queue Stats
62W - 46L
1,506 Elo+
Solo
Nemesis
Nemesis
lBlackGuardianl
Nemesis
Level 26
God Stats
8W - 2L
1,668 SR
Queue Stats
38W - 25L
1,521 Elo+
Party 1
Vamana
Vamana
scrinch_
Vamana
Level 15
God Stats
3W - 3L
1,754 SR
Queue Stats
7W - 10L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 3 / 7
7,026
468
2,756
9,376
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Arquero_br
Medusa
14
6 / 6 / 2
8,314
554
9,966
14,741
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,785
452
585
6,582
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
Yuluc
Nike
11
3 / 4 / 2
7,320
488
9,177
11,117
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
yBacalhauZ
Poseidon
13
4 / 5 / 4
8,619
575
7,995
7,603
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 4
7,134
476
3,404
7,908
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Fakoszz
Rama
14
5 / 4 / 5
8,423
562
6,182
10,644
3,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Juankster
Cerberus
12
4 / 3 / 9
8,319
555
7,964
11,823
7,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
11 / 1 / 4
9,800
653
14,043
11,959
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
scrinch_
Vamana
10
0 / 1 / 5
6,554
437
2,912
7,305
4,687
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
14
Kills
20
21
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
7
1.5
L
Medusa
Arquero_br
Medusa
6
6
2
1.17
W
Merlin
0
5
4
0.4
W
Rama
Fakoszz
Rama
5
4
5
1.88
W
Cerberus
Juankster
Cerberus
4
3
9
2.83
L
0
3
0
0
L
Nike
Yuluc
Nike
3
4
2
1
W
11
1
4
13
W
Vamana
scrinch_
Vamana
0
1
5
2.5
L
Poseidon
yBacalhauZ
Poseidon
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,479
Damage
34,505
49,419
Taken
49,639
22,337
Mitigated
24,362
9,600
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,756
716
0
1,088
9,376
6,675
105
3,390
5,925
9,148
0
L
Medusa
Arquero_br
Medusa
9,966
3,705
0
4,948
14,741
4,643
227
1,118
13,623
0
61,304
W
Merlin
3,404
82
0
0
7,908
2,792
800
4,074
3,470
27,846
0
W
Rama
Fakoszz
Rama
6,182
4,689
578
3,893
10,644
3,263
37
1,724
8,839
0
40,525
W
Cerberus
Juankster
Cerberus
7,964
914
0
4,140
11,823
7,950
521
2,296
9,168
37,591
0
L
585
379
0
2,796
6,582
2,124
0
379
6,203
0
32,420
L
Nike
Yuluc
Nike
9,177
1,878
0
768
11,117
6,755
193
3,469
7,526
3,376
30,503
W
14,043
9,534
0
1,925
11,959
5,670
0
1,922
9,853
0
65,186
W
Vamana
scrinch_
Vamana
2,912
1,112
0
1,469
7,305
4,687
440
1,764
5,392
0
19,431
L
Poseidon
yBacalhauZ
Poseidon
7,995
1,312
0
0
7,603
2,140
711
2,429
4,774
42,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,064
Gold Earned
40,230
317
Minions Killed
362
0
Camps Cleared
0
1,475,035
Distance Traveled
1,374,694
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,026
468
13
1
0
309,302
0
L
Medusa
8,314
554
92
6
0
255,446
3
W
Merlin
7,134
476
60
4
0
261,762
0
W
Rama
8,423
562
62
4
0
260,599
0
W
Cerberus
8,319
555
108
7
0
265,439
1
L
Nemesis
6,785
452
75
5
0
313,297
0
L
Nike
7,320
488
51
3
0
298,071
7
W
Nemesis
9,800
653
91
6
0
326,754
1
W
Vamana
6,554
437
41
3
0
260,140
0
L
Poseidon
8,619
575
86
6
0
298,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role