Player Matchup

Hera
Hera
Garciiaeduardo
Hera
Level 16
God Stats
23W - 15L
1,597 SR
Queue Stats
93W - 45L
1,549 Elo+
Party 2
Arachne
Arachne
Leogarme
Arachne
Level 7
God Stats
10W - 3L
1,500 SR
Queue Stats
21W - 9L
1,597 Elo+
Party 2
Ares
Ares
Maykel111294
Ares
Level 18
God Stats
41W - 10L
1,664 SR
Queue Stats
82W - 37L
1,576 Elo+
Party 2
Tiamat
Tiamat
hector__zou
Tiamat
Level 21
God Stats
3W - 0L
1,521 SR
Queue Stats
26W - 30L
1,394 Elo+
Solo
Kukulkan
Kukulkan
raul_mendoza145
Kukulkan
Level 17
God Stats
60W - 25L
1,587 SR
Queue Stats
79W - 41L
1,547 Elo+
Party 2
Team Averages
Level 16
1,574 SR
1,533 Elo+

VS

Team Averages
Level 10
1,473 SR
1,349 Elo+
Aphrodite
Aphrodite
BluerayCLT
Aphrodite
Level 17
God Stats
0W - 2L
1,732 SR
Queue Stats
43W - 41L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
Gamereaper13720
Sun Wukong
Level 3
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 1
Hel
Hel
Thee King30
Hel
Level 8
God Stats
9W - 10L
1,389 SR
Queue Stats
16W - 14L
1,516 Elo+
Solo
Neith
Neith
TrulyAgoat27
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Merlin
Merlin
richie50
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 30
13,087
1,309
20,765
7,986
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Leogarme
Arachne
19
17 / 4 / 18
13,555
1,356
21,339
17,759
7,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 31
12,700
1,270
13,140
13,605
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
18
7 / 5 / 20
11,501
1,150
11,050
12,048
7,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
20
10 / 1 / 32
12,854
1,285
24,934
8,329
3,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BluerayCLT
Aphrodite
16
2 / 10 / 7
10,127
1,013
9,484
18,959
10,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
Gamereaper13720
Sun Wukong
16
5 / 10 / 7
11,077
1,108
7,486
20,478
20,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 8 / 8
9,695
970
5,836
15,271
8,062
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 17 / 5
10,349
1,035
11,049
26,033
10,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
richie50
Merlin
16
4 / 8 / 6
11,190
1,119
20,249
19,074
7,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
48
51
Kills
15
15
Deaths
53
131
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BluerayCLT
Aphrodite
2
10
7
0.55
L
Sun Wukong
Gamereaper13720
Sun Wukong
5
10
7
0.85
W
10
3
30
8.33
W
Arachne
Leogarme
Arachne
17
4
18
6.5
W
7
2
31
11.25
L
0
8
8
0.5
L
4
17
5
0.38
W
Tiamat
7
5
20
3.4
W
Kukulkan
10
1
32
26
L
Merlin
richie50
Merlin
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,228
Damage
54,104
59,727
Taken
99,815
38,443
Mitigated
57,219
8,449
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BluerayCLT
Aphrodite
9,484
2,436
2,135
5,137
18,959
10,757
0
14,641
4,206
23,146
0
L
Sun Wukong
Gamereaper13720
Sun Wukong
7,486
1,219
0
79
20,478
20,868
0
15,611
4,489
0
13,303
W
20,765
7,032
0
756
7,986
3,334
0
3,369
4,617
35,350
0
W
Arachne
Leogarme
Arachne
21,339
15,529
0
2,399
17,759
7,045
0
12,832
4,927
0
29,930
W
13,140
1,658
0
2,377
13,605
16,622
0
7,627
5,978
21,986
0
L
5,836
1,236
1,026
1,547
15,271
8,062
0
7,626
7,549
27,406
0
L
11,049
6,809
0
1,347
26,033
10,379
0
19,263
6,600
0
20,727
W
Tiamat
11,050
1,850
0
2,229
12,048
7,993
0
7,368
4,680
20,178
0
W
Kukulkan
24,934
4,270
0
688
8,329
3,449
0
4,373
3,956
49,515
0
L
Merlin
richie50
Merlin
20,249
3,161
0
0
19,074
7,153
0
11,826
7,082
44,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,697
Gold Earned
52,438
152
Minions Killed
140
6
Camps Cleared
1
999,835
Distance Traveled
843,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,127
1,013
25
3
0
149,095
1
L
Sun Wukong
11,077
1,108
4
0
0
204,937
0
W
Hera
13,087
1,309
28
3
4
169,627
0
W
Arachne
13,555
1,356
22
2
0
223,938
0
W
Ares
12,700
1,270
10
1
0
203,519
0
L
Hel
9,695
970
39
4
1
142,638
0
L
Neith
10,349
1,035
14
1
0
178,636
0
W
Tiamat
11,501
1,150
27
3
0
197,393
0
W
Kukulkan
12,854
1,285
65
7
2
205,358
0
L
Merlin
11,190
1,119
58
6
0
168,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role