Player Matchup

Skadi
Skadi
Abdulhadi69
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Gbxsa
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,446 Elo+
Party 2
Anubis
Anubis
Saixina
Anubis
Level 128
God Stats
2W - 2L
1,360 SR
Queue Stats
52W - 56L
1,438 Elo+
Party 2
Ra
Ra
Zujalica
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
vNxD-
Sun Wukong
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
168W - 175L
1,452 Elo+
Party 3
Team Averages
Level 60
1,472 SR
1,494 Elo+

VS

Team Averages
Level 53
1,500 SR
1,475 Elo+
Fenrir
Fenrir
B0roro
Fenrir
Level 38
God Stats
14W - 13L
1,533 SR
Queue Stats
133W - 131L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
Bardini
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,456 Elo+
Party 1
Hel
Hel
Relvense
Hel
Level 82
God Stats
4W - 2L
1,465 SR
Queue Stats
159W - 138L
1,487 Elo+
Party 1
Vamana
Vamana
brkNnN
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pjoyce638
Ah Muzen Cab
Level 101
God Stats
3W - 5L
1,502 SR
Queue Stats
169W - 158L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 6
12,081
575
15,766
14,632
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Gbxsa
Pele
16
2 / 5 / 12
10,222
487
10,287
17,549
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Saixina
Anubis
18
9 / 2 / 6
11,761
560
14,427
10,549
5,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 2 / 12
10,782
513
10,882
11,266
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
vNxD-
Sun Wukong
17
4 / 3 / 7
11,138
530
12,047
18,152
19,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B0roro
Fenrir
15
5 / 5 / 3
9,622
458
7,914
18,870
9,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Bardini
Cabrakan
14
2 / 7 / 5
9,242
440
8,854
17,084
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 6 / 6
9,834
468
10,006
13,724
4,569
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
brkNnN
Vamana
17
4 / 4 / 3
10,177
485
9,902
22,669
18,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
pjoyce638
Ah Muzen Cab
17
3 / 4 / 0
10,233
487
6,392
13,744
5,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
26
Kills
14
14
Deaths
26
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Fenrir
B0roro
Fenrir
5
5
3
1.3
L
Cabrakan
Bardini
Cabrakan
2
7
5
0.64
W
Pele
Gbxsa
Pele
2
5
12
1.6
L
0
6
6
0.5
W
Anubis
Saixina
Anubis
9
2
6
6
W
4
2
12
5
L
Vamana
brkNnN
Vamana
4
4
3
1.38
L
Ah Muzen Cab
pjoyce638
Ah Muzen Cab
3
4
0
0.75
W
Sun Wukong
vNxD-
Sun Wukong
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,409
Damage
43,068
72,148
Taken
86,091
42,070
Mitigated
54,061
34,094
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,766
8,372
0
5,175
14,632
5,802
1,874
2,539
12,093
0
88,122
L
Fenrir
B0roro
Fenrir
7,914
1,590
0
1,864
18,870
9,330
0
7,274
11,546
0
49,408
L
Cabrakan
Bardini
Cabrakan
8,854
446
0
1,849
17,084
15,607
0
5,620
11,464
30,385
0
W
Pele
Gbxsa
Pele
10,287
2,449
0
5,832
17,549
6,556
62
4,857
12,692
0
69,004
L
10,006
930
2,236
5,229
13,724
4,569
0
5,143
8,506
73,905
0
W
Anubis
Saixina
Anubis
14,427
116
0
4,175
10,549
5,652
412
6,060
4,489
67,798
0
W
10,882
1,099
5,934
6,764
11,266
4,976
461
3,615
7,651
40,851
0
L
Vamana
brkNnN
Vamana
9,902
4,570
0
6,989
22,669
18,864
693
6,137
16,033
0
52,616
L
Ah Muzen Cab
pjoyce638
Ah Muzen Cab
6,392
2,689
0
6,129
13,744
5,691
608
1,376
12,368
0
81,815
W
Sun Wukong
vNxD-
Sun Wukong
12,047
2,001
0
6,214
18,152
19,084
400
1,789
16,363
241
57,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
49,108
535
Minions Killed
488
0
Camps Cleared
0
1,938,621
Distance Traveled
1,860,595
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,081
575
147
7
0
378,519
3
L
Fenrir
9,622
458
72
3
0
405,551
9
L
Cabrakan
9,242
440
44
2
0
351,191
6
W
Pele
10,222
487
101
5
0
417,216
1
L
Hel
9,834
468
138
7
0
391,892
8
W
Anubis
11,761
560
116
6
0
382,694
10
W
Ra
10,782
513
71
3
0
384,659
9
L
Vamana
10,177
485
95
5
0
387,478
6
L
Ah Muzen Cab
10,233
487
139
7
0
324,483
1
W
Sun Wukong
11,138
530
100
5
0
375,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role