Player Matchup

Discordia
Discordia
AlonCR02022000
Discordia
Level 29
God Stats
8W - 14L
1,468 SR
Queue Stats
119W - 177L
1,383 Elo+
Party 1
Chaac
Chaac
Dovah0421
Chaac
Level 8
God Stats
2W - 7L
1,481 SR
Queue Stats
72W - 116L
1,403 Elo+
Party 1
Ymir
Ymir
PickleMyStickles
Ymir
Level 25
God Stats
2W - 1L
1,846 SR
Queue Stats
80W - 81L
1,484 Elo+
Solo
Thor
Thor
davidcg22
Thor
Level 25
God Stats
2W - 9L
1,126 SR
Queue Stats
152W - 227L
1,421 Elo+
Party 1
Apollo
Apollo
mrscs
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 23
1,484 SR
1,438 Elo+

VS

Team Averages
Level 28
1,535 SR
1,453 Elo+
Janus
Janus
DandstormSarude
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FatherDP
Anubis
Level 29
God Stats
35W - 22L
1,651 SR
Queue Stats
103W - 96L
1,548 Elo+
Solo
Nemesis
Nemesis
Stash2472
Nemesis
Level 31
God Stats
7W - 11L
1,573 SR
Queue Stats
41W - 38L
1,487 Elo+
Party 2
Izanami
Izanami
WishfulBuckle12
Izanami
Level 28
God Stats
10W - 10L
1,646 SR
Queue Stats
88W - 98L
1,488 Elo+
Party 2
Yemoja
Yemoja
aydangq
Yemoja
Level 28
God Stats
1W - 3L
1,303 SR
Queue Stats
9W - 14L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlonCR02022000
Discordia
12
2 / 4 / 0
7,225
482
11,084
8,917
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Dovah0421
Chaac
12
0 / 3 / 0
6,790
453
2,919
9,866
5,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 6 / 1
6,323
422
4,854
12,309
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
10
0 / 4 / 0
6,053
404
2,848
11,299
3,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
mrscs
Apollo
11
0 / 2 / 1
6,495
433
2,237
8,919
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,911
661
6,351
4,973
2,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
FatherDP
Anubis
15
7 / 1 / 3
9,134
609
11,774
9,076
4,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Stash2472
Nemesis
14
4 / 0 / 3
8,479
565
6,547
8,700
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 3
8,528
569
6,429
9,031
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
aydangq
Yemoja
12
1 / 0 / 5
8,040
536
3,854
7,261
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlonCR02022000
Discordia
2
4
0
0.5
W
3
0
3
4.5
L
Chaac
Dovah0421
Chaac
0
3
0
0
W
Anubis
FatherDP
Anubis
7
1
3
8.5
L
1
6
1
0.25
W
Nemesis
Stash2472
Nemesis
4
0
3
5.5
W
4
2
3
2.75
W
Yemoja
aydangq
Yemoja
1
0
5
3.5
L
Thor
0
4
0
0
L
Apollo
mrscs
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
34,955
51,310
Taken
39,041
20,993
Mitigated
19,136
10,473
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlonCR02022000
Discordia
11,084
713
0
2,188
8,917
2,396
488
5,225
3,692
41,067
0
W
6,351
350
0
1,947
4,973
2,066
252
815
4,100
67,962
0
L
Chaac
Dovah0421
Chaac
2,919
0
0
1,369
9,866
5,494
0
4,672
5,194
0
36,848
W
Anubis
FatherDP
Anubis
11,774
0
180
5,020
9,076
4,703
994
4,637
3,871
52,636
0
L
4,854
852
0
636
12,309
7,714
0
3,306
9,003
20,321
0
W
Nemesis
Stash2472
Nemesis
6,547
3,038
0
1,412
8,700
3,712
217
2,819
5,627
0
50,536
W
6,429
4,659
0
2,920
9,031
3,101
4,131
3,142
5,759
0
54,200
W
Yemoja
aydangq
Yemoja
3,854
1,371
2,258
788
7,261
5,554
433
3,365
3,746
21,706
0
L
Thor
2,848
241
0
3,397
11,299
3,188
0
4,023
7,276
0
35,706
L
Apollo
mrscs
Apollo
2,237
1,317
0
2,883
8,919
2,201
660
4,753
4,166
0
26,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
44,092
306
Minions Killed
464
0
Camps Cleared
0
1,375,309
Distance Traveled
1,446,705
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,225
482
79
5
0
260,627
7
W
Janus
9,911
661
126
8
0
304,197
4
L
Chaac
6,790
453
85
6
0
295,722
0
W
Anubis
9,134
609
101
7
0
242,362
2
L
Ymir
6,323
422
21
1
0
269,935
0
W
Nemesis
8,479
565
87
6
0
356,536
2
W
Izanami
8,528
569
116
8
0
272,688
2
W
Yemoja
8,040
536
34
2
0
270,922
1
L
Thor
6,053
404
64
4
0
292,963
0
L
Apollo
6,495
433
57
4
0
256,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role