Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AlphaT9816
Hou Yi
Level 83
God Stats
9W - 4L
1,553 SR
Queue Stats
13W - 8L
1,384 Elo+
Party 3
Zeus
Zeus
Coby261
Zeus
Level 28
God Stats
4W - 9L
1,424 SR
Queue Stats
15W - 30L
1,397 Elo+
Solo
Tiamat
Tiamat
JoshCarbon19
Tiamat
Level 128
God Stats
9W - 2L
1,705 SR
Queue Stats
93W - 77L
1,554 Elo+
Party 3
Vamana
Vamana
jhomas456
Vamana
Level 106
God Stats
25W - 22L
1,766 SR
Queue Stats
263W - 288L
1,484 Elo+
Party 2
Team Averages
Level 89
1,590 SR
1,464 Elo+

VS

Team Averages
Level 84
1,620 SR
1,438 Elo+
Hercules
Hercules
 
Hercules
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Deathnotefx
Heimdallr
Level 66
God Stats
6W - 6L
1,677 SR
Queue Stats
114W - 102L
1,425 Elo+
Solo
Merlin
Merlin
Diccem937
Merlin
Level 160
God Stats
17W - 14L
1,777 SR
Queue Stats
26W - 40L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Hatesaurus
Nu Wa
Level 84
God Stats
36W - 19L
1,648 SR
Queue Stats
83W - 89L
1,442 Elo+
Solo
Loki
Loki
Order_69_
Loki
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
5 / 4 / 9
9,016
902
9,524
10,498
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
AlphaT9816
Hou Yi
12
1 / 4 / 7
6,824
682
3,535
8,557
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
Coby261
Zeus
14
4 / 1 / 9
8,534
853
5,010
5,077
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
4 / 1 / 8
8,714
871
12,519
6,799
7,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
jhomas456
Vamana
13
2 / 4 / 5
7,409
741
4,809
11,284
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 6
6,437
644
5,254
11,862
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Deathnotefx
Heimdallr
14
2 / 5 / 7
7,523
752
7,435
9,977
3,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Diccem937
Merlin
13
0 / 3 / 5
6,791
679
3,775
5,581
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
5 / 2 / 7
8,501
850
8,728
6,431
2,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
7 / 2 / 4
9,014
901
7,362
8,668
2,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
16
Kills
14
14
Deaths
16
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
4
9
2.38
L
Hercules
 
Hercules
0
4
6
0.75
W
Hou Yi
AlphaT9816
Hou Yi
1
4
7
1.13
W
Zeus
Coby261
Zeus
4
1
9
8.5
L
Heimdallr
Deathnotefx
Heimdallr
2
5
7
1.1
L
Merlin
Diccem937
Merlin
0
3
5
0.83
L
Nu Wa
5
2
7
4.25
W
Tiamat
4
1
8
8
L
Loki
7
2
4
4.5
W
Vamana
jhomas456
Vamana
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,397
Damage
32,554
42,215
Taken
42,519
26,306
Mitigated
18,669
8,302
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,524
1,179
390
1,562
10,498
6,228
0
4,104
6,346
20,515
0
L
Hercules
 
Hercules
5,254
728
0
2,450
11,862
7,654
64
6,001
5,420
0
12,501
W
Hou Yi
AlphaT9816
Hou Yi
3,535
1,509
0
1,271
8,557
2,968
0
2,169
6,238
0
12,412
W
Zeus
Coby261
Zeus
5,010
774
0
0
5,077
1,753
106
1,942
3,110
18,679
0
L
Heimdallr
Deathnotefx
Heimdallr
7,435
4,822
0
942
9,977
3,776
0
7,524
2,077
0
22,275
L
Merlin
Diccem937
Merlin
3,775
277
0
0
5,581
1,961
0
4,106
1,397
22,976
0
L
Nu Wa
8,728
2,306
0
539
6,431
2,328
295
3,737
2,404
28,241
0
W
Tiamat
12,519
1,495
0
2,554
6,799
7,008
66
1,457
5,329
42,003
0
L
Loki
7,362
2,043
0
250
8,668
2,950
0
4,918
3,463
0
26,190
W
Vamana
jhomas456
Vamana
4,809
2,556
0
2,525
11,284
8,349
36
2,852
8,333
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
38,266
209
Minions Killed
206
5
Camps Cleared
9
904,990
Distance Traveled
863,360
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,016
902
32
3
0
185,707
1
L
Hercules
6,437
644
18
2
1
163,354
0
W
Hou Yi
6,824
682
32
3
0
122,463
2
W
Zeus
8,534
853
30
3
0
177,776
0
L
Heimdallr
7,523
752
53
5
1
158,683
1
L
Merlin
6,791
679
56
6
1
156,421
0
L
Nu Wa
8,501
850
46
5
1
169,486
2
W
Tiamat
8,714
871
82
8
3
208,069
0
L
Loki
9,014
901
33
3
5
215,416
0
W
Vamana
7,409
741
33
3
2
210,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role