Player Matchup

Odin
Odin
Drathulu
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo
Anubis
Anubis
TT RiDz
Anubis
Level 30
God Stats
3W - 6L
1,226 SR
Queue Stats
52W - 61L
1,390 Elo+
Solo
Ymir
Ymir
Timforbes
Ymir
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Set
Set
loremaster69
Set
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 155L
1,414 Elo+
Solo
Danzaburou
Danzaburou
mostwantedneno
Danzaburou
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 24L
1,095 Elo+
Party 1
Team Averages
Level 16
1,445 SR
1,343 Elo+

VS

Team Averages
Level 13
1,533 SR
1,434 Elo+
Cthulhu
Cthulhu
BoofInspector
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Elizabeth095
Anubis
Level 28
God Stats
30W - 32L
1,667 SR
Queue Stats
86W - 110L
1,372 Elo+
Solo
Thor
Thor
MikeSosn
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Artemis
Artemis
NaughtyNightowl
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Solo
Ymir
Ymir
windholetickler
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 1 / 1
4,953
550
967
4,456
2,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
TT RiDz
Anubis
10
3 / 2 / 1
5,817
646
3,530
6,539
2,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
1 / 2 / 7
5,190
577
2,610
5,439
1,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,609
512
961
6,147
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
mostwantedneno
Danzaburou
10
7 / 1 / 1
6,523
725
4,150
3,747
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 1 / 1
4,352
484
3,045
5,395
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
9
3 / 2 / 1
5,426
603
3,561
5,273
2,031
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
3 / 1 / 1
5,305
589
2,022
4,681
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 5 / 0
5,241
582
3,911
7,190
1,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

1
0 / 3 / 0
3,410
379
355
2,237
837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
8
9
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
W
Odin
1
1
1
1.5
L
Anubis
3
2
1
1.75
L
Thor
3
1
1
3.5
L
2
5
0
0.4
W
Anubis
TT RiDz
Anubis
3
2
1
1.75
W
Ymir
1
2
7
2.25
W
0
3
0
0
W
Danzaburou
mostwantedneno
Danzaburou
7
1
1
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,218
Damage
12,894
26,328
Taken
24,776
10,239
Mitigated
9,670
6,457
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,045
435
42
356
5,395
3,620
286
71
5,209
15,324
0
W
Odin
967
112
0
75
4,456
2,445
126
1,743
2,588
71
18,775
L
Anubis
3,561
482
0
2,222
5,273
2,031
528
2,677
2,596
24,047
0
L
Thor
2,022
671
0
1,462
4,681
1,293
0
109
4,572
0
20,646
L
3,911
1,681
0
0
7,190
1,889
0
2,704
4,486
0
16,905
W
Anubis
TT RiDz
Anubis
3,530
789
0
3,342
6,539
2,437
255
3,165
3,374
24,671
0
W
Ymir
2,610
1,171
0
427
5,439
1,760
224
128
5,311
9,694
0
W
961
428
0
1,418
6,147
2,169
150
1,430
4,642
0
16,048
W
Danzaburou
mostwantedneno
Danzaburou
4,150
1,826
0
1,195
3,747
1,428
370
295
3,452
0
28,322
L
355
355
0
72
2,237
837
0
650
1,587
783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
23,734
194
Minions Killed
130
0
Camps Cleared
0
809,002
Distance Traveled
762,512
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,352
484
20
2
0
198,922
1
W
Odin
4,953
550
33
4
0
154,146
2
L
Anubis
5,426
603
41
5
0
149,841
3
L
Thor
5,305
589
40
4
0
174,264
0
L
Artemis
5,241
582
29
3
0
168,256
0
W
Anubis
5,817
646
56
6
0
134,710
1
W
Ymir
5,190
577
14
2
0
169,583
3
W
Set
4,609
512
38
4
0
179,673
0
W
Danzaburou
6,523
725
53
6
0
170,890
0
L
Ymir
3,410
379
0
0
0
71,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role