Player Matchup

Sobek
Sobek
Auxodia
Sobek
Level 157
God Stats
19W - 20L
1,577 SR
Queue Stats
517W - 495L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
Galeforse
Jing Wei
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Zeus
Zeus
PyroGamer92
Zeus
Level 129
God Stats
2W - 4L
1,599 SR
Queue Stats
149W - 149L
1,597 Elo+
Solo
Ra
Ra
Raava
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,901 Elo+
Party 2
Hercules
Hercules
sewer10
Hercules
Level 160
God Stats
15W - 18L
1,316 SR
Queue Stats
587W - 552L
1,569 Elo+
Party 1
Team Averages
Level 140
1,498 SR
1,625 Elo+

VS

Team Averages
Level 133
1,574 SR
1,564 Elo+
Odin
Odin
Agg96
Odin
Level 124
God Stats
2W - 0L
1,801 SR
Queue Stats
43W - 43L
1,622 Elo+
Solo
Artemis
Artemis
Pariolo
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Quoczka
Baron Samedi
Level 129
God Stats
8W - 7L
1,733 SR
Queue Stats
106W - 108L
1,523 Elo+
Solo
Da Ji
Da Ji
RunFastAsYouCan
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ShatterMountains
Janus
Level 125
God Stats
3W - 3L
1,337 SR
Queue Stats
29W - 26L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Auxodia
Sobek
11
0 / 2 / 2
6,420
642
2,165
11,145
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Galeforse
Jing Wei
13
1 / 2 / 1
6,632
663
3,297
6,521
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
6,376
638
7,636
6,754
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
13
1 / 3 / 0
6,724
672
3,365
7,782
3,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
sewer10
Hercules
12
1 / 5 / 2
6,521
652
6,179
14,258
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Agg96
Odin
14
1 / 0 / 9
7,719
772
4,428
7,840
7,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Pariolo
Artemis
13
2 / 0 / 6
7,701
770
7,698
5,059
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Quoczka
Baron Samedi
14
3 / 3 / 4
7,883
788
6,564
7,688
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 7
8,812
881
5,796
6,490
2,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 0 / 6
9,475
948
15,426
6,144
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
16
16
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Odin
Agg96
Odin
1
0
9
5.5
L
Sobek
Auxodia
Sobek
0
2
2
0.5
L
Jing Wei
Galeforse
Jing Wei
1
2
1
0.75
W
Artemis
Pariolo
Artemis
2
0
6
5
L
0
4
1
0.13
W
Baron Samedi
Quoczka
Baron Samedi
3
3
4
1.67
L
Ra
1
3
0
0.33
W
3
0
7
6.5
W
7
0
6
10
L
Hercules
sewer10
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,642
Damage
39,912
46,460
Taken
33,221
22,959
Mitigated
19,141
12,894
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Agg96
Odin
4,428
540
0
0
7,840
7,754
220
3,102
4,738
0
17,545
L
Sobek
Auxodia
Sobek
2,165
34
0
4,249
11,145
6,716
0
6,745
4,400
7,615
0
L
Jing Wei
Galeforse
Jing Wei
3,297
1,389
0
1,088
6,521
2,562
0
2,536
3,985
0
16,078
W
Artemis
Pariolo
Artemis
7,698
2,931
0
1,561
5,059
2,516
960
1,498
3,561
0
22,547
L
7,636
374
0
292
6,754
2,097
0
2,579
4,175
29,528
0
W
Baron Samedi
Quoczka
Baron Samedi
6,564
267
1,694
2,297
7,688
3,604
575
2,854
4,834
24,078
0
L
Ra
3,365
384
1,296
1,965
7,782
3,508
0
3,439
4,343
23,053
0
W
5,796
593
0
1,183
6,490
2,650
315
3,644
2,846
0
28,620
W
15,426
845
0
1,851
6,144
2,617
443
2,583
3,561
45,399
0
L
Hercules
sewer10
Hercules
6,179
1,371
0
4,004
14,258
8,076
0
6,978
7,280
0
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
41,590
200
Minions Killed
259
4
Camps Cleared
13
923,480
Distance Traveled
1,042,046
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,719
772
42
4
0
218,942
0
L
Sobek
6,420
642
7
1
0
183,320
2
L
Jing Wei
6,632
663
30
3
0
188,554
0
W
Artemis
7,701
770
40
4
2
178,285
2
L
Zeus
6,376
638
63
6
2
175,974
3
W
Baron Samedi
7,883
788
40
4
2
193,100
6
L
Ra
6,724
672
58
6
0
202,026
1
W
Da Ji
8,812
881
55
6
6
223,881
1
W
Janus
9,475
948
82
8
3
227,838
1
L
Hercules
6,521
652
42
4
2
173,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role