Player Matchup

Terra
Terra
Bahedir
Terra
Level 27
God Stats
3W - 4L
1,541 SR
Queue Stats
83W - 75L
1,505 Elo+
Solo
Izanami
Izanami
Nico_HDkill
Izanami
Level 37
God Stats
3W - 3L
1,810 SR
Queue Stats
7W - 6L
1,819 Elo+
Party 2
Bastet
Bastet
ZiedusOut
Bastet
Level 29
God Stats
15W - 14L
1,746 SR
Queue Stats
113W - 132L
1,428 Elo+
Solo
Scylla
Scylla
glamamericano
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,819 Elo+
Party 2
Vulcan
Vulcan
magdielbr
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,619 SR
1,614 Elo+

VS

Team Averages
Level 37
1,489 SR
1,401 Elo+
Olorun
Olorun
EttBMlak
Olorun
Level 7
God Stats
5W - 4L
1,410 SR
Queue Stats
90W - 89L
1,318 Elo+
Party 1
Pele
Pele
Frabinz
Pele
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 85L
1,262 Elo+
Party 1
King Arthur
King Arthur
ObeliusYndra
King Arthur
Level 159
God Stats
68W - 22L
1,804 SR
Queue Stats
369W - 155L
1,795 Elo+
Party 3
Ymir
Ymir
OminousDragon
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Zsids
Zeus
Level 8
God Stats
2W - 1L
1,234 SR
Queue Stats
46W - 42L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bahedir
Terra
12
0 / 5 / 10
7,617
423
4,117
14,891
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Nico_HDkill
Izanami
12
2 / 7 / 5
7,442
413
7,010
13,138
4,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
ZiedusOut
Bastet
15
8 / 7 / 3
9,760
542
9,760
15,328
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 8 / 4
7,963
442
3,958
9,761
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
magdielbr
Vulcan
11
1 / 6 / 0
7,644
425
5,901
8,378
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EttBMlak
Olorun
17
6 / 1 / 3
10,268
570
8,099
7,155
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Frabinz
Pele
14
4 / 3 / 8
9,276
515
6,302
11,226
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
ObeliusYndra
King Arthur
18
10 / 1 / 2
11,043
614
13,853
15,907
10,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
11 / 4 / 7
10,711
595
14,520
15,383
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
Zsids
Zeus
12
1 / 4 / 4
8,090
449
4,539
6,937
1,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
13
Kills
32
33
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
Bahedir
Terra
0
5
10
1
W
Olorun
EttBMlak
Olorun
6
1
3
7.5
W
Pele
Frabinz
Pele
4
3
8
2.67
L
Izanami
Nico_HDkill
Izanami
2
7
5
0.64
W
King Arthur
ObeliusYndra
King Arthur
10
1
2
11
W
11
4
7
3.63
L
Bastet
ZiedusOut
Bastet
8
7
3
1.36
W
Zeus
Zsids
Zeus
1
4
4
0.75
L
2
8
4
0.5
L
Vulcan
magdielbr
Vulcan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
47,313
61,496
Taken
56,608
27,539
Mitigated
32,858
13,643
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bahedir
Terra
4,117
1,486
865
5,677
14,891
10,344
0
9,166
5,725
20,368
0
W
Olorun
EttBMlak
Olorun
8,099
3,116
313
4,149
7,155
2,723
1,880
2,135
4,928
63,907
0
W
Pele
Frabinz
Pele
6,302
2,804
0
3,200
11,226
3,768
102
1,288
9,938
0
41,906
L
Izanami
Nico_HDkill
Izanami
7,010
5,017
0
845
13,138
4,909
0
7,012
6,126
0
45,411
W
King Arthur
ObeliusYndra
King Arthur
13,853
1,745
0
6,476
15,907
10,503
465
5,045
10,862
42
72,458
W
14,520
3,314
0
1,753
15,383
13,904
0
4,146
11,144
47,984
0
L
Bastet
ZiedusOut
Bastet
9,760
4,109
0
4,280
15,328
5,970
952
3,492
11,656
0
59,285
W
Zeus
Zsids
Zeus
4,539
1,319
0
617
6,937
1,960
348
1,107
5,760
41,897
0
L
3,958
347
0
332
9,761
3,344
0
6,959
2,802
28,501
0
L
Vulcan
magdielbr
Vulcan
5,901
1,840
0
1,644
8,378
2,972
0
571
7,399
33,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
49,388
352
Minions Killed
482
0
Camps Cleared
0
1,464,128
Distance Traveled
1,619,157
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,617
423
35
2
0
333,035
4
W
Olorun
10,268
570
129
7
0
348,398
0
W
Pele
9,276
515
72
4
0
368,145
4
L
Izanami
7,442
413
69
4
0
288,824
0
W
King Arthur
11,043
614
146
8
0
316,493
4
W
Ymir
10,711
595
63
4
0
311,802
2
L
Bastet
9,760
542
103
6
0
325,701
0
W
Zeus
8,090
449
72
4
0
274,319
0
L
Scylla
7,963
442
72
4
0
290,272
0
L
Vulcan
7,644
425
73
4
0
226,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role