Player Matchup

Merlin
Merlin
KillaKingFire
Merlin
Level 121
God Stats
5W - 6L
1,769 SR
Queue Stats
329W - 291L
1,572 Elo+
Solo
Medusa
Medusa
Soul 3ater82
Medusa
Level 154
God Stats
10W - 8L
1,522 SR
Queue Stats
586W - 630L
1,522 Elo+
Solo
Fafnir
Fafnir
SummerglausBF
Fafnir
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 114L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
The_Gryphyn
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,402 Elo+
Party 2
Izanami
Izanami
blowsito
Izanami
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,656 Elo+
Solo
Team Averages
Level 99
1,558 SR
1,540 Elo+

VS

Team Averages
Level 143
1,439 SR
1,516 Elo+
Scylla
Scylla
A Dsm Exp
Scylla
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,307 Elo+
Party 1
Tiamat
Tiamat
Lord Grigori
Tiamat
Level 159
God Stats
7W - 4L
1,492 SR
Queue Stats
140W - 122L
1,729 Elo+
Party 1
Ah Puch
Ah Puch
XxPureHATRED412
Ah Puch
Level 149
God Stats
7W - 3L
1,424 SR
Queue Stats
183W - 181L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
iSunris3
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
tutu5k
Athena
Level 139
God Stats
1W - 1L
1,280 SR
Queue Stats
404W - 387L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
10,189
599
18,566
11,435
5,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
19
3 / 4 / 4
10,984
646
15,374
13,952
6,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 4 / 7
10,589
623
7,623
20,850
24,181
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
The_Gryphyn
Kuzenbo
17
2 / 4 / 7
10,579
622
10,427
19,083
28,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
blowsito
Izanami
17
1 / 5 / 7
9,911
583
12,880
14,544
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A Dsm Exp
Scylla
19
5 / 1 / 15
11,165
657
15,959
14,885
5,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
17
4 / 3 / 8
10,484
617
17,872
14,044
9,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 1 / 7
12,096
712
17,949
8,191
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
iSunris3
Xbalanque
19
5 / 4 / 11
11,327
666
16,934
11,796
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Athena
tutu5k
Athena
18
0 / 2 / 14
10,900
641
6,782
21,958
20,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
11
Kills
21
21
Deaths
11
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Scylla
A Dsm Exp
Scylla
5
1
15
12.5
L
2
4
3
0.88
W
Tiamat
4
3
8
2.67
L
Medusa
3
4
4
1.25
L
3
4
7
1.63
L
Kuzenbo
The_Gryphyn
Kuzenbo
2
4
7
1.38
W
7
1
7
10.5
L
Izanami
blowsito
Izanami
1
5
7
0.9
W
Xbalanque
iSunris3
Xbalanque
5
4
11
2.63
W
Athena
tutu5k
Athena
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,870
Damage
75,496
79,864
Taken
70,874
72,041
Mitigated
45,030
36,095
Healing
36,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A Dsm Exp
Scylla
15,959
1,206
2,992
2,479
14,885
5,894
321
7,576
7,309
27,654
0
L
18,566
1,381
2,385
1,819
11,435
5,879
0
8,955
2,480
39,068
0
W
Tiamat
17,872
1,205
1,481
4,942
14,044
9,738
185
7,358
6,686
35,465
0
L
Medusa
15,374
5,327
2,944
2,887
13,952
6,748
637
10,138
3,814
0
31,239
L
7,623
2,406
4,581
8,206
20,850
24,181
0
15,473
5,377
19,859
0
L
Kuzenbo
The_Gryphyn
Kuzenbo
10,427
3,719
2,055
4,319
19,083
28,349
78
12,432
6,651
15,020
0
W
17,949
95
3,992
2,546
8,191
3,854
277
4,187
4,004
50,279
0
L
Izanami
blowsito
Izanami
12,880
6,579
3,953
2,946
14,544
6,884
0
11,564
2,980
0
36,832
W
Xbalanque
iSunris3
Xbalanque
16,934
5,630
5,132
3,138
11,796
4,851
1,122
6,453
5,343
0
32,594
W
Athena
tutu5k
Athena
6,782
1,858
2,849
6,944
21,958
20,693
32
11,042
10,916
14,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,252
Gold Earned
55,972
247
Minions Killed
200
0
Camps Cleared
0
1,400,049
Distance Traveled
1,517,887
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,165
657
19
1
0
287,698
4
L
Merlin
10,189
599
48
3
0
244,913
0
W
Tiamat
10,484
617
48
3
0
304,211
0
L
Medusa
10,984
646
60
4
0
325,504
0
L
Fafnir
10,589
623
19
1
0
291,649
1
L
Kuzenbo
10,579
622
21
1
0
308,804
3
W
Ah Puch
12,096
712
71
4
0
298,413
0
L
Izanami
9,911
583
99
6
0
229,179
2
W
Xbalanque
11,327
666
48
3
0
282,627
5
W
Athena
10,900
641
14
1
0
344,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role